Player Matchup

Geb
Geb
ChayotePapaya
Geb
Level 79
God Stats
3W - 5L
1,514 SR
Queue Stats
77W - 84L
1,521 Elo+
Party 3
Hades
Hades
DeadShot x17
Hades
Level 146
God Stats
13W - 8L
1,635 SR
Queue Stats
52W - 46L
1,556 Elo+
Party 3
Thanatos
Thanatos
Ev zKnight
Thanatos
Level 149
God Stats
3W - 3L
1,570 SR
Queue Stats
118W - 116L
1,545 Elo+
Party 3
Charon
Charon
KiingJAK
Charon
Level 129
God Stats
5W - 1L
1,742 SR
Queue Stats
62W - 34L
1,671 Elo+
Solo
Anhur
Anhur
QueueTTT
Anhur
Level 114
God Stats
33W - 24L
1,704 SR
Queue Stats
473W - 416L
1,570 Elo+
Solo
Team Averages
Level 123
1,633 SR
1,572 Elo+

VS

Team Averages
Level 98
1,517 SR
1,545 Elo+
The Morrigan
The Morrigan
Eraeshkigal
The Morrigan
Level 86
God Stats
3W - 4L
1,336 SR
Queue Stats
702W - 684L
1,547 Elo+
Solo
Amaterasu
Amaterasu
MaybeJake
Amaterasu
Level 76
God Stats
1W - 1L
1,699 SR
Queue Stats
187W - 189L
1,481 Elo+
Party 1
Medusa
Medusa
StepAsideBoyz
Medusa
Level 20
God Stats
17W - 11L
1,586 SR
Queue Stats
22W - 17L
1,536 Elo+
Party 1
Sol
Sol
almamarcelaxdxd
Sol
Level 156
God Stats
3W - 4L
1,304 SR
Queue Stats
860W - 737L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
funck66
Sun Wukong
Level 154
God Stats
9W - 13L
1,662 SR
Queue Stats
789W - 669L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,849
532
4,217
7,833
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 1
6,287
572
2,910
6,395
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Ev zKnight
Thanatos
13
6 / 1 / 0
7,405
673
10,268
9,354
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charon
KiingJAK
Charon
10
1 / 0 / 1
6,159
560
3,106
3,958
2,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
QueueTTT
Anhur
11
2 / 0 / 1
6,429
584
2,895
5,132
1,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Eraeshkigal
The Morrigan
9
3 / 3 / 0
5,776
525
2,491
8,178
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
MaybeJake
Amaterasu
7
0 / 1 / 0
5,062
460
1,914
6,989
4,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 0
4,757
432
890
6,088
1,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 1
6,258
569
5,551
5,252
1,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
funck66
Sun Wukong
11
1 / 1 / 1
6,434
585
4,886
7,958
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
9
Kills
4
4
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
0
0
1
0.5
L
The Morrigan
Eraeshkigal
The Morrigan
3
3
0
1
W
Thanatos
Ev zKnight
Thanatos
6
1
0
6
W
Charon
KiingJAK
Charon
1
0
1
1.5
L
Amaterasu
MaybeJake
Amaterasu
0
1
0
0
W
Anhur
QueueTTT
Anhur
2
0
1
2.5
L
0
4
0
0
L
0
0
1
0.5
L
Sun Wukong
funck66
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,396
Damage
15,732
32,672
Taken
34,465
14,179
Mitigated
15,063
20,199
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,217
363
0
1,322
7,833
3,327
0
1,303
6,476
30,731
0
W
2,910
158
146
4,866
6,395
2,977
0
2,007
4,330
54,808
0
L
The Morrigan
Eraeshkigal
The Morrigan
2,491
892
0
2,669
8,178
2,465
0
1,327
6,851
27,330
240
W
Thanatos
Ev zKnight
Thanatos
10,268
3,303
0
8,069
9,354
3,548
0
2,295
7,015
0
69,421
W
Charon
KiingJAK
Charon
3,106
436
157
2,153
3,958
2,580
0
1,384
2,514
22,783
0
L
Amaterasu
MaybeJake
Amaterasu
1,914
613
0
2,021
6,989
4,836
0
1,783
5,206
0
18,158
W
Anhur
QueueTTT
Anhur
2,895
1,498
0
3,486
5,132
1,747
0
751
4,353
0
50,314
L
890
335
0
963
6,088
1,806
0
665
5,423
0
17,694
L
5,551
1,475
0
1,612
5,252
1,660
0
2,754
2,478
45,436
0
L
Sun Wukong
funck66
Sun Wukong
4,886
1,024
0
2,729
7,958
4,296
0
3,220
4,274
0
44,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,129
Gold Earned
28,287
402
Minions Killed
281
0
Camps Cleared
0
1,153,134
Distance Traveled
1,038,091
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,849
532
54
5
0
235,412
4
W
Hades
6,287
572
114
10
0
214,523
0
L
The Morrigan
5,776
525
50
5
0
180,403
2
W
Thanatos
7,405
673
110
10
0
259,107
2
W
Charon
6,159
560
32
3
0
223,912
0
L
Amaterasu
5,062
460
26
2
0
226,540
1
W
Anhur
6,429
584
92
8
0
220,180
3
L
Medusa
4,757
432
37
3
0
175,158
1
L
Sol
6,258
569
93
8
0
223,283
0
L
Sun Wukong
6,434
585
75
7
0
232,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role