Player Matchup

Amaterasu
Amaterasu
Brawso
Amaterasu
Level 147
God Stats
3W - 2L
1,539 SR
Queue Stats
71W - 62L
1,575 Elo+
Solo
Pele
Pele
PentoLaD
Pele
Level 46
God Stats
2W - 3L
1,521 SR
Queue Stats
134W - 151L
1,335 Elo+
Solo
Zhong Kui
Zhong Kui
Ragnarock009
Zhong Kui
Level 83
God Stats
2W - 3L
1,497 SR
Queue Stats
18W - 15L
1,524 Elo+
Solo
Xbalanque
Xbalanque
Roxbro
Xbalanque
Level 148
God Stats
6W - 1L
1,745 SR
Queue Stats
50W - 33L
1,583 Elo+
Solo
Sylvanus
Sylvanus
mohammadsnowy
Sylvanus
Level 142
God Stats
5W - 3L
1,467 SR
Queue Stats
136W - 139L
1,436 Elo+
Solo
Team Averages
Level 113
1,554 SR
1,491 Elo+

VS

Team Averages
Level 137
1,529 SR
1,502 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Akuroaii
Artemis
Level 128
God Stats
15W - 9L
1,616 SR
Queue Stats
480W - 460L
1,523 Elo+
Solo
Freya
Freya
KittenSwag
Freya
Level 157
God Stats
3W - 3L
1,630 SR
Queue Stats
250W - 241L
1,613 Elo+
Solo
Awilix
Awilix
Tevezf20
Awilix
Level 157
God Stats
18W - 20L
1,428 SR
Queue Stats
868W - 882L
1,444 Elo+
Solo
Surtr
Surtr
bolt3
Surtr
Level 114
God Stats
17W - 21L
1,473 SR
Queue Stats
91W - 79L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Brawso
Amaterasu
12
5 / 1 / 0
7,196
654
6,555
11,954
6,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
10
0 / 2 / 2
5,940
540
5,031
9,078
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Ragnarock009
Zhong Kui
1
0 / 0 / 0
3,576
325
0
0
0
Xbalanque
Roxbro
Xbalanque
8
2 / 5 / 1
5,565
506
9,204
10,678
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
mohammadsnowy
Sylvanus
9
0 / 3 / 2
5,343
486
3,550
9,194
5,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 2 / 4
6,214
565
6,616
8,061
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
Akuroaii
Artemis
8
0 / 2 / 6
5,736
521
5,121
10,877
6,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
12
4 / 0 / 2
7,267
661
7,484
6,887
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Tevezf20
Awilix
11
4 / 1 / 1
6,462
587
2,620
6,330
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
bolt3
Surtr
9
1 / 3 / 0
5,708
519
3,302
6,567
2,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
11
11
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
4
2
W
Artemis
Akuroaii
Artemis
0
2
6
1.5
L
Amaterasu
Brawso
Amaterasu
5
1
0
5
W
Freya
4
0
2
5
L
Pele
0
2
2
0.5
L
Zhong Kui
Ragnarock009
Zhong Kui
0
0
0
0
L
Xbalanque
Roxbro
Xbalanque
2
5
1
0.5
W
Awilix
Tevezf20
Awilix
4
1
1
4.5
W
Surtr
bolt3
Surtr
1
3
0
0.33
L
Sylvanus
mohammadsnowy
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,340
Damage
25,143
40,904
Taken
38,722
19,583
Mitigated
16,124
13,182
Healing
11,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,616
2,844
0
5,115
8,061
2,392
716
1,051
7,010
44,368
0
W
Artemis
Akuroaii
Artemis
5,121
497
0
2,028
10,877
6,203
180
1,565
9,312
0
12,211
L
Amaterasu
Brawso
Amaterasu
6,555
3,083
0
5,226
11,954
6,691
0
1,842
10,036
0
55,039
W
Freya
7,484
2,560
0
2,927
6,887
2,656
0
431
6,456
54,568
2,222
L
Pele
5,031
769
0
1,935
9,078
3,191
0
2,468
6,496
0
43,431
L
Zhong Kui
Ragnarock009
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
Roxbro
Xbalanque
9,204
4,100
0
2,935
10,678
3,747
28
5,453
5,137
0
38,450
W
Awilix
Tevezf20
Awilix
2,620
656
0
1,060
6,330
2,260
0
138
6,192
0
40,706
W
Surtr
bolt3
Surtr
3,302
1,776
0
825
6,567
2,613
100
0
6,567
501
25,833
L
Sylvanus
mohammadsnowy
Sylvanus
3,550
1,808
804
2,282
9,194
5,954
0
4,051
5,097
16,801
4,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,620
Gold Earned
31,387
253
Minions Killed
295
0
Camps Cleared
0
866,229
Distance Traveled
1,070,588
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,214
565
74
7
0
203,895
1
W
Artemis
5,736
521
12
1
0
216,268
2
L
Amaterasu
7,196
654
90
8
0
233,932
0
W
Freya
7,267
661
100
9
0
209,142
0
L
Pele
5,940
540
78
7
0
254,980
2
L
Zhong Kui
3,576
325
0
0
0
0
0
L
Xbalanque
5,565
506
48
4
0
200,831
1
W
Awilix
6,462
587
63
6
0
259,644
0
W
Surtr
5,708
519
46
4
0
181,639
3
L
Sylvanus
5,343
486
37
3
0
176,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role