Player Matchup

Anhur
Anhur
BurgerZz_SENPAI
Anhur
Level 68
God Stats
0W - 2L
1,293 SR
Queue Stats
40W - 82L
1,216 Elo+
Party 2
Ra
Ra
KoblihPico
Ra
Level 29
God Stats
2W - 1L
1,436 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 1
Neith
Neith
Missle
Neith
Level 63
God Stats
0W - 3L
1,341 SR
Queue Stats
3W - 6L
1,358 Elo+
Party 1
Fenrir
Fenrir
iixhi-7
Fenrir
Level 8
God Stats
0W - 1L
1,306 SR
Queue Stats
10W - 34L
1,077 Elo+
Party 2
Nu Wa
Nu Wa
xHxnei
Nu Wa
Level 92
God Stats
16W - 18L
1,494 SR
Queue Stats
43W - 57L
1,344 Elo+
Solo
Team Averages
Level 52
1,374 SR
1,271 Elo+

VS

Team Averages
Level 57
1,509 SR
1,390 Elo+
Ishtar
Ishtar
HillBilly696
Ishtar
Level 30
God Stats
6W - 5L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Loi_ToteWelt
Jing Wei
Level 57
God Stats
6W - 4L
1,471 SR
Queue Stats
101W - 138L
1,337 Elo+
Party 3
Zhong Kui
Zhong Kui
RedJohnxS
Zhong Kui
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 12L
1,338 Elo+
Solo
Nu Wa
Nu Wa
Uymo
Nu Wa
Level 69
God Stats
45W - 29L
1,596 SR
Queue Stats
105W - 97L
1,396 Elo+
Solo
Chang'e
Chang'e
kaysan1
Chang'e
Level 47
God Stats
7W - 3L
1,476 SR
Queue Stats
117W - 138L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,555
410
4,107
12,896
7,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 1
8,673
542
4,886
9,502
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Missle
Neith
13
2 / 4 / 0
7,599
475
12,200
12,415
3,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
iixhi-7
Fenrir
8
1 / 8 / 1
6,101
381
6,223
13,105
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
xHxnei
Nu Wa
11
0 / 4 / 3
6,969
436
7,200
10,141
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
4 / 2 / 6
8,720
545
6,252
12,687
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Loi_ToteWelt
Jing Wei
14
2 / 1 / 8
8,320
520
7,191
11,611
3,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
RedJohnxS
Zhong Kui
15
5 / 2 / 4
9,462
591
8,494
13,969
10,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Uymo
Nu Wa
16
3 / 2 / 5
10,059
629
5,214
5,831
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
kaysan1
Chang'e
16
8 / 0 / 3
9,617
601
14,971
16,663
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
22
23
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ishtar
4
2
6
3.5
L
3
4
1
0.88
W
Jing Wei
Loi_ToteWelt
Jing Wei
2
1
8
6
L
Neith
Missle
Neith
2
4
0
0.5
W
Zhong Kui
RedJohnxS
Zhong Kui
5
2
4
3.5
W
Nu Wa
Uymo
Nu Wa
3
2
5
2.75
L
Fenrir
iixhi-7
Fenrir
1
8
1
0.19
W
Chang'e
kaysan1
Chang'e
8
0
3
9.5
L
Nu Wa
xHxnei
Nu Wa
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,616
Damage
42,122
58,059
Taken
60,761
23,207
Mitigated
26,561
6,337
Healing
25,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,107
1,347
0
514
12,896
7,426
0
4,515
8,381
1,362
11,764
W
Ishtar
6,252
3,671
142
2,931
12,687
4,393
1,488
5,398
7,199
0
39,008
L
4,886
724
313
2,266
9,502
3,509
337
7,236
2,266
70,114
0
W
Jing Wei
Loi_ToteWelt
Jing Wei
7,191
5,630
0
2,508
11,611
3,797
1,899
1,482
10,129
0
41,934
L
Neith
Missle
Neith
12,200
4,283
0
1,922
12,415
3,962
462
7,082
5,333
0
51,535
W
Zhong Kui
RedJohnxS
Zhong Kui
8,494
1,072
0
6,625
13,969
10,382
1,131
2,894
11,075
68,102
0
W
Nu Wa
Uymo
Nu Wa
5,214
1,134
0
1,557
5,831
1,972
3,555
1,464
4,367
66,309
0
L
Fenrir
iixhi-7
Fenrir
6,223
2,302
0
312
13,105
5,198
0
5,200
7,905
0
19,098
W
Chang'e
kaysan1
Chang'e
14,971
2,282
2,779
8,773
16,663
6,017
1,539
823
15,840
72,752
0
L
Nu Wa
xHxnei
Nu Wa
7,200
1,778
0
1,010
10,141
3,112
0
4,646
5,495
46,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
46,178
328
Minions Killed
434
0
Camps Cleared
0
1,400,088
Distance Traveled
1,433,958
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,555
410
36
2
0
268,652
0
W
Ishtar
8,720
545
60
4
0
286,420
0
L
Ra
8,673
542
128
8
0
314,391
0
W
Jing Wei
8,320
520
62
4
0
316,981
0
L
Neith
7,599
475
73
5
0
280,799
0
W
Zhong Kui
9,462
591
109
7
0
283,632
0
W
Nu Wa
10,059
629
113
7
0
252,071
2
L
Fenrir
6,101
381
33
2
0
276,562
0
W
Chang'e
9,617
601
90
6
0
294,854
0
L
Nu Wa
6,969
436
58
4
0
259,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role