Player Matchup

Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Draknon
Zhong Kui
Gold I
Level 149
God Stats
6W - 8L
1,406 SR
Queue Stats
120W - 127L
1,531 MMR
Solo
Ullr
Ullr
Gold I
Juippi
Ullr
Gold I
Level 158
God Stats
1W - 0L
1,472 SR
Queue Stats
122W - 114L
1,521 MMR
Solo
Geb
Geb
Gold V
W7SH-W7
Geb
Gold V
Level 145
God Stats
6W - 9L
1,428 SR
Queue Stats
85W - 89L
1,369 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
feng--mao--
Gilgamesh
Gold I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,686 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,461 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,542 SR
1,531 MMR
Nemesis
Nemesis
Gold IV
Le-mot-dis
Nemesis
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,524 MMR
Solo
Hercules
Hercules
Gold III
NotACop96
Hercules
Gold III
Level 129
God Stats
9W - 11L
1,606 SR
Queue Stats
52W - 50L
1,532 MMR
Solo
Ne Zha
Ne Zha
Gold V
darkling132326
Ne Zha
Gold V
Level 155
God Stats
0W - 3L
1,533 SR
Queue Stats
148W - 160L
1,498 MMR
Solo
Bacchus
Bacchus
Gold II
lollo3899
Bacchus
Gold II
Level 104
God Stats
11W - 23L
1,451 SR
Queue Stats
263W - 260L
1,538 MMR
Solo
Martichoras
Martichoras
Gold I
sPhoeniXs
Martichoras
Gold I
Level 205
God Stats
5W - 2L
1,621 SR
Queue Stats
154W - 147L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 0
5,453
545
2,684
7,937
4,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Draknon
Zhong Kui
11
0 / 1 / 2
6,045
605
4,440
4,285
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Juippi
Ullr
10
0 / 1 / 3
5,619
562
3,299
5,106
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
9
0 / 0 / 4
5,397
540
1,995
6,418
5,026
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
feng--mao--
Gilgamesh
10
5 / 0 / 0
6,055
606
4,125
8,121
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
ApolloAthenaArachneKali

VS

Bans
CabrakanThanatosBakasuraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Le-mot-dis
Nemesis
6
0 / 2 / 1
4,130
413
507
4,896
1,457
Hercules
NotACop96
Hercules
11
0 / 0 / 0
6,005
601
5,177
6,876
5,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 0 / 1
4,767
477
2,068
5,384
1,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
lollo3899
Bacchus
9
1 / 1 / 1
5,295
530
3,258
6,908
5,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Martichoras
sPhoeniXs
Martichoras
10
1 / 2 / 1
5,512
551
3,823
6,888
2,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
5
Kills
2
2
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
0
0
W
Zhong Kui
Draknon
Zhong Kui
0
1
2
1
W
Ullr
Juippi
Ullr
0
1
3
1.5
L
Nemesis
Le-mot-dis
Nemesis
0
2
1
0.25
L
Hercules
NotACop96
Hercules
0
0
0
0
W
Geb
0
0
4
2
L
0
0
1
0.5
W
Gilgamesh
feng--mao--
Gilgamesh
5
0
0
5
L
Bacchus
lollo3899
Bacchus
1
1
1
1.5
L
Martichoras
sPhoeniXs
Martichoras
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,543
Damage
14,833
31,867
Taken
30,952
19,514
Mitigated
17,776
10,330
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,684
971
0
3,130
7,937
4,666
0
0
7,937
0
38,060
W
Zhong Kui
Draknon
Zhong Kui
4,440
1,322
0
1,957
4,285
3,568
0
354
3,931
47,769
9,075
W
Ullr
Juippi
Ullr
3,299
1,773
0
515
5,106
2,138
270
1,433
3,673
0
39,781
L
Nemesis
Le-mot-dis
Nemesis
507
219
0
137
4,896
1,457
0
640
4,256
0
8,685
L
Hercules
NotACop96
Hercules
5,177
2,458
0
2,678
6,876
5,874
0
436
6,440
0
44,959
W
Geb
1,995
445
1,051
1,544
6,418
5,026
0
996
5,422
12,418
0
L
2,068
573
0
1,003
5,384
1,818
0
884
4,500
0
29,175
W
Gilgamesh
feng--mao--
Gilgamesh
4,125
1,253
0
2,133
8,121
4,116
0
475
7,646
0
45,963
L
Bacchus
lollo3899
Bacchus
3,258
573
859
1,302
6,908
5,956
0
1,196
5,712
16,319
0
L
Martichoras
sPhoeniXs
Martichoras
3,823
2,121
0
848
6,888
2,671
0
3,002
3,886
0
40,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
25,709
339
Minions Killed
222
0
Camps Cleared
0
976,603
Distance Traveled
966,617
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,453
545
70
7
0
192,231
0
W
Zhong Kui
6,045
605
104
10
0
175,873
0
W
Ullr
5,619
562
82
8
0
182,041
2
L
Nemesis
4,130
413
17
2
0
218,246
0
L
Hercules
6,005
601
79
8
0
157,831
1
W
Geb
5,397
540
17
2
0
204,498
0
L
Ne Zha
4,767
477
44
4
0
227,624
1
W
Gilgamesh
6,055
606
66
7
0
221,960
0
L
Bacchus
5,295
530
22
2
0
178,172
0
L
Martichoras
5,512
551
60
6
0
184,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role