Player Matchup

Scylla
Scylla
Diamond II
ClutchGod33
Scylla
Diamond II
Level 126
God Stats
1W - 1L
1,739 SR
Queue Stats
33W - 8L
2,321 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
HoeCollector1
Cu Chulainn
Platinum IV
Level 158
God Stats
1W - 1L
1,621 SR
Queue Stats
21W - 5L
1,940 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond I
TurretMain69
Kuzenbo
Diamond I
Level 125
God Stats
23W - 8L
1,823 SR
Queue Stats
66W - 37L
2,181 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,728 SR
2,147 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,529 SR
1,872 MMR
Achilles
Achilles
Gold II
BroadAttraction
Achilles
Gold II
Level 119
God Stats
11W - 10L
1,675 SR
Queue Stats
168W - 206L
1,616 MMR
Solo
Ah Puch
Ah Puch
Platinum IV
Romance12B
Ah Puch
Platinum IV
Level 119
God Stats
17W - 13L
1,614 SR
Queue Stats
281W - 363L
1,845 MMR
Solo
Pele
Pele
Diamond I
Zrathi
Pele
Diamond I
Level 136
God Stats
0W - 1L
1,298 SR
Queue Stats
122W - 95L
2,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
5 / 2 / 7
11,763
840
12,655
8,008
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
HoeCollector1
Cu Chulainn
15
6 / 2 / 7
11,882
849
18,723
13,923
12,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
TurretMain69
Kuzenbo
13
1 / 3 / 8
10,178
727
8,471
15,452
20,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
AresBastetNe ZhaArachneThoth

VS

Bans
RaijinBacchusLokiCharonKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 3 / 1
9,569
684
7,069
17,535
19,182
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
Romance12B
Ah Puch
13
2 / 4 / 4
10,372
741
11,602
13,322
5,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Zrathi
Pele
13
3 / 6 / 3
10,520
751
11,436
17,910
9,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
12
Kills
7
7
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
3
1
0.83
W
Scylla
5
2
7
4.25
W
Cu Chulainn
HoeCollector1
Cu Chulainn
6
2
7
4.75
L
Ah Puch
Romance12B
Ah Puch
2
4
4
1
W
Kuzenbo
TurretMain69
Kuzenbo
1
3
8
1.67
L
Pele
Zrathi
Pele
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
30,107
37,383
Taken
48,767
35,946
Mitigated
34,765
5,616
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,069
817
0
2,059
17,535
19,182
0
7,785
8,500
0
19,209
W
Scylla
12,655
1,493
0
730
8,008
2,590
1,605
2,565
5,443
54,644
0
W
Cu Chulainn
HoeCollector1
Cu Chulainn
18,723
4,149
0
4,191
13,923
12,773
859
3,916
10,007
0
47,747
L
Ah Puch
Romance12B
Ah Puch
11,602
455
0
2,573
13,322
5,972
0
5,566
7,083
49,060
0
W
Kuzenbo
TurretMain69
Kuzenbo
8,471
3,509
0
695
15,452
20,583
515
5,437
10,015
19,111
470
L
Pele
Zrathi
Pele
11,436
1,916
0
3,223
17,910
9,611
0
6,851
9,978
0
45,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
30,461
147
Minions Killed
147
0
Camps Cleared
0
836,914
Distance Traveled
756,181
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,569
684
7
1
0
275,611
0
W
Scylla
11,763
840
83
6
0
269,471
0
W
Cu Chulainn
11,882
849
47
3
0
292,759
0
L
Ah Puch
10,372
741
68
5
0
226,287
1
W
Kuzenbo
10,178
727
17
1
0
274,684
0
L
Pele
10,520
751
72
5
0
254,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role