Player Matchup

Bastet
Bastet
Assyriec_JR4
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,171 Elo+
Party 2
Thor
Thor
Foxsikpro1
Thor
Level 36
God Stats
0W - 1L
1,337 SR
Queue Stats
20W - 54L
1,155 Elo+
Party 2
Izanami
Izanami
Gyfismail
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Party 2
Team Averages
Level 23
1,446 SR
1,319 Elo+

VS

Team Averages
Level 44
1,590 SR
1,402 Elo+
Cerberus
Cerberus
Mamiezoulou
Cerberus
Level 7
God Stats
5W - 3L
1,642 SR
Queue Stats
25W - 22L
1,397 Elo+
Party 1
Janus
Janus
StiFlouz
Janus
Level 57
God Stats
65W - 86L
1,486 SR
Queue Stats
65W - 89L
1,383 Elo+
Party 1
Fenrir
Fenrir
rein-hart-666
Fenrir
Level 69
God Stats
4W - 2L
1,642 SR
Queue Stats
303W - 308L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 8 / 4
8,913
810
5,527
13,606
4,492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
4 / 8 / 1
8,556
778
3,401
12,359
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Gyfismail
Izanami
11
1 / 5 / 6
8,498
773
11,510
10,560
3,697
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mamiezoulou
Cerberus
13
6 / 2 / 12
9,937
903
6,759
12,660
13,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
StiFlouz
Janus
14
10 / 1 / 11
10,743
977
15,806
7,467
2,651
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 4 / 11
9,387
853
6,735
11,353
10,114
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
7
Kills
21
21
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
8
4
0.5
L
4
8
1
0.56
L
Izanami
Gyfismail
Izanami
1
5
6
0.8
W
Cerberus
Mamiezoulou
Cerberus
6
2
12
6
W
Janus
StiFlouz
Janus
10
1
11
15.5
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,438
Damage
29,300
36,525
Taken
31,480
12,200
Mitigated
26,536
1,213
Healing
1,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,527
1,362
0
714
13,606
4,492
0
8,256
5,350
0
13,343
L
3,401
397
0
17
12,359
4,011
0
7,080
5,279
0
11,586
L
Izanami
Gyfismail
Izanami
11,510
8,123
0
482
10,560
3,697
291
7,253
3,307
0
37,622
W
Cerberus
Mamiezoulou
Cerberus
6,759
665
0
740
12,660
13,771
394
641
12,019
22,371
184
W
Janus
StiFlouz
Janus
15,806
2,326
0
373
7,467
2,651
618
0
7,467
50,844
0
W
6,735
1,229
0
520
11,353
10,114
240
463
10,890
0
13,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
30,067
76
Minions Killed
117
0
Camps Cleared
0
533,497
Distance Traveled
608,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,913
810
13
1
0
197,229
0
L
Thor
8,556
778
13
1
0
161,613
0
L
Izanami
8,498
773
50
5
0
174,655
0
W
Cerberus
9,937
903
39
4
0
194,208
0
W
Janus
10,743
977
67
6
0
204,910
0
W
Fenrir
9,387
853
11
1
0
209,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role