Player Matchup

Ares
Ares
LowBlowBow
Ares
Level 129
God Stats
3W - 4L
1,351 SR
Queue Stats
328W - 342L
1,530 Elo+
Party 1
Baron Samedi
Baron Samedi
Red49
Baron Samedi
Level 159
God Stats
37W - 29L
1,511 SR
Queue Stats
310W - 324L
1,538 Elo+
Solo
Camazotz
Camazotz
Smeseus
Camazotz
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 257L
1,433 Elo+
Party 1
Hachiman
Hachiman
Wally97
Hachiman
Level 106
God Stats
9W - 8L
1,563 SR
Queue Stats
400W - 426L
1,487 Elo+
Party 1
Agni
Agni
Yosci
Agni
Level 155
God Stats
13W - 10L
1,524 SR
Queue Stats
666W - 698L
1,504 Elo+
Party 1
Team Averages
Level 130
1,490 SR
1,499 Elo+

VS

Team Averages
Level 110
1,559 SR
1,534 Elo+
Sobek
Sobek
ABitTooCheesy
Sobek
Level 140
God Stats
7W - 7L
1,689 SR
Queue Stats
188W - 172L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
Eggo3880
Baba Yaga
Level 154
God Stats
3W - 6L
1,473 SR
Queue Stats
116W - 134L
1,493 Elo+
Solo
Mercury
Mercury
YT-Klax
Mercury
Level 189
God Stats
45W - 29L
1,631 SR
Queue Stats
877W - 885L
1,490 Elo+
Solo
Hachiman
Hachiman
iheartmonkeys
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
thisgameistrashh
Ymir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 87L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 9
7,485
576
4,337
10,144
10,431
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Red49
Baron Samedi
14
2 / 4 / 5
8,110
624
11,334
12,416
6,315
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Smeseus
Camazotz
12
4 / 2 / 5
7,239
557
7,246
11,315
4,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Wally97
Hachiman
14
6 / 0 / 3
8,817
678
7,849
8,733
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Yosci
Agni
14
7 / 3 / 1
8,370
644
11,181
8,316
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,372
490
2,476
12,535
9,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Eggo3880
Baba Yaga
12
1 / 2 / 2
6,735
518
7,671
8,642
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
YT-Klax
Mercury
15
7 / 2 / 1
8,432
649
8,775
13,277
5,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
iheartmonkeys
Hachiman
10
1 / 7 / 0
6,012
462
2,771
9,244
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 3
7,399
569
6,097
14,484
11,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
20
Kills
10
10
Deaths
20
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Baba Yaga
Eggo3880
Baba Yaga
1
2
2
1
W
1
1
9
5.5
W
Baron Samedi
Red49
Baron Samedi
2
4
5
1.13
W
Camazotz
Smeseus
Camazotz
4
2
5
3.25
W
Hachiman
Wally97
Hachiman
6
0
3
7.5
L
Mercury
YT-Klax
Mercury
7
2
1
3.75
W
Agni
Yosci
Agni
7
3
1
2.5
L
Hachiman
iheartmonkeys
Hachiman
1
7
0
0.14
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,947
Damage
27,790
50,924
Taken
58,182
28,734
Mitigated
32,575
18,812
Healing
10,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,476
441
0
5,055
12,535
9,723
0
5,152
7,383
25,880
0
L
Baba Yaga
Eggo3880
Baba Yaga
7,671
427
0
1,030
8,642
3,541
0
4,398
4,244
49,124
0
W
4,337
920
0
2,319
10,144
10,431
0
2,834
7,310
22,308
0
W
Baron Samedi
Red49
Baron Samedi
11,334
2,534
0
3,466
12,416
6,315
0
6,540
5,876
63,782
0
W
Camazotz
Smeseus
Camazotz
7,246
2,056
0
4,703
11,315
4,528
0
1,413
9,902
0
45,362
W
Hachiman
Wally97
Hachiman
7,849
5,863
0
5,954
8,733
3,990
1,339
2,608
6,125
0
68,955
L
Mercury
YT-Klax
Mercury
8,775
4,669
0
765
13,277
5,370
0
4,849
8,428
0
76,784
W
Agni
Yosci
Agni
11,181
1,546
0
2,370
8,316
3,470
0
2,849
5,467
75,089
0
L
Hachiman
iheartmonkeys
Hachiman
2,771
1,759
0
225
9,244
2,565
66
1,431
7,813
0
27,341
L
6,097
1,721
0
3,222
14,484
11,376
360
11,022
3,462
50,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,021
Gold Earned
34,950
430
Minions Killed
330
0
Camps Cleared
0
1,351,163
Distance Traveled
1,318,858
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,372
490
37
3
0
259,225
2
L
Baba Yaga
6,735
518
69
5
0
258,565
1
W
Ares
7,485
576
19
1
0
282,289
2
W
Baron Samedi
8,110
624
107
8
0
215,612
0
W
Camazotz
7,239
557
66
5
0
330,217
0
W
Hachiman
8,817
678
121
9
0
247,316
2
L
Mercury
8,432
649
103
8
0
338,492
0
W
Agni
8,370
644
117
9
0
275,729
0
L
Hachiman
6,012
462
41
3
0
241,184
0
L
Ymir
7,399
569
80
6
0
221,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role