Player Matchup

Vulcan
Vulcan
DAYDREAMER23
Vulcan
Level 145
God Stats
19W - 19L
1,593 SR
Queue Stats
338W - 332L
1,516 Elo+
Solo
Anhur
Anhur
InwardRumble729
Anhur
Level 107
God Stats
1W - 1L
1,783 SR
Queue Stats
93W - 96L
1,459 Elo+
Solo
Surtr
Surtr
LoCMel187010
Surtr
Level 83
God Stats
74W - 72L
1,505 SR
Queue Stats
509W - 553L
1,494 Elo+
Solo
Neith
Neith
eve-anais
Neith
Level 46
God Stats
5W - 8L
1,585 SR
Queue Stats
5W - 8L
1,602 Elo+
Solo
Ymir
Ymir
wildcatgonecrazy
Ymir
Level 143
God Stats
4W - 5L
1,467 SR
Queue Stats
104W - 116L
1,561 Elo+
Solo
Team Averages
Level 105
1,587 SR
1,526 Elo+

VS

Team Averages
Level 156
1,744 SR
1,818 Elo+
Merlin
Merlin
 
Merlin
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Silent小丑
Ganesha
Level 158
God Stats
53W - 3L
1,928 SR
Queue Stats
1,045W - 365L
1,887 Elo+
Party 1
Janus
Janus
小小的空白格
Janus
Level 152
God Stats
25W - 12L
1,644 SR
Queue Stats
821W - 257L
1,794 Elo+
Party 1
Erlang Shen
Erlang Shen
白白胖胖充满希望
Erlang Shen
Level 116
God Stats
10W - 1L
1,918 SR
Queue Stats
1,253W - 237L
1,990 Elo+
Party 1
Anhur
Anhur
罩子越大嘟嘟大魔王越坏
Anhur
Level 156
God Stats
41W - 4L
1,728 SR
Queue Stats
1,322W - 176L
1,918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 3 / 1
5,711
1,142
5,141
4,699
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,404
1,081
2,302
7,737
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
5,529
1,106
1,868
3,487
1,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
eve-anais
Neith
10
0 / 0 / 1
5,593
1,119
2,299
2,379
699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 1
5,339
1,068
1,945
6,997
3,414
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

324

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 6
5,886
1,177
3,645
1,944
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Silent小丑
Ganesha
11
0 / 0 / 9
5,956
1,191
3,269
3,546
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 9
6,079
1,216
4,261
1,403
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 3
7,062
1,412
5,113
3,960
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 1 / 4
7,451
1,490
7,222
5,160
1,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
1
Kills
11
11
Deaths
1
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
6
3
L
Vulcan
0
3
1
0.17
L
0
4
1
0.13
L
1
2
0
0.5
W
Ganesha
Silent小丑
Ganesha
0
0
9
4.5
L
Neith
eve-anais
Neith
0
0
1
0.5
L
0
2
1
0.25
W
0
0
9
4.5
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
23,510
25,299
Taken
16,013
9,737
Mitigated
10,167
1,022
Healing
3,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,645
274
0
0
1,944
640
0
261
1,683
11,037
0
L
Vulcan
5,141
1,530
0
0
4,699
1,528
0
1,613
2,726
17,563
0
L
2,302
1,087
0
626
7,737
2,158
0
1,954
5,368
0
7,619
L
1,868
539
0
255
3,487
1,938
0
1,726
1,358
74
2,659
W
Ganesha
Silent小丑
Ganesha
3,269
295
0
249
3,546
3,274
0
2,154
1,392
9,265
0
L
Neith
eve-anais
Neith
2,299
416
0
141
2,379
699
0
698
1,415
0
15,204
L
1,945
212
0
0
6,997
3,414
0
3,556
2,660
5,433
0
W
4,261
281
0
461
1,403
525
0
713
690
16,498
0
W
5,113
2,084
0
2,020
3,960
3,773
0
1,379
2,581
0
6,084
W
7,222
5,275
0
487
5,160
1,955
0
2,653
2,507
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
32,434
88
Minions Killed
121
3
Camps Cleared
6
413,851
Distance Traveled
530,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,886
1,177
21
4
1
95,569
0
L
Vulcan
5,711
1,142
32
6
1
102,924
0
L
Anhur
5,404
1,081
8
2
0
85,313
0
L
Surtr
5,529
1,106
10
2
1
46,191
0
W
Ganesha
5,956
1,191
0
0
0
109,378
0
L
Neith
5,593
1,119
31
6
1
95,369
0
L
Ymir
5,339
1,068
7
1
0
84,054
0
W
Janus
6,079
1,216
60
12
1
109,052
0
W
Erlang Shen
7,062
1,412
9
2
0
115,018
0
W
Anhur
7,451
1,490
31
6
4
101,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role