Player Matchup

Tiamat
Tiamat
Active-ForSure26
Tiamat
Level 153
God Stats
1W - 5L
1,186 SR
Queue Stats
470W - 553L
1,383 Elo+
Solo
Vamana
Vamana
Feight
Vamana
Level 159
God Stats
1W - 4L
1,316 SR
Queue Stats
305W - 309L
1,524 Elo+
Solo
Ah Puch
Ah Puch
MeeLoown
Ah Puch
Level 62
God Stats
4W - 6L
1,672 SR
Queue Stats
687W - 698L
1,431 Elo+
Solo
Mercury
Mercury
Shillz46
Mercury
Level 103
God Stats
3W - 3L
1,436 SR
Queue Stats
116W - 120L
1,486 Elo+
Solo
Artio
Artio
farrell14
Artio
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 65L
1,333 Elo+
Solo
Team Averages
Level 116
1,422 SR
1,431 Elo+

VS

Team Averages
Level 123
1,370 SR
1,446 Elo+
Skadi
Skadi
GingerBeautimus
Skadi
Level 120
God Stats
3W - 3L
1,536 SR
Queue Stats
138W - 140L
1,452 Elo+
Party 1
Chaac
Chaac
GreasyRat3
Chaac
Level 93
God Stats
5W - 4L
1,626 SR
Queue Stats
101W - 104L
1,425 Elo+
Party 2
Izanami
Izanami
THE_BIG_BVD_WOLF
Izanami
Level 145
God Stats
2W - 6L
1,304 SR
Queue Stats
143W - 156L
1,496 Elo+
Solo
Pele
Pele
XxHoly420xX
Pele
Level 128
God Stats
1W - 2L
1,114 SR
Queue Stats
110W - 116L
1,445 Elo+
Party 1
Cupid
Cupid
mmeagle124
Cupid
Level 127
God Stats
1W - 1L
1,268 SR
Queue Stats
104W - 107L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
5,199
1,040
2,914
3,373
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Feight
Vamana
11
2 / 5 / 2
5,884
1,177
4,115
7,805
3,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ah Puch
MeeLoown
Ah Puch
12
1 / 2 / 2
5,574
1,115
5,532
5,245
2,327
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Shillz46
Mercury
11
2 / 2 / 2
5,655
1,131
1,983
3,730
1,479
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
farrell14
Artio
1
0 / 0 / 0
1,328
266
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 7
5,560
1,112
3,092
3,578
1,341
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
12
3 / 1 / 8
6,425
1,285
5,465
5,635
5,040
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 1 / 5
6,161
1,232
2,697
3,036
1,182
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 5
6,416
1,283
3,320
4,230
1,796
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
11
2 / 1 / 5
6,079
1,216
3,081
3,281
1,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
11
11
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Vamana
Feight
Vamana
2
5
2
0.6
W
0
1
7
3.5
W
Chaac
3
1
8
7
L
Ah Puch
MeeLoown
Ah Puch
1
2
2
1
L
Mercury
Shillz46
Mercury
2
2
2
1.5
W
2
1
5
4.5
W
4
2
5
3.25
L
Artio
farrell14
Artio
0
0
0
0
W
Cupid
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,544
Damage
17,655
20,153
Taken
19,760
9,349
Mitigated
10,696
3,761
Healing
7,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,914
0
0
248
3,373
1,908
0
0
3,373
8,208
0
L
Vamana
Feight
Vamana
4,115
2,023
6
164
7,805
3,635
0
108
7,697
0
8,345
W
3,092
1,241
991
318
3,578
1,341
0
1,929
1,649
0
6,138
W
Chaac
5,465
1,155
1,158
2,341
5,635
5,040
336
1,704
3,931
304
10,963
L
Ah Puch
MeeLoown
Ah Puch
5,532
463
725
1,982
5,245
2,327
0
34
5,211
12,811
0
L
Mercury
Shillz46
Mercury
1,983
243
23
613
3,730
1,479
0
141
3,589
0
5,644
W
2,697
1,678
194
96
3,036
1,182
296
1,016
2,020
0
7,942
W
3,320
517
335
640
4,230
1,796
322
1,672
2,558
0
5,805
L
Artio
farrell14
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
3,081
1,063
983
450
3,281
1,337
92
2,125
1,156
0
11,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,640
Gold Earned
30,641
45
Minions Killed
76
0
Camps Cleared
0
387,003
Distance Traveled
506,758
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,199
1,040
10
2
0
82,510
0
L
Vamana
5,884
1,177
14
3
0
104,147
0
W
Skadi
5,560
1,112
10
2
0
83,577
0
W
Chaac
6,425
1,285
8
2
0
121,151
0
L
Ah Puch
5,574
1,115
14
3
0
91,950
2
L
Mercury
5,655
1,131
7
1
0
108,396
0
W
Izanami
6,161
1,232
23
5
0
95,307
0
W
Pele
6,416
1,283
5
1
0
93,702
0
L
Artio
1,328
266
0
0
0
0
0
W
Cupid
6,079
1,216
30
6
0
113,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role