Player Matchup

Poseidon
Poseidon
Boerewors7266
Poseidon
Level 117
God Stats
10W - 19L
1,399 SR
Queue Stats
330W - 345L
1,401 Elo+
Solo
Ares
Ares
Dennis1299
Ares
Level 121
God Stats
3W - 7L
1,259 SR
Queue Stats
312W - 302L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
HitMeSenpaiUwU
Jing Wei
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 30L
1,308 Elo+
Party 1
Arachne
Arachne
MetallRaptor642
Arachne
Level 37
God Stats
7W - 3L
1,739 SR
Queue Stats
71W - 63L
1,479 Elo+
Party 1
Chaac
Chaac
Swaagsalat
Chaac
Level 68
God Stats
1W - 3L
1,353 SR
Queue Stats
116W - 112L
1,403 Elo+
Party 1
Team Averages
Level 80
1,450 SR
1,412 Elo+

VS

Team Averages
Level 90
1,414 SR
1,402 Elo+
Hades
Hades
Mashiro_Shina365
Hades
Level 49
God Stats
4W - 4L
1,354 SR
Queue Stats
40W - 56L
1,340 Elo+
Solo
Heimdallr
Heimdallr
MekV0S
Heimdallr
Level 120
God Stats
3W - 8L
1,312 SR
Queue Stats
337W - 342L
1,308 Elo+
Solo
Hera
Hera
Roxsas
Hera
Level 119
God Stats
8W - 6L
1,297 SR
Queue Stats
218W - 215L
1,420 Elo+
Solo
Jormungandr
Jormungandr
lugaky
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,493 Elo+
Solo
Arachne
Arachne
нетидей
Arachne
Level 56
God Stats
29W - 21L
1,606 SR
Queue Stats
203W - 209L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Boerewors7266
Poseidon
13
2 / 6 / 0
7,279
485
5,507
10,014
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 4
6,488
433
5,073
14,958
11,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
12
2 / 3 / 1
7,613
508
5,929
10,406
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 3 / 5
7,273
485
8,571
14,892
5,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
13
3 / 1 / 1
8,142
543
6,953
11,025
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,797
520
7,624
13,794
6,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
MekV0S
Heimdallr
13
5 / 2 / 4
8,131
542
9,914
9,481
4,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Roxsas
Hera
13
5 / 1 / 1
8,286
552
9,513
5,649
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
lugaky
Jormungandr
12
2 / 2 / 3
7,464
498
5,945
12,370
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
5 / 2 / 3
8,149
543
7,107
11,315
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
9
Kills
19
19
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Boerewors7266
Poseidon
2
6
0
0.33
L
0
6
4
0.33
L
Jing Wei
2
3
1
0.83
W
2
2
2
1.5
W
Heimdallr
MekV0S
Heimdallr
5
2
4
3.5
L
2
3
5
1.5
W
Hera
Roxsas
Hera
5
1
1
5.5
L
Chaac
3
1
1
3.5
W
Jormungandr
lugaky
Jormungandr
2
2
3
1.75
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
40,103
61,295
Taken
52,609
37,176
Mitigated
26,582
16,003
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Boerewors7266
Poseidon
5,507
847
0
1,083
10,014
3,204
0
6,412
3,602
58,456
0
L
5,073
305
0
2,072
14,958
11,553
0
2,145
12,813
17,725
0
L
Jing Wei
5,929
4,773
227
3,382
10,406
4,111
0
1,284
9,119
0
46,072
W
7,624
969
100
7,893
13,794
6,791
403
671
12,393
54,733
0
W
Heimdallr
MekV0S
Heimdallr
9,914
4,324
0
2,727
9,481
4,116
1,039
3,176
6,305
0
53,805
L
8,571
5,814
0
4,719
14,892
5,669
0
5,918
8,974
0
45,062
W
Hera
Roxsas
Hera
9,513
2,602
0
753
5,649
2,260
549
1,452
4,150
73,156
0
L
Chaac
6,953
619
58
4,462
11,025
12,639
0
7,323
3,702
0
48,336
W
Jormungandr
lugaky
Jormungandr
5,945
1,533
0
1,578
12,370
8,903
120
4,031
8,339
32,964
0
W
7,107
4,940
0
2,197
11,315
4,512
0
1,250
10,065
0
62,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,795
Gold Earned
39,827
319
Minions Killed
410
0
Camps Cleared
0
1,486,100
Distance Traveled
1,409,593
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,279
485
88
6
0
288,302
0
L
Ares
6,488
433
13
1
0
285,649
4
L
Jing Wei
7,613
508
84
6
0
339,595
0
W
Hades
7,797
520
86
6
0
225,905
0
W
Heimdallr
8,131
542
70
5
0
266,578
0
L
Arachne
7,273
485
53
4
0
264,884
0
W
Hera
8,286
552
135
9
0
296,206
0
L
Chaac
8,142
543
81
5
0
307,670
0
W
Jormungandr
7,464
498
45
3
0
290,936
0
W
Arachne
8,149
543
74
5
0
329,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role