Player Matchup

Baron Samedi
Baron Samedi
AdryPelos
Baron Samedi
Level 100
God Stats
22W - 12L
1,625 SR
Queue Stats
167W - 154L
1,508 Elo+
Solo
Horus
Horus
Chone987
Horus
Level 65
God Stats
9W - 6L
1,498 SR
Queue Stats
254W - 268L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Csongibab11
Gilgamesh
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 57L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
fant2005
Danzaburou
Level 59
God Stats
13W - 13L
1,504 SR
Queue Stats
30W - 33L
1,409 Elo+
Solo
Thanatos
Thanatos
termitomi9
Thanatos
Level 50
God Stats
6W - 7L
1,295 SR
Queue Stats
52W - 64L
1,445 Elo+
Party 1
Team Averages
Level 68
1,484 SR
1,464 Elo+

VS

Team Averages
Level 63
1,566 SR
1,412 Elo+
Fafnir
Fafnir
Dennis1299
Fafnir
Level 121
God Stats
16W - 10L
1,698 SR
Queue Stats
312W - 302L
1,482 Elo+
Party 2
Arachne
Arachne
HitMeSenpaiUwU
Arachne
Level 54
God Stats
13W - 21L
1,444 SR
Queue Stats
14W - 30L
1,321 Elo+
Party 2
Sol
Sol
M-U-B-A-R-I-K
Sol
Level 33
God Stats
6W - 4L
1,735 SR
Queue Stats
240W - 261L
1,354 Elo+
Solo
Ra
Ra
MetallRaptor642
Ra
Level 37
God Stats
2W - 2L
1,469 SR
Queue Stats
71W - 63L
1,491 Elo+
Party 2
Chaac
Chaac
Swaagsalat
Chaac
Level 68
God Stats
1W - 3L
1,485 SR
Queue Stats
116W - 112L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdryPelos
Baron Samedi
12
3 / 0 / 0
6,358
636
6,034
6,892
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Chone987
Horus
8
0 / 1 / 6
4,954
495
3,798
8,906
4,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Csongibab11
Gilgamesh
9
0 / 3 / 1
5,143
514
4,178
9,081
7,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
fant2005
Danzaburou
10
8 / 2 / 1
6,612
661
10,549
9,488
3,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
termitomi9
Thanatos
9
2 / 2 / 1
5,413
541
3,965
7,417
3,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dennis1299
Fafnir
6
0 / 3 / 2
4,763
476
2,201
9,400
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
4 / 0 / 0
6,016
602
5,489
9,353
3,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
2 / 3 / 1
6,035
604
5,115
7,994
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 6 / 0
5,037
504
4,681
7,065
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
1 / 1 / 2
5,910
591
5,183
7,078
6,471
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
13
Kills
8
8
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AdryPelos
Baron Samedi
3
0
0
3
W
Horus
Chone987
Horus
0
1
6
3
W
Gilgamesh
Csongibab11
Gilgamesh
0
3
1
0.17
L
Fafnir
Dennis1299
Fafnir
0
3
2
0.33
L
4
0
0
4
L
2
3
1
0.83
L
1
6
0
0.17
L
Chaac
1
1
2
2
W
Danzaburou
fant2005
Danzaburou
8
2
1
4.25
W
Thanatos
termitomi9
Thanatos
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,524
Damage
22,669
41,784
Taken
40,890
21,935
Mitigated
22,214
16,923
Healing
12,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AdryPelos
Baron Samedi
6,034
70
109
3,291
6,892
3,062
0
2,923
3,969
49,222
0
W
Horus
Chone987
Horus
3,798
1,551
898
2,534
8,906
4,915
126
3,712
5,129
0
16,637
W
Gilgamesh
Csongibab11
Gilgamesh
4,178
1,150
0
567
9,081
7,140
0
511
7,923
701
24,357
L
Fafnir
Dennis1299
Fafnir
2,201
631
0
1,858
9,400
7,238
0
171
9,229
7,398
0
L
5,489
3,537
0
3,534
9,353
3,274
0
1,011
8,342
0
31,027
L
5,115
2,344
0
2,542
7,994
2,896
375
4,949
3,045
35,510
0
L
4,681
1,144
504
963
7,065
2,335
420
0
7,065
35,428
0
L
Chaac
5,183
920
8
3,297
7,078
6,471
0
604
6,474
0
34,197
W
Danzaburou
fant2005
Danzaburou
10,549
5,788
0
4,228
9,488
3,406
775
4,193
5,161
0
42,496
W
Thanatos
termitomi9
Thanatos
3,965
1,105
0
5,296
7,417
3,412
0
459
6,887
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,480
Gold Earned
27,761
258
Minions Killed
238
0
Camps Cleared
0
958,064
Distance Traveled
1,018,217
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,358
636
94
9
0
204,067
1
W
Horus
4,954
495
22
2
0
182,896
0
W
Gilgamesh
5,143
514
30
3
0
178,093
0
L
Fafnir
4,763
476
10
1
0
204,430
3
L
Arachne
6,016
602
47
5
0
235,981
0
L
Sol
6,035
604
75
8
0
191,409
0
L
Ra
5,037
504
48
5
0
170,975
0
L
Chaac
5,910
591
58
6
0
215,422
1
W
Danzaburou
6,612
661
56
6
0
177,884
0
W
Thanatos
5,413
541
56
6
0
215,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role