Player Matchup

Mulan
Mulan
BaconMan_123
Mulan
Level 89
God Stats
7W - 0L
1,797 SR
Queue Stats
167W - 147L
1,546 Elo+
Party 2
Artemis
Artemis
BrunoInestroza
Artemis
Level 145
God Stats
6W - 2L
1,624 SR
Queue Stats
129W - 128L
1,567 Elo+
Solo
Vulcan
Vulcan
King-nine-one
Vulcan
Level 83
God Stats
10W - 3L
1,703 SR
Queue Stats
131W - 94L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SadWerewolfHours
Tsukuyomi
Level 109
God Stats
5W - 2L
1,772 SR
Queue Stats
129W - 111L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
TunaSan
Aphrodite
Level 83
God Stats
9W - 9L
1,497 SR
Queue Stats
25W - 22L
1,428 Elo+
Party 2
Team Averages
Level 102
1,678 SR
1,508 Elo+

VS

Team Averages
Level 140
1,513 SR
1,531 Elo+
Janus
Janus
Mochi Misfit
Janus
Level 89
God Stats
24W - 34L
1,498 SR
Queue Stats
334W - 332L
1,490 Elo+
Party 1
Loki
Loki
StagierArrow798
Loki
Level 128
God Stats
6W - 10L
1,359 SR
Queue Stats
351W - 360L
1,497 Elo+
Party 1
Bacchus
Bacchus
XRC_MACHO-_TURBO
Bacchus
Level 151
God Stats
8W - 13L
1,593 SR
Queue Stats
144W - 125L
1,554 Elo+
Solo
Medusa
Medusa
edson100
Medusa
Level 184
God Stats
2W - 7L
1,578 SR
Queue Stats
195W - 184L
1,587 Elo+
Solo
Aphrodite
Aphrodite
mikej2310
Aphrodite
Level 147
God Stats
9W - 10L
1,539 SR
Queue Stats
173W - 184L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,567
563
11,112
21,799
19,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 2 / 0
9,609
565
11,002
12,235
5,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 6
9,313
548
10,110
5,935
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
16
6 / 2 / 4
9,436
555
13,657
14,174
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
TunaSan
Aphrodite
13
2 / 1 / 8
8,457
497
5,329
11,823
8,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,683
452
8,979
13,229
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 3
8,602
506
7,733
14,527
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 4 / 3
7,636
449
6,341
15,757
11,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
edson100
Medusa
14
3 / 3 / 0
9,112
536
9,112
13,882
5,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
mikej2310
Aphrodite
15
1 / 3 / 4
9,428
555
13,599
14,434
8,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
10
10
Deaths
18
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
2
1
W
4
2
0
2
W
3
1
6
6
L
0
5
1
0.1
W
Tsukuyomi
6
2
4
4
L
3
3
3
1.5
W
Aphrodite
TunaSan
Aphrodite
2
1
8
6
L
3
4
3
1.13
L
Medusa
edson100
Medusa
3
3
0
1
L
Aphrodite
mikej2310
Aphrodite
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,210
Damage
45,764
65,966
Taken
71,829
41,974
Mitigated
34,645
29,479
Healing
23,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,112
1,596
0
10,118
21,799
19,711
0
13,863
7,722
0
71,267
W
11,002
4,690
0
3,275
12,235
5,102
976
966
11,091
0
77,686
W
10,110
3,672
0
324
5,935
2,904
1,311
2,542
3,117
81,070
0
L
8,979
346
0
1,804
13,229
4,575
0
6,200
6,984
67,369
0
W
Tsukuyomi
13,657
3,966
0
6,370
14,174
5,913
106
3,638
10,282
0
88,555
L
7,733
1,945
0
5,763
14,527
5,172
0
1,649
12,831
0
71,540
W
Aphrodite
TunaSan
Aphrodite
5,329
1,511
4,218
5,174
11,823
8,344
208
6,270
4,835
18,960
0
L
6,341
458
135
4,202
15,757
11,198
0
5,932
9,741
26,473
0
L
Medusa
edson100
Medusa
9,112
3,999
0
2,642
13,882
5,009
320
552
13,330
0
67,138
L
Aphrodite
mikej2310
Aphrodite
13,599
2,661
299
8,791
14,434
8,691
1,141
1,106
12,471
79,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,382
Gold Earned
42,461
527
Minions Killed
510
0
Camps Cleared
0
1,737,344
Distance Traveled
1,623,911
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,567
563
121
7
0
304,347
2
W
Artemis
9,609
565
134
8
0
303,544
4
W
Vulcan
9,313
548
125
7
0
356,772
3
L
Janus
7,683
452
120
7
0
315,792
3
W
Tsukuyomi
9,436
555
130
8
0
416,642
0
L
Loki
8,602
506
107
6
0
378,499
0
W
Aphrodite
8,457
497
17
1
0
356,039
3
L
Bacchus
7,636
449
48
3
0
339,372
1
L
Medusa
9,112
536
99
6
0
311,540
3
L
Aphrodite
9,428
555
136
8
0
278,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role