Player Matchup

Chernobog
Chernobog
ChampHoplite
Chernobog
Level 99
God Stats
2W - 1L
1,437 SR
Queue Stats
204W - 178L
1,620 Elo+
Solo
Geb
Geb
LordBaryy
Geb
Level 149
God Stats
4W - 1L
1,822 SR
Queue Stats
125W - 116L
1,486 Elo+
Party 1
Olorun
Olorun
Stwart
Olorun
Level 190
God Stats
1W - 9L
1,756 SR
Queue Stats
97W - 89L
1,486 Elo+
Solo
Chaac
Chaac
TJ1302
Chaac
Level 128
God Stats
9W - 9L
1,596 SR
Queue Stats
81W - 82L
1,463 Elo+
Party 1
Bakasura
Bakasura
xxderkifferxx
Bakasura
Level 66
God Stats
8W - 4L
1,714 SR
Queue Stats
140W - 117L
1,583 Elo+
Solo
Team Averages
Level 126
1,665 SR
1,528 Elo+

VS

Team Averages
Level 124
1,569 SR
1,491 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cobeman
Kukulkan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 58L
1,377 Elo+
Solo
Mercury
Mercury
cycloneat
Mercury
Level 122
God Stats
8W - 6L
1,513 SR
Queue Stats
367W - 350L
1,403 Elo+
Solo
Anubis
Anubis
destellouchiha
Anubis
Level 156
God Stats
8W - 2L
1,676 SR
Queue Stats
33W - 20L
1,652 Elo+
Solo
Baron Samedi
Baron Samedi
xBadWolff
Baron Samedi
Level 212
God Stats
4W - 3L
1,658 SR
Queue Stats
353W - 331L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChampHoplite
Chernobog
15
3 / 3 / 4
8,612
615
8,472
9,620
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 5 / 1
6,234
445
6,362
15,087
7,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Stwart
Olorun
13
3 / 4 / 2
8,186
585
11,794
12,041
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
TJ1302
Chaac
11
1 / 9 / 2
7,038
503
8,961
17,707
12,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
xxderkifferxx
Bakasura
14
4 / 5 / 3
7,982
570
8,215
13,643
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
5 / 2 / 4
8,328
595
8,974
11,146
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Cobeman
Kukulkan
14
3 / 1 / 4
8,585
613
10,245
7,657
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
cycloneat
Mercury
13
0 / 3 / 2
7,349
525
2,198
12,296
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 3 / 1
10,748
768
18,909
15,594
8,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
xBadWolff
Baron Samedi
12
6 / 3 / 3
8,320
594
8,845
14,617
11,798
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
12
Kills
26
26
Deaths
12
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
2
4
3.5
L
Chernobog
ChampHoplite
Chernobog
3
3
4
1.67
W
Kukulkan
Cobeman
Kukulkan
3
1
4
5
L
1
5
1
0.3
L
Olorun
Stwart
Olorun
3
4
2
1
L
Chaac
TJ1302
Chaac
1
9
2
0.22
W
Mercury
cycloneat
Mercury
0
3
2
0.33
W
12
3
1
4.17
W
Baron Samedi
xBadWolff
Baron Samedi
6
3
3
2.5
L
Bakasura
xxderkifferxx
Bakasura
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,804
Damage
49,171
68,098
Taken
61,310
34,408
Mitigated
32,331
13,990
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,974
4,039
0
1,103
11,146
3,743
969
3,344
7,128
0
57,375
L
Chernobog
ChampHoplite
Chernobog
8,472
6,196
0
2,311
9,620
3,844
0
4,814
4,764
0
47,447
W
Kukulkan
Cobeman
Kukulkan
10,245
2,178
0
2,383
7,657
3,514
0
2,965
4,521
66,680
0
L
6,362
399
91
1,170
15,087
7,022
0
8,108
6,857
21,809
0
L
Olorun
Stwart
Olorun
11,794
6,624
60
5,406
12,041
5,368
0
7,926
4,083
55,863
7,289
L
Chaac
TJ1302
Chaac
8,961
2,228
0
3,152
17,707
12,945
0
10,185
7,046
0
46,762
W
Mercury
cycloneat
Mercury
2,198
810
0
1,129
12,296
4,668
0
3,317
8,839
0
56,990
W
18,909
1,482
0
8,128
15,594
8,608
82
1,663
13,468
87,977
0
W
Baron Samedi
xBadWolff
Baron Samedi
8,845
976
845
5,996
14,617
11,798
0
4,962
8,547
28,456
0
L
Bakasura
xxderkifferxx
Bakasura
8,215
4,758
0
1,800
13,643
5,229
0
6,166
7,349
0
56,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,052
Gold Earned
43,330
392
Minions Killed
475
0
Camps Cleared
0
1,330,670
Distance Traveled
1,410,535
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,328
595
105
8
0
288,039
7
L
Chernobog
8,612
615
91
7
0
278,586
2
W
Kukulkan
8,585
613
114
8
0
278,465
4
L
Geb
6,234
445
25
2
0
270,126
0
L
Olorun
8,186
585
95
7
0
221,812
0
L
Chaac
7,038
503
64
5
0
251,623
7
W
Mercury
7,349
525
89
6
0
336,599
0
W
Anubis
10,748
768
142
10
0
248,179
0
W
Baron Samedi
8,320
594
25
2
0
259,253
1
L
Bakasura
7,982
570
117
8
0
308,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role