Player Matchup

Scylla
Scylla
EL_P7Grace
Scylla
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,619 Elo+
Party 1
Bacchus
Bacchus
Jerry1999
Bacchus
Level 4
God Stats
4W - 1L
1,896 SR
Queue Stats
4W - 4L
1,861 Elo+
Party 1
Erlang Shen
Erlang Shen
RunningRIOT116
Erlang Shen
Level 127
God Stats
12W - 4L
1,555 SR
Queue Stats
447W - 397L
1,509 Elo+
Solo
Susano
Susano
Thunder_moon__
Susano
Level 105
God Stats
14W - 19L
1,488 SR
Queue Stats
474W - 457L
1,551 Elo+
Solo
Medusa
Medusa
magummy
Medusa
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,488 Elo+
Party 1
Team Averages
Level 73
1,588 SR
1,605 Elo+

VS

Team Averages
Level 150
1,512 SR
1,536 Elo+
Bellona
Bellona
CHIEFSHAKATOOL
Bellona
Level 171
God Stats
33W - 33L
1,553 SR
Queue Stats
666W - 626L
1,528 Elo+
Solo
Ra
Ra
Facemask-SZN_YT
Ra
Level 120
God Stats
0W - 1L
1,419 SR
Queue Stats
179W - 185L
1,530 Elo+
Party 2
Bakasura
Bakasura
Qwertyyyyyyyyyyy
Bakasura
Level 170
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 57L
1,626 Elo+
Solo
Xbalanque
Xbalanque
YT_TrickyZ
Xbalanque
Level 146
God Stats
7W - 6L
1,537 SR
Queue Stats
142W - 146L
1,546 Elo+
Party 2
Artio
Artio
g-green-forest
Artio
Level 144
God Stats
18W - 15L
1,552 SR
Queue Stats
511W - 492L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EL_P7Grace
Scylla
6
2 / 0 / 4
3,911
652
3,351
1,979
515
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Jerry1999
Bacchus
5
1 / 2 / 2
3,988
665
635
4,295
3,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
RunningRIOT116
Erlang Shen
7
1 / 0 / 1
3,860
643
2,478
5,315
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

7
2 / 0 / 3
3,970
662
3,152
4,117
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
magummy
Medusa
6
2 / 0 / 2
4,002
667
3,567
2,430
681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,263
711
3,449
5,088
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
3,740
623
2,046
5,282
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,726
621
522
3,677
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Xbalanque
YT_TrickyZ
Xbalanque
5
0 / 3 / 2
3,377
563
2,546
4,485
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 1 / 0
3,823
637
1,159
4,767
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
2
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Scylla
EL_P7Grace
Scylla
2
0
4
4
L
0
3
0
0
W
Bacchus
Jerry1999
Bacchus
1
2
2
1
L
0
0
0
0
W
Erlang Shen
RunningRIOT116
Erlang Shen
1
0
1
1.5
W
2
0
3
3.5
L
Xbalanque
YT_TrickyZ
Xbalanque
0
3
2
0.33
L
1
1
0
1
W
Medusa
magummy
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,183
Damage
9,722
18,136
Taken
23,299
9,315
Mitigated
10,514
4,690
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,449
1,517
0
2,358
5,088
4,030
0
870
4,218
0
24,237
W
Scylla
EL_P7Grace
Scylla
3,351
496
240
144
1,979
515
435
488
1,481
14,340
0
L
2,046
260
60
2,436
5,282
1,671
0
1,422
3,860
22,076
0
W
Bacchus
Jerry1999
Bacchus
635
31
0
1,032
4,295
3,214
243
679
3,616
6,247
0
L
522
410
0
1,565
3,677
1,214
0
451
3,226
0
13,775
W
Erlang Shen
RunningRIOT116
Erlang Shen
2,478
1,546
0
1,624
5,315
3,585
0
787
4,528
0
14,863
W
3,152
947
0
787
4,117
1,320
0
771
3,336
0
17,786
L
Xbalanque
YT_TrickyZ
Xbalanque
2,546
573
0
1,108
4,485
1,217
13
620
3,865
0
15,411
L
1,159
105
40
1,948
4,767
2,382
0
623
4,144
9,050
0
W
Medusa
magummy
Medusa
3,567
1,402
0
863
2,430
681
231
480
1,950
0
19,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,731
Gold Earned
18,929
125
Minions Killed
142
0
Camps Cleared
0
645,881
Distance Traveled
572,530
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,263
711
38
6
0
126,219
0
W
Scylla
3,911
652
28
5
0
127,106
0
L
Ra
3,740
623
31
5
0
115,939
0
W
Bacchus
3,988
665
19
3
0
111,658
0
L
Bakasura
3,726
621
44
7
0
119,868
0
W
Erlang Shen
3,860
643
26
4
0
126,435
0
W
Susano
3,970
662
26
4
0
159,304
0
L
Xbalanque
3,377
563
21
4
0
101,413
0
L
Artio
3,823
637
8
1
0
109,091
1
W
Medusa
4,002
667
26
4
0
121,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role