Player Matchup

Chang'e
Chang'e
BigDaddyChamSuck
Chang'e
Level 105
God Stats
24W - 15L
1,590 SR
Queue Stats
281W - 253L
1,550 Elo+
Solo
Sun Wukong
Sun Wukong
JoshJohn
Sun Wukong
Level 158
God Stats
15W - 5L
1,645 SR
Queue Stats
142W - 142L
1,551 Elo+
Solo
Artemis
Artemis
Nick2258
Artemis
Level 91
God Stats
5W - 5L
1,609 SR
Queue Stats
149W - 136L
1,523 Elo+
Solo
Bacchus
Bacchus
samson6699
Bacchus
Level 43
God Stats
94W - 78L
1,507 SR
Queue Stats
163W - 152L
1,446 Elo+
Solo
Thanatos
Thanatos
thedrivingking4
Thanatos
Level 127
God Stats
124W - 43L
1,788 SR
Queue Stats
438W - 363L
1,588 Elo+
Solo
Team Averages
Level 105
1,628 SR
1,532 Elo+

VS

Team Averages
Level 108
1,584 SR
1,563 Elo+
Janus
Janus
AirHugges
Janus
Level 46
God Stats
3W - 4L
1,528 SR
Queue Stats
69W - 62L
1,480 Elo+
Solo
Rama
Rama
JonDotta30
Rama
Level 72
God Stats
5W - 4L
1,662 SR
Queue Stats
34W - 19L
1,686 Elo+
Solo
Chaac
Chaac
Manjaro
Chaac
Level 160
God Stats
25W - 21L
1,610 SR
Queue Stats
264W - 240L
1,502 Elo+
Solo
Arachne
Arachne
PartTime
Arachne
Level 158
God Stats
4W - 4L
1,556 SR
Queue Stats
128W - 155L
1,511 Elo+
Solo
Maui
Maui
iF6at10min
Maui
Level 106
God Stats
16W - 20L
1,564 SR
Queue Stats
505W - 480L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 9
9,200
613
14,799
10,403
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
JoshJohn
Sun Wukong
15
5 / 1 / 7
9,976
665
12,766
16,649
13,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Nick2258
Artemis
15
1 / 2 / 0
8,991
599
3,538
9,147
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
samson6699
Bacchus
14
2 / 1 / 10
8,722
581
6,898
9,848
11,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
15
9 / 0 / 5
9,827
655
10,892
13,210
5,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AirHugges
Janus
12
0 / 4 / 1
7,161
477
6,079
9,594
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 1
8,468
565
8,864
10,381
3,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Manjaro
Chaac
9
1 / 11 / 0
6,747
450
12,363
18,910
12,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
PartTime
Arachne
12
1 / 2 / 2
7,266
484
4,210
14,631
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 3
7,080
472
4,604
14,456
9,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
4
4
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
AirHugges
Janus
0
4
1
0.13
W
4
0
9
8.5
L
2
1
1
2.5
W
Sun Wukong
JoshJohn
Sun Wukong
5
1
7
8.5
L
Chaac
Manjaro
Chaac
1
11
0
0.09
W
Artemis
Nick2258
Artemis
1
2
0
0.5
L
Arachne
PartTime
Arachne
1
2
2
1
L
0
3
3
0.5
W
Bacchus
samson6699
Bacchus
2
1
10
7
W
Thanatos
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,893
Damage
36,120
59,257
Taken
67,972
40,099
Mitigated
33,669
33,365
Healing
15,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AirHugges
Janus
6,079
292
0
1,000
9,594
2,483
0
3,171
6,423
61,819
0
W
14,799
832
2,071
6,302
10,403
4,691
459
2,021
8,382
88,300
0
L
8,864
7,647
0
3,823
10,381
3,843
872
3,184
7,197
0
74,645
W
Sun Wukong
JoshJohn
Sun Wukong
12,766
4,128
0
5,955
16,649
13,824
0
3,510
13,139
0
70,782
L
Chaac
Manjaro
Chaac
12,363
2,221
0
2,707
18,910
12,650
0
4,291
14,619
0
36,632
W
Artemis
Nick2258
Artemis
3,538
1,289
0
3,691
9,147
4,333
887
878
8,269
0
84,284
L
Arachne
PartTime
Arachne
4,210
2,626
0
4,788
14,631
5,103
0
3,763
10,868
0
54,524
L
4,604
759
1,489
2,107
14,456
9,590
0
7,408
7,048
20,981
0
W
Bacchus
samson6699
Bacchus
6,898
1,157
0
2,535
9,848
11,292
244
3,211
6,637
28,476
0
W
Thanatos
10,892
3,144
0
12,811
13,210
5,959
5
1,623
11,587
0
81,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,716
Gold Earned
36,722
539
Minions Killed
400
0
Camps Cleared
0
1,610,729
Distance Traveled
1,560,820
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,161
477
111
7
0
327,509
0
W
Chang'e
9,200
613
147
10
0
344,640
0
L
Rama
8,468
565
139
9
0
285,374
2
W
Sun Wukong
9,976
665
120
8
0
292,328
0
L
Chaac
6,747
450
43
3
0
282,087
4
W
Artemis
8,991
599
119
8
0
262,518
4
L
Arachne
7,266
484
76
5
0
374,193
0
L
Maui
7,080
472
31
2
0
291,657
5
W
Bacchus
8,722
581
46
3
0
309,127
0
W
Thanatos
9,827
655
107
7
0
402,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role