Player Matchup

Ares
Ares
AlphahOmegah
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 59L
1,351 Elo+
Solo
Yemoja
Yemoja
HurtfulBeatle63
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,215 Elo+
Solo
Anhur
Anhur
PatoCharles
Anhur
Level 76
God Stats
1W - 1L
1,752 SR
Queue Stats
53W - 69L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
Twitch_Skilla25
Erlang Shen
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,358 Elo+
Solo
Hou Yi
Hou Yi
aramirez172323
Hou Yi
Level 115
God Stats
2W - 3L
1,647 SR
Queue Stats
145W - 136L
1,523 Elo+
Solo
Team Averages
Level 69
1,580 SR
1,378 Elo+

VS

Team Averages
Level 114
1,419 SR
1,357 Elo+
Xbalanque
Xbalanque
Anikies
Xbalanque
Level 158
God Stats
6W - 13L
1,314 SR
Queue Stats
339W - 368L
1,426 Elo+
Solo
Khepri
Khepri
Demonic Soji
Khepri
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 19L
1,402 Elo+
Party 1
Hel
Hel
FearTheUnreal
Hel
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,312 Elo+
Party 1
Nemesis
Nemesis
OrangeJam80274
Nemesis
Level 145
God Stats
2W - 2L
1,280 SR
Queue Stats
275W - 299L
1,429 Elo+
Solo
Fenrir
Fenrir
rebornccc
Fenrir
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 137L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 7
8,883
555
7,522
24,754
28,801
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 6 / 5
9,148
572
8,734
17,947
10,206
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 7 / 3
10,150
634
16,793
17,623
9,753
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Twitch_Skilla25
Erlang Shen
15
0 / 7 / 7
8,628
539
9,020
21,434
20,225
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 3 / 5
10,194
637
26,707
16,977
10,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anikies
Xbalanque
20
15 / 0 / 15
13,339
834
32,927
16,510
11,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Khepri
18
4 / 2 / 22
11,308
707
15,072
23,906
25,266
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 1 / 24
11,215
701
11,999
12,085
7,539
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 1 / 20
10,777
674
13,448
17,294
18,647
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
rebornccc
Fenrir
18
6 / 4 / 15
11,870
742
13,361
18,042
10,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
126
8
Kills
30
30
Deaths
8
27
Assists
96
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Xbalanque
Anikies
Xbalanque
15
0
15
22.5
W
Khepri
4
2
22
7.5
W
3
1
24
15
L
0
6
5
0.42
W
2
1
20
12
L
5
7
3
0.93
L
Erlang Shen
Twitch_Skilla25
Erlang Shen
0
7
7
0.5
L
3
3
5
1.83
W
Fenrir
rebornccc
Fenrir
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,776
Damage
86,807
98,735
Taken
87,837
79,149
Mitigated
73,772
21,551
Healing
55,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,522
1,649
730
1,005
24,754
28,801
0
6,443
17,573
13,128
0
W
Xbalanque
Anikies
Xbalanque
32,927
11,670
2,885
3,700
16,510
11,339
3,527
3,704
12,690
0
76,109
W
Khepri
15,072
974
890
2,849
23,906
25,266
696
2,951
20,928
30,836
0
W
11,999
1,036
27,658
8,072
12,085
7,539
567
2,941
9,097
24,035
0
L
8,734
550
2,942
2,141
17,947
10,206
0
5,512
11,957
28,016
0
W
13,448
5,975
1,923
3,134
17,294
18,647
1,088
4,514
12,730
0
23,054
L
16,793
10,478
459
2,807
17,623
9,753
0
5,660
11,556
0
29,771
L
Erlang Shen
Twitch_Skilla25
Erlang Shen
9,020
4,332
1,784
3,150
21,434
20,225
0
4,753
16,320
0
16,595
L
26,707
15,342
1,338
5,195
16,977
10,164
111
4,703
11,920
0
50,201
W
Fenrir
rebornccc
Fenrir
13,361
2,246
1,059
3,375
18,042
10,981
1,870
1,856
16,136
0
19,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
58,509
143
Minions Killed
169
0
Camps Cleared
0
1,249,416
Distance Traveled
1,561,068
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,883
555
7
0
0
259,245
0
W
Xbalanque
13,339
834
93
6
0
291,421
5
W
Khepri
11,308
707
22
1
0
299,109
0
W
Hel
11,215
701
28
2
0
307,997
0
L
Yemoja
9,148
572
40
3
0
236,854
0
W
Nemesis
10,777
674
18
1
0
345,923
0
L
Anhur
10,150
634
27
2
0
242,304
0
L
Erlang Shen
8,628
539
14
1
0
268,600
0
L
Hou Yi
10,194
637
55
3
0
242,413
0
W
Fenrir
11,870
742
8
1
0
316,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role