Player Matchup

Ah Puch
Ah Puch
AAmber1098
Ah Puch
Level 153
God Stats
34W - 21L
1,681 SR
Queue Stats
275W - 299L
1,459 Elo+
Party 2
Anhur
Anhur
BIackBird225
Anhur
Level 144
God Stats
12W - 15L
1,487 SR
Queue Stats
152W - 152L
1,509 Elo+
Party 1
Surtr
Surtr
Envy Silence
Surtr
Level 154
God Stats
22W - 28L
1,390 SR
Queue Stats
355W - 373L
1,480 Elo+
Party 2
Ganesha
Ganesha
Jkan1123
Ganesha
Level 66
God Stats
2W - 3L
1,376 SR
Queue Stats
144W - 121L
1,495 Elo+
Party 1
Bakasura
Bakasura
Locholiday
Bakasura
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 30L
1,392 Elo+
Party 1
Team Averages
Level 116
1,487 SR
1,467 Elo+

VS

Team Averages
Level 81
1,574 SR
1,529 Elo+
Baron Samedi
Baron Samedi
EL_P7Grace
Baron Samedi
Level 85
God Stats
3W - 2L
1,555 SR
Queue Stats
6W - 6L
1,703 Elo+
Party 3
Hou Yi
Hou Yi
Kaous
Hou Yi
Level 123
God Stats
2W - 3L
1,616 SR
Queue Stats
163W - 151L
1,477 Elo+
Party 4
Maui
Maui
NoobOnRoids
Maui
Level 56
God Stats
3W - 3L
1,660 SR
Queue Stats
59W - 61L
1,470 Elo+
Party 4
Thanatos
Thanatos
YNGQuincy
Thanatos
Level 98
God Stats
17W - 17L
1,546 SR
Queue Stats
136W - 121L
1,485 Elo+
Party 4
Hera
Hera
magummy
Hera
Level 45
God Stats
0W - 1L
1,495 SR
Queue Stats
3W - 6L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AAmber1098
Ah Puch
13
4 / 3 / 3
8,750
583
9,292
8,484
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 4 / 4
9,434
629
9,493
10,416
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 3 / 1
9,426
628
5,299
12,312
8,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Jkan1123
Ganesha
12
0 / 3 / 11
8,206
547
4,920
13,598
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Locholiday
Bakasura
15
4 / 2 / 3
9,110
607
6,683
14,737
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EL_P7Grace
Baron Samedi
12
4 / 6 / 2
7,415
494
6,764
11,488
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Kaous
Hou Yi
5
3 / 0 / 1
5,916
394
4,499
2,817
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 3
6,615
441
3,372
13,027
9,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
YNGQuincy
Thanatos
16
5 / 3 / 2
9,068
605
7,592
16,156
6,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
magummy
Hera
12
3 / 3 / 1
7,468
498
6,034
7,266
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
15
15
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AAmber1098
Ah Puch
4
3
3
1.83
W
6
4
4
2
L
Baron Samedi
EL_P7Grace
Baron Samedi
4
6
2
0.83
W
2
3
1
0.83
W
Ganesha
Jkan1123
Ganesha
0
3
11
1.83
L
Hou Yi
Kaous
Hou Yi
3
0
1
3.5
W
Bakasura
Locholiday
Bakasura
4
2
3
2.75
L
0
4
3
0.38
L
Thanatos
YNGQuincy
Thanatos
5
3
2
2
L
Hera
magummy
Hera
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,687
Damage
28,261
59,547
Taken
50,754
32,158
Mitigated
23,565
16,901
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AAmber1098
Ah Puch
9,292
256
0
2,239
8,484
3,594
1,619
4,032
4,452
52,550
0
W
9,493
6,383
0
2,728
10,416
3,175
3,208
3,446
6,970
0
61,474
L
Baron Samedi
EL_P7Grace
Baron Samedi
6,764
303
380
2,032
11,488
4,759
0
6,123
5,091
45,052
0
W
5,299
1,162
0
4,727
12,312
8,122
38
3,575
8,737
604
71,148
W
Ganesha
Jkan1123
Ganesha
4,920
1,199
0
1,991
13,598
11,622
243
3,689
9,909
21,308
0
L
Hou Yi
Kaous
Hou Yi
4,499
2,716
0
1,687
2,817
869
0
886
1,901
0
19,666
W
Bakasura
Locholiday
Bakasura
6,683
4,931
0
5,216
14,737
5,645
503
3,011
11,726
0
57,179
L
3,372
975
0
645
13,027
9,176
0
3,778
8,917
23,028
0
L
Thanatos
YNGQuincy
Thanatos
7,592
2,412
0
11,231
16,156
6,883
0
2,994
12,662
0
84,473
L
Hera
magummy
Hera
6,034
1,908
0
1,130
7,266
1,878
0
614
6,597
38,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,926
Gold Earned
36,482
419
Minions Killed
350
0
Camps Cleared
0
1,542,705
Distance Traveled
1,284,552
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,750
583
105
7
0
277,499
1
W
Anhur
9,434
629
122
8
0
292,089
0
L
Baron Samedi
7,415
494
87
6
0
285,888
0
W
Surtr
9,426
628
100
7
0
305,367
5
W
Ganesha
8,206
547
3
0
0
313,652
7
L
Hou Yi
5,916
394
30
2
0
81,060
0
W
Bakasura
9,110
607
89
6
0
354,098
0
L
Maui
6,615
441
41
3
0
299,498
0
L
Thanatos
9,068
605
132
9
0
353,276
0
L
Hera
7,468
498
60
4
0
264,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role