Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CUURRRLLY
Cerberus
Level 157
God Stats
3W - 1L
1,453 SR
Queue Stats
364W - 182L
1,536 Elo+
Solo
Cupid
Cupid
DENNIE
Cupid
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 91L
1,349 Elo+
Solo
Da Ji
Da Ji
Kbble
Da Ji
Level 90
God Stats
6W - 7L
1,447 SR
Queue Stats
252W - 234L
1,441 Elo+
Party 2
Tyr
Tyr
Legired
Tyr
Level 103
God Stats
6W - 6L
1,469 SR
Queue Stats
308W - 289L
1,459 Elo+
Party 2
Team Averages
Level 132
1,474 SR
1,457 Elo+

VS

Team Averages
Level 79
1,452 SR
1,524 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
EnemyOfBiDA
Olorun
Level 21
God Stats
4W - 1L
1,500 SR
Queue Stats
73W - 67L
1,584 Elo+
Solo
Zhong Kui
Zhong Kui
Pofind
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,484 Elo+
Party 1
Arachne
Arachne
Slogess
Arachne
Level 124
God Stats
1W - 2L
1,260 SR
Queue Stats
99W - 95L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 1 / 13
9,546
955
9,795
9,542
10,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
CUURRRLLY
Cerberus
14
2 / 1 / 17
8,044
804
10,045
11,736
8,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
DENNIE
Cupid
15
7 / 1 / 11
8,704
870
10,148
8,688
4,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Kbble
Da Ji
14
3 / 2 / 12
8,071
807
7,357
7,018
4,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
15
3 / 1 / 15
8,130
813
7,190
9,596
11,110
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 4 / 2
7,532
753
8,204
9,515
4,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
 
Ravana
11
0 / 4 / 4
6,490
649
3,485
8,767
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
14
1 / 5 / 2
7,593
759
7,910
10,160
4,377
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Pofind
Zhong Kui
12
1 / 5 / 4
6,882
688
9,163
9,695
10,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Slogess
Arachne
14
2 / 2 / 3
7,173
717
5,513
8,262
5,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
20
Kills
6
6
Deaths
20
68
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
1
13
11.5
L
Jing Wei
 
Jing Wei
2
4
2
0.75
L
Ravana
 
Ravana
0
4
4
0.5
W
Cerberus
CUURRRLLY
Cerberus
2
1
17
10.5
W
Cupid
DENNIE
Cupid
7
1
11
12.5
L
Olorun
1
5
2
0.4
W
Da Ji
Kbble
Da Ji
3
2
12
4.5
W
Tyr
3
1
15
10.5
L
Zhong Kui
Pofind
Zhong Kui
1
5
4
0.6
L
Arachne
Slogess
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,535
Damage
34,275
46,580
Taken
46,399
38,399
Mitigated
29,709
24,471
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,795
161
2,814
1,587
9,542
10,166
516
4,461
4,999
19,543
0
L
Jing Wei
 
Jing Wei
8,204
5,667
12
1,513
9,515
4,090
0
2,817
6,698
0
13,919
L
Ravana
 
Ravana
3,485
592
1,089
1,307
8,767
5,167
0
4,192
4,575
0
7,356
W
Cerberus
CUURRRLLY
Cerberus
10,045
311
488
2,927
11,736
8,149
295
4,113
7,531
21,588
0
W
Cupid
DENNIE
Cupid
10,148
4,906
4,927
2,818
8,688
4,612
799
3,549
5,088
0
24,930
L
Olorun
7,910
4,607
1,440
1,731
10,160
4,377
0
5,080
5,080
29,245
382
W
Da Ji
Kbble
Da Ji
7,357
1,447
1,722
610
7,018
4,362
389
2,446
4,523
0
13,462
W
Tyr
7,190
493
3,283
3,295
9,596
11,110
407
2,479
6,956
0
16,851
L
Zhong Kui
Pofind
Zhong Kui
9,163
494
49
857
9,695
10,360
0
4,227
5,468
13,666
0
L
Arachne
Slogess
Arachne
5,513
2,460
1,179
2,771
8,262
5,715
0
3,524
4,738
0
7,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,495
Gold Earned
35,670
169
Minions Killed
95
0
Camps Cleared
0
1,005,961
Distance Traveled
830,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,546
955
20
2
0
196,305
0
L
Jing Wei
7,532
753
18
2
0
171,756
0
L
Ravana
6,490
649
11
1
0
166,235
0
W
Cerberus
8,044
804
48
5
0
208,554
0
W
Cupid
8,704
870
51
5
0
182,965
0
L
Olorun
7,593
759
47
5
0
152,038
0
W
Da Ji
8,071
807
24
2
0
185,625
0
W
Tyr
8,130
813
26
3
0
232,512
0
L
Zhong Kui
6,882
688
15
2
0
159,365
0
L
Arachne
7,173
717
4
0
0
180,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role