Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Exilo8124
Loki
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,500 Elo+
Solo
Ra
Ra
Kallmur
Ra
Level 197
God Stats
11W - 10L
1,590 SR
Queue Stats
333W - 306L
1,534 Elo+
Solo
Hades
Hades
Lasertag5
Hades
Level 127
God Stats
3W - 0L
1,927 SR
Queue Stats
193W - 166L
1,477 Elo+
Party 1
Sylvanus
Sylvanus
garloid
Sylvanus
Level 64
God Stats
7W - 4L
1,942 SR
Queue Stats
53W - 46L
1,518 Elo+
Party 1
Team Averages
Level 109
1,692 SR
1,506 Elo+

VS

Team Averages
Level 115
1,506 SR
1,526 Elo+
Anhur
Anhur
Anonym0612
Anhur
Level 129
God Stats
2W - 3L
1,567 SR
Queue Stats
218W - 194L
1,474 Elo+
Solo
Khepri
Khepri
DarkkArtist
Khepri
Level 207
God Stats
5W - 10L
1,304 SR
Queue Stats
224W - 269L
1,516 Elo+
Solo
Serqet
Serqet
MakaxxIzBack
Serqet
Level 149
God Stats
5W - 6L
1,631 SR
Queue Stats
51W - 35L
1,569 Elo+
Solo
Ah Puch
Ah Puch
Myg0tPwner
Ah Puch
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Skinkkeli
Vamana
Level 47
God Stats
12W - 13L
1,528 SR
Queue Stats
62W - 55L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
0 / 2 / 3
7,205
515
5,610
9,672
3,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Loki
14
6 / 4 / 0
8,359
597
7,798
12,082
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 0 / 4
9,254
661
10,105
7,956
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hades
Lasertag5
Hades
14
0 / 2 / 4
8,580
613
6,400
9,171
6,082
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
garloid
Sylvanus
12
3 / 1 / 4
8,009
572
6,144
13,705
12,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 3 / 2
7,409
529
9,868
11,862
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
6
0 / 0 / 1
5,141
367
1,243
5,881
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
13
4 / 3 / 2
7,670
548
5,758
13,003
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Myg0tPwner
Ah Puch
11
3 / 6 / 1
6,708
479
9,113
10,703
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Skinkkeli
Vamana
13
1 / 2 / 1
7,052
504
4,597
10,614
8,346
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
9
9
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
2
3
0.75
L
Anhur
1
3
2
0.67
L
Khepri
0
0
1
0.5
W
Loki
6
4
0
1.5
W
5
0
4
7
W
Hades
Lasertag5
Hades
0
2
4
1
L
Serqet
4
3
2
1.67
L
Ah Puch
Myg0tPwner
Ah Puch
3
6
1
0.58
L
Vamana
Skinkkeli
Vamana
1
2
1
0.75
W
Sylvanus
garloid
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
30,579
52,586
Taken
52,063
30,171
Mitigated
26,065
23,809
Healing
8,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,610
2,374
0
3,717
9,672
3,678
0
1,274
8,198
0
50,060
L
Anhur
9,868
6,177
0
4,148
11,862
5,274
0
2,746
9,074
0
60,371
L
Khepri
1,243
221
136
1,678
5,881
3,019
0
1,996
3,831
9,785
0
W
Loki
7,798
3,037
0
5,804
12,082
4,133
0
2,095
9,987
0
54,797
W
10,105
836
907
3,872
7,956
3,691
951
2,050
5,906
83,323
301
W
Hades
Lasertag5
Hades
6,400
1,062
222
4,647
9,171
6,082
0
265
8,624
64,959
209
L
Serqet
5,758
881
0
966
13,003
5,618
0
4,298
8,571
0
63,229
L
Ah Puch
Myg0tPwner
Ah Puch
9,113
651
0
848
10,703
3,808
0
6,580
3,793
37,782
0
L
Vamana
Skinkkeli
Vamana
4,597
2,117
0
1,196
10,614
8,346
0
6,037
4,416
0
56,470
W
Sylvanus
garloid
Sylvanus
6,144
1,934
529
4,111
13,705
12,587
302
4,672
8,289
22,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,407
Gold Earned
33,980
435
Minions Killed
374
0
Camps Cleared
0
1,369,550
Distance Traveled
1,286,590
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,205
515
76
5
0
252,890
0
L
Anhur
7,409
529
107
8
0
220,216
0
L
Khepri
5,141
367
8
1
0
173,625
3
W
Loki
8,359
597
79
6
0
294,572
0
W
Ra
9,254
661
141
10
0
312,831
5
W
Hades
8,580
613
115
8
0
243,757
2
L
Serqet
7,670
548
92
7
0
317,114
0
L
Ah Puch
6,708
479
78
6
0
252,422
0
L
Vamana
7,052
504
89
6
0
323,213
0
W
Sylvanus
8,009
572
24
2
0
265,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role