Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Lufeiro666
Loki
Level 41
God Stats
8W - 4L
1,792 SR
Queue Stats
98W - 104L
1,498 Elo+
Party 2
Ymir
Ymir
VictorSenpai284
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 26L
1,314 Elo+
Party 2
Team Averages
Level 97
1,558 SR
1,462 Elo+

VS

Team Averages
Level 139
1,477 SR
1,466 Elo+
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GusGaymerPcBr
Izanami
Level 156
God Stats
1W - 2L
1,122 SR
Queue Stats
131W - 123L
1,488 Elo+
Solo
Ymir
Ymir
Lz_CsjG
Ymir
Level 117
God Stats
9W - 4L
1,714 SR
Queue Stats
162W - 182L
1,447 Elo+
Party 1
Bakasura
Bakasura
OperatorKeller
Bakasura
Level 123
God Stats
9W - 7L
1,550 SR
Queue Stats
125W - 138L
1,446 Elo+
Party 1
Bellona
Bellona
dimasdih
Bellona
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 116L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 2 / 0
3,982
664
2,463
5,728
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
 
Thoth
8
0 / 1 / 0
3,755
626
1,124
3,025
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
 
Chernobog
6
0 / 2 / 1
3,599
600
3,136
4,373
1,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
2,973
496
504
1,950
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 3 / 0
3,704
617
857
4,904
2,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
4 / 0 / 0
4,370
728
3,854
2,158
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
6
1 / 1 / 2
3,676
613
2,758
3,986
1,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Lz_CsjG
Ymir
5
0 / 0 / 5
3,834
639
1,399
3,082
1,649
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bakasura
8
4 / 0 / 2
4,922
820
2,049
4,650
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bellona
dimasdih
Bellona
7
0 / 0 / 2
4,306
718
2,274
4,210
2,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
9
9
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Thoth
 
Thoth
0
1
0
0
L
Chernobog
 
Chernobog
0
2
1
0.25
W
Scylla
 
Scylla
4
0
0
4
W
Izanami
1
1
2
2
L
0
1
0
0
W
Ymir
Lz_CsjG
Ymir
0
0
5
2.5
W
Bakasura
4
0
2
5
L
1
3
0
0.33
W
Bellona
dimasdih
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,084
Damage
12,334
19,980
Taken
18,086
7,895
Mitigated
8,321
3,551
Healing
6,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,463
259
0
453
5,728
2,865
0
0
5,238
0
24,765
L
Thoth
 
Thoth
1,124
43
0
750
3,025
743
0
737
2,258
23,913
0
L
Chernobog
 
Chernobog
3,136
1,854
0
1,104
4,373
1,349
0
1,542
2,831
0
24,565
W
Scylla
 
Scylla
3,854
1,062
0
389
2,158
601
32
859
1,299
21,445
0
W
Izanami
2,758
2,246
0
842
3,986
1,046
0
213
3,773
0
24,063
L
504
130
0
932
1,950
518
0
954
988
0
4,857
W
Ymir
Lz_CsjG
Ymir
1,399
529
0
1,062
3,082
1,649
0
465
2,617
7,840
0
W
Bakasura
2,049
1,505
0
2,610
4,650
2,032
246
444
4,206
0
18,943
L
857
304
0
312
4,904
2,420
0
2,020
2,884
3,285
0
W
Bellona
dimasdih
Bellona
2,274
365
0
1,579
4,210
2,993
54
0
4,210
0
26,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,013
Gold Earned
21,108
133
Minions Killed
183
0
Camps Cleared
0
548,630
Distance Traveled
633,320
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,982
664
38
6
0
119,390
0
L
Thoth
3,755
626
44
7
0
119,434
1
L
Chernobog
3,599
600
35
6
0
115,578
0
W
Scylla
4,370
728
42
7
0
120,537
0
W
Izanami
3,676
613
35
6
0
117,942
0
L
Loki
2,973
496
10
2
0
70,208
0
W
Ymir
3,834
639
13
2
0
132,161
4
W
Bakasura
4,922
820
49
8
0
137,600
0
L
Ymir
3,704
617
6
1
0
124,020
1
W
Bellona
4,306
718
44
7
0
125,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role