Player Matchup

Kuzenbo
Kuzenbo
BigBoss117
Kuzenbo
Level 93
God Stats
0W - 1L
1,715 SR
Queue Stats
19W - 25L
1,483 Elo+
Solo
Anubis
Anubis
Blackblock56
Anubis
Level 38
God Stats
4W - 3L
1,617 SR
Queue Stats
7W - 3L
1,789 Elo+
Solo
Izanami
Izanami
CringelynTTV
Izanami
Level 153
God Stats
11W - 7L
1,614 SR
Queue Stats
191W - 192L
1,492 Elo+
Solo
Achilles
Achilles
Konobia
Achilles
Level 104
God Stats
1W - 4L
1,178 SR
Queue Stats
54W - 48L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
omppujaska
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,618 Elo+
Solo
Team Averages
Level 98
1,525 SR
1,574 Elo+

VS

Team Averages
Level 127
1,681 SR
1,536 Elo+
Cernunnos
Cernunnos
Agg96
Cernunnos
Level 128
God Stats
3W - 3L
1,542 SR
Queue Stats
108W - 110L
1,457 Elo+
Solo
Bastet
Bastet
FarbaTosz
Bastet
Level 149
God Stats
6W - 0L
1,975 SR
Queue Stats
141W - 98L
1,566 Elo+
Solo
Odin
Odin
GMAX999
Odin
Level 126
God Stats
22W - 14L
1,780 SR
Queue Stats
114W - 105L
1,644 Elo+
Party 1
Atlas
Atlas
WarmerScheitel
Atlas
Level 142
God Stats
7W - 4L
1,587 SR
Queue Stats
145W - 137L
1,546 Elo+
Party 1
Raijin
Raijin
Yawa
Raijin
Level 89
God Stats
5W - 0L
1,519 SR
Queue Stats
349W - 310L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigBoss117
Kuzenbo
15
0 / 0 / 3
9,209
921
7,251
14,633
18,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
15
1 / 6 / 1
9,547
955
11,480
12,746
5,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
CringelynTTV
Izanami
15
0 / 0 / 3
9,266
927
8,173
11,384
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Konobia
Achilles
15
2 / 4 / 1
9,619
962
6,111
13,426
8,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
omppujaska
Morgan Le Fay
15
0 / 3 / 1
9,241
924
9,768
12,670
5,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

202

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Agg96
Cernunnos
16
2 / 1 / 7
10,568
1,057
12,646
10,249
4,365
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
FarbaTosz
Bastet
16
2 / 0 / 7
10,621
1,062
15,909
11,544
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
GMAX999
Odin
16
3 / 0 / 8
11,222
1,122
6,345
9,846
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 1 / 11
10,835
1,084
10,952
12,704
9,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Yawa
Raijin
16
5 / 1 / 5
10,987
1,099
16,670
4,169
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
3
Kills
13
13
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Agg96
Cernunnos
2
1
7
5.5
L
Kuzenbo
BigBoss117
Kuzenbo
0
0
3
1.5
L
Anubis
1
6
1
0.25
L
Izanami
CringelynTTV
Izanami
0
0
3
1.5
W
Bastet
FarbaTosz
Bastet
2
0
7
5.5
W
Odin
GMAX999
Odin
3
0
8
7
L
Achilles
Konobia
Achilles
2
4
1
0.63
W
1
1
11
6.5
W
Raijin
Yawa
Raijin
5
1
5
7.5
L
Morgan Le Fay
omppujaska
Morgan Le Fay
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,783
Damage
62,522
64,859
Taken
48,512
43,183
Mitigated
30,003
6,448
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Agg96
Cernunnos
12,646
6,528
0
2,684
10,249
4,365
0
6,268
2,914
0
38,266
L
Kuzenbo
BigBoss117
Kuzenbo
7,251
1,844
0
2,526
14,633
18,907
0
5,589
8,424
15,156
0
L
Anubis
11,480
64
0
1,737
12,746
5,930
0
4,212
8,384
31,294
0
L
Izanami
CringelynTTV
Izanami
8,173
4,805
0
1,197
11,384
4,377
0
3,608
7,176
0
33,748
W
Bastet
FarbaTosz
Bastet
15,909
2,382
0
3,820
11,544
4,517
0
6,938
3,963
0
34,058
W
Odin
GMAX999
Odin
6,345
353
0
3,653
9,846
9,961
0
5,318
4,143
353
10,151
L
Achilles
Konobia
Achilles
6,111
871
0
629
13,426
8,428
0
8,044
4,782
0
11,176
W
10,952
2,820
2,107
3,311
12,704
9,681
0
8,932
3,364
19,855
1,161
W
Raijin
Yawa
Raijin
16,670
890
0
265
4,169
1,479
0
1,917
2,016
42,736
0
L
Morgan Le Fay
omppujaska
Morgan Le Fay
9,768
107
0
359
12,670
5,541
0
4,899
7,771
31,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,882
Gold Earned
54,233
214
Minions Killed
258
8
Camps Cleared
9
976,028
Distance Traveled
1,038,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,568
1,057
75
8
5
177,480
0
L
Kuzenbo
9,209
921
18
2
0
212,903
0
L
Anubis
9,547
955
54
5
2
174,234
0
L
Izanami
9,266
927
60
6
0
185,906
0
W
Bastet
10,621
1,062
68
7
3
228,391
0
W
Odin
11,222
1,122
15
2
0
233,658
0
L
Achilles
9,619
962
16
2
5
199,470
0
W
Atlas
10,835
1,084
9
1
0
200,911
0
W
Raijin
10,987
1,099
91
9
1
198,143
0
L
Morgan Le Fay
9,241
924
66
7
1
203,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role