Player Matchup

Artemis
Artemis
 
Artemis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
FireBlazermon
Ix Chel
Level 117
God Stats
1W - 0L
1,326 SR
Queue Stats
13W - 8L
1,636 Elo+
Solo
Loki
Loki
R1V3RSIDE_B0Y
Loki
Level 122
God Stats
3W - 1L
1,702 SR
Queue Stats
15W - 25L
1,325 Elo+
Solo
Eset
Eset
ghostking804
Eset
Level 127
God Stats
5W - 12L
1,391 SR
Queue Stats
501W - 475L
1,643 Elo+
Party 1
Susano
Susano
godimissgab
Susano
Level 158
God Stats
84W - 33L
1,831 SR
Queue Stats
897W - 473L
1,666 Elo+
Party 1
Team Averages
Level 140
1,550 SR
1,554 Elo+

VS

Team Averages
Level 121
1,510 SR
1,568 Elo+
Chiron
Chiron
Benullar
Chiron
Level 170
God Stats
30W - 31L
1,615 SR
Queue Stats
32W - 33L
1,715 Elo+
Party 2
Horus
Horus
HorusRUs
Horus
Level 40
God Stats
170W - 161L
1,394 SR
Queue Stats
329W - 318L
1,332 Elo+
Solo
Hel
Hel
Jb3517
Hel
Level 129
God Stats
4W - 3L
1,437 SR
Queue Stats
142W - 98L
1,617 Elo+
Solo
Ymir
Ymir
TrewTateyyy
Ymir
Level 125
God Stats
0W - 3L
1,481 SR
Queue Stats
31W - 27L
1,661 Elo+
Party 2
Nu Wa
Nu Wa
maxx2us
Nu Wa
Level 139
God Stats
2W - 2L
1,625 SR
Queue Stats
331W - 290L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
7 / 1 / 1
6,262
626
10,719
7,466
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
9
0 / 2 / 0
5,137
514
723
4,821
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 0 / 0
5,094
509
2,046
7,592
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 8
5,832
583
3,724
7,855
4,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Susano
12
3 / 0 / 0
6,746
675
5,593
7,908
2,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Benullar
Chiron
9
2 / 5 / 0
5,438
544
5,033
9,151
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
HorusRUs
Horus
8
1 / 1 / 0
5,313
531
3,796
6,390
2,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hel
Jb3517
Hel
7
0 / 2 / 0
4,635
464
1,128
4,904
1,308
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
1 / 3 / 2
5,256
526
2,906
10,304
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
maxx2us
Nu Wa
11
1 / 0 / 0
6,162
616
4,690
3,730
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
6
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
1
7.5
L
Chiron
Benullar
Chiron
2
5
0
0.4
W
Ix Chel
0
2
0
0
L
Horus
HorusRUs
Horus
1
1
0
1
L
Hel
Jb3517
Hel
0
2
0
0
W
1
0
0
1
L
1
3
2
0.67
W
0
3
8
1.33
W
Susano
3
0
0
3
L
Nu Wa
maxx2us
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,805
Damage
17,553
35,642
Taken
34,479
14,184
Mitigated
16,674
12,542
Healing
11,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,719
4,652
0
1,122
7,466
2,768
0
2,505
4,861
0
38,843
L
Chiron
Benullar
Chiron
5,033
1,789
180
1,379
9,151
2,727
0
1,443
7,708
0
33,053
W
Ix Chel
723
0
111
534
4,821
1,484
0
1,894
2,761
35,836
0
L
Horus
HorusRUs
Horus
3,796
1,882
160
2,781
6,390
2,626
136
427
5,963
0
26,703
L
Hel
Jb3517
Hel
1,128
220
145
2,327
4,904
1,308
0
0
4,904
21,550
0
W
2,046
678
0
4,475
7,592
2,388
0
747
6,707
0
34,770
L
2,906
615
0
3,001
10,304
8,872
0
2,071
8,233
18,573
0
W
3,724
682
953
1,946
7,855
4,614
0
1,277
6,478
19,173
0
W
Susano
5,593
2,176
0
3,401
7,908
2,930
0
1,697
6,111
0
51,264
L
Nu Wa
maxx2us
Nu Wa
4,690
513
0
1,069
3,730
1,141
0
506
3,224
44,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,071
Gold Earned
26,804
297
Minions Killed
265
0
Camps Cleared
0
1,018,301
Distance Traveled
923,435
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,262
626
59
6
0
186,592
0
L
Chiron
5,438
544
62
6
0
195,931
0
W
Ix Chel
5,137
514
59
6
0
201,172
0
L
Horus
5,313
531
49
5
0
223,920
0
L
Hel
4,635
464
35
4
0
121,065
0
W
Loki
5,094
509
61
6
0
196,532
3
L
Ymir
5,256
526
26
3
0
187,347
0
W
Eset
5,832
583
27
3
0
201,311
0
W
Susano
6,746
675
91
9
0
232,694
0
L
Nu Wa
6,162
616
93
9
0
195,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role