Player Matchup

Osiris
Osiris
Jostillo
Osiris
Level 81
God Stats
3W - 2L
1,425 SR
Queue Stats
40W - 73L
1,379 Elo+
Party 1
Skadi
Skadi
SaharaScarab
Skadi
Level 85
God Stats
15W - 28L
1,408 SR
Queue Stats
35W - 66L
1,375 Elo+
Party 1
Thanatos
Thanatos
Uk_Jordz_1
Thanatos
Level 81
God Stats
7W - 12L
1,408 SR
Queue Stats
227W - 323L
1,499 Elo+
Party 3
Nox
Nox
xKING_ROBBOx
Nox
Level 125
God Stats
7W - 7L
1,336 SR
Queue Stats
852W - 935L
1,531 Elo+
Party 3
Vulcan
Vulcan
xLITTLE_JOELx
Vulcan
Level 123
God Stats
4W - 7L
1,522 SR
Queue Stats
836W - 882L
1,513 Elo+
Party 3
Team Averages
Level 99
1,420 SR
1,459 Elo+

VS

Team Averages
Level 125
1,531 SR
1,540 Elo+
Cernunnos
Cernunnos
DrinkableFilly3
Cernunnos
Level 87
God Stats
1W - 1L
1,662 SR
Queue Stats
15W - 14L
1,455 Elo+
Party 2
Discordia
Discordia
KittyGirlMillie
Discordia
Level 129
God Stats
0W - 1L
1,258 SR
Queue Stats
11W - 11L
1,638 Elo+
Solo
Bakasura
Bakasura
TheJohnThicc
Bakasura
Level 121
God Stats
5W - 8L
1,500 SR
Queue Stats
125W - 131L
1,508 Elo+
Party 2
Xing Tian
Xing Tian
ZeCount
Xing Tian
Level 159
God Stats
6W - 5L
1,736 SR
Queue Stats
34W - 35L
1,577 Elo+
Solo
Ganesha
Ganesha
crackkaa
Ganesha
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 95L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jostillo
Osiris
13
0 / 4 / 6
8,771
516
12,510
21,329
16,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 2 / 2
9,847
579
12,023
11,795
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
Uk_Jordz_1
Thanatos
15
7 / 2 / 5
9,840
579
9,109
17,650
7,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 5
9,150
538
4,013
12,133
12,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 2
9,535
561
7,691
7,946
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DrinkableFilly3
Cernunnos
13
3 / 3 / 1
7,756
456
4,782
8,750
3,570
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
KittyGirlMillie
Discordia
11
1 / 4 / 2
6,809
401
6,817
7,931
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
TheJohnThicc
Bakasura
15
6 / 4 / 2
8,841
520
11,470
15,448
7,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
ZeCount
Xing Tian
14
3 / 4 / 5
8,445
497
12,665
21,145
21,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
crackkaa
Ganesha
12
0 / 1 / 8
8,016
472
6,543
13,590
14,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
16
Kills
13
13
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DrinkableFilly3
Cernunnos
3
3
1
1.17
W
Osiris
Jostillo
Osiris
0
4
6
0.75
L
Discordia
KittyGirlMillie
Discordia
1
4
2
0.5
W
4
2
2
2.5
L
Bakasura
TheJohnThicc
Bakasura
6
4
2
1.75
W
Thanatos
Uk_Jordz_1
Thanatos
7
2
5
4.75
L
Xing Tian
ZeCount
Xing Tian
3
4
5
1.38
L
Ganesha
crackkaa
Ganesha
0
1
8
4
W
2
3
5
1.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,346
Damage
42,277
70,853
Taken
66,864
43,755
Mitigated
49,652
22,948
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DrinkableFilly3
Cernunnos
4,782
1,929
113
1,634
8,750
3,570
0
834
7,916
0
35,956
W
Osiris
Jostillo
Osiris
12,510
3,261
0
3,090
21,329
16,505
260
9,966
10,200
0
54,420
L
Discordia
KittyGirlMillie
Discordia
6,817
258
17
926
7,931
2,599
0
3,013
4,819
48,795
0
W
12,023
5,824
0
4,849
11,795
4,221
2,014
3,028
8,627
0
76,244
L
Bakasura
TheJohnThicc
Bakasura
11,470
7,149
0
2,741
15,448
7,230
0
3,264
12,027
0
59,499
W
Thanatos
Uk_Jordz_1
Thanatos
9,109
1,593
0
12,344
17,650
7,424
0
4,557
12,810
0
74,837
L
Xing Tian
ZeCount
Xing Tian
12,665
417
0
2,970
21,145
21,286
0
2,626
18,439
47,791
961
L
Ganesha
crackkaa
Ganesha
6,543
653
0
4,486
13,590
14,967
31
1,603
11,959
25,610
0
W
4,013
440
0
1,415
12,133
12,358
0
4,192
7,508
35,293
0
W
7,691
3,548
0
1,250
7,946
3,247
658
2,491
5,297
68,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,143
Gold Earned
39,867
451
Minions Killed
338
0
Camps Cleared
0
1,661,177
Distance Traveled
1,579,130
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,756
456
75
4
0
329,068
2
W
Osiris
8,771
516
79
5
0
294,204
0
L
Discordia
6,809
401
85
5
0
255,468
0
W
Skadi
9,847
579
109
6
0
306,380
0
L
Bakasura
8,841
520
95
6
0
390,991
0
W
Thanatos
9,840
579
85
5
0
404,116
0
L
Xing Tian
8,445
497
78
5
0
300,296
4
L
Ganesha
8,016
472
5
0
0
303,307
2
W
Nox
9,150
538
50
3
0
303,268
4
W
Vulcan
9,535
561
128
8
0
353,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role