Player Matchup

Nemesis
Nemesis
BGbabyyy
Nemesis
Level 147
God Stats
5W - 2L
1,823 SR
Queue Stats
99W - 86L
1,613 Elo+
Solo
Lancelot
Lancelot
Glxzzyy
Lancelot
Level 156
God Stats
14W - 10L
1,578 SR
Queue Stats
217W - 197L
1,515 Elo+
Party 2
Poseidon
Poseidon
IrritableJoker
Poseidon
Level 102
God Stats
5W - 5L
1,777 SR
Queue Stats
162W - 138L
1,539 Elo+
Party 2
Rama
Rama
JonDotta30
Rama
Level 72
God Stats
5W - 4L
1,750 SR
Queue Stats
34W - 19L
1,815 Elo+
Solo
Ao Kuang
Ao Kuang
Zhadow090
Ao Kuang
Level 173
God Stats
13W - 12L
1,592 SR
Queue Stats
586W - 504L
1,527 Elo+
Solo
Team Averages
Level 130
1,704 SR
1,602 Elo+

VS

Team Averages
Level 121
1,603 SR
1,551 Elo+
Izanami
Izanami
DiegoMarcosXbox
Izanami
Level 117
God Stats
285W - 257L
1,625 SR
Queue Stats
357W - 331L
1,555 Elo+
Solo
Hera
Hera
KyA4
Hera
Level 143
God Stats
4W - 5L
1,702 SR
Queue Stats
309W - 291L
1,527 Elo+
Solo
Mercury
Mercury
Not_Jords808
Mercury
Level 61
God Stats
4W - 3L
1,666 SR
Queue Stats
168W - 198L
1,513 Elo+
Party 1
Bakasura
Bakasura
QQKorny
Bakasura
Level 159
God Stats
7W - 7L
1,523 SR
Queue Stats
348W - 278L
1,621 Elo+
Solo
Zhong Kui
Zhong Kui
ShevSZN
Zhong Kui
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 126L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BGbabyyy
Nemesis
13
2 / 0 / 2
6,835
570
3,742
10,149
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Glxzzyy
Lancelot
10
1 / 2 / 0
6,253
521
8,059
13,775
5,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
12
0 / 1 / 3
6,580
548
4,646
6,941
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,193
516
4,519
8,318
2,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Zhadow090
Ao Kuang
10
2 / 1 / 1
6,542
545
6,355
10,607
6,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,028
502
5,004
8,700
3,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
KyA4
Hera
11
1 / 0 / 1
6,520
543
4,434
6,700
3,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Not_Jords808
Mercury
12
0 / 2 / 1
6,563
547
3,771
8,158
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
QQKorny
Bakasura
13
2 / 0 / 0
7,348
612
10,276
12,185
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
ShevSZN
Zhong Kui
11
1 / 1 / 0
6,653
554
6,338
5,891
5,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
4
4
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BGbabyyy
Nemesis
2
0
2
3
L
0
3
1
0.17
W
Lancelot
Glxzzyy
Lancelot
1
2
0
0.5
W
Poseidon
0
1
3
1.5
W
1
0
1
1.5
L
Hera
KyA4
Hera
1
0
1
1.5
L
Mercury
Not_Jords808
Mercury
0
2
1
0.25
L
Bakasura
QQKorny
Bakasura
2
0
0
2
L
Zhong Kui
ShevSZN
Zhong Kui
1
1
0
1
W
Ao Kuang
Zhadow090
Ao Kuang
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,321
Damage
29,823
49,790
Taken
41,634
21,487
Mitigated
21,398
20,285
Healing
17,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BGbabyyy
Nemesis
3,742
677
0
7,011
10,149
4,155
0
1,197
8,952
0
55,360
L
5,004
3,464
0
3,402
8,700
3,227
0
4,703
3,997
0
47,105
W
Lancelot
Glxzzyy
Lancelot
8,059
1,889
0
4,970
13,775
5,288
0
0
12,363
0
54,068
W
Poseidon
4,646
643
0
1,750
6,941
2,083
0
882
6,059
56,725
0
W
4,519
3,635
0
3,304
8,318
2,975
0
4,074
4,244
0
53,227
L
Hera
KyA4
Hera
4,434
1,305
960
2,583
6,700
3,619
0
3,131
3,569
36,784
0
L
Mercury
Not_Jords808
Mercury
3,771
1,844
0
1,011
8,158
3,013
0
1,027
7,131
0
57,249
L
Bakasura
QQKorny
Bakasura
10,276
7,252
0
8,022
12,185
6,364
0
1,088
11,097
0
46,136
L
Zhong Kui
ShevSZN
Zhong Kui
6,338
3,088
0
1,722
5,891
5,175
0
1,052
4,839
42,882
11,012
W
Ao Kuang
Zhadow090
Ao Kuang
6,355
1,343
0
3,250
10,607
6,986
0
3,884
6,483
18,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,403
Gold Earned
33,112
392
Minions Killed
438
0
Camps Cleared
0
1,278,185
Distance Traveled
1,180,591
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,835
570
88
7
0
307,610
0
L
Izanami
6,028
502
83
7
0
168,892
1
W
Lancelot
6,253
521
86
7
0
253,136
0
W
Poseidon
6,580
548
110
9
0
240,202
0
W
Rama
6,193
516
94
8
0
217,911
2
L
Hera
6,520
543
52
4
0
228,921
2
L
Mercury
6,563
547
95
8
0
283,045
0
L
Bakasura
7,348
612
103
9
0
284,030
0
L
Zhong Kui
6,653
554
105
9
0
215,703
2
W
Ao Kuang
6,542
545
14
1
0
259,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role