Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum I
BishopIsFaded
Janus
Platinum I
Level 155
God Stats
6W - 4L
1,655 SR
Queue Stats
116W - 99L
2,003 MMR
Party 1
Pele
Pele
Gold III
ColtballJr
Pele
Gold III
Level 53
God Stats
6W - 7L
1,279 SR
Queue Stats
41W - 31L
1,640 MMR
Party 1
King Arthur
King Arthur
Platinum IV
Zer0Actives
King Arthur
Platinum IV
Level 188
God Stats
1W - 0L
1,891 SR
Queue Stats
24W - 20L
1,747 MMR
Solo
Charon
Charon
Platinum I
dannycm1427
Charon
Platinum I
Level 125
God Stats
2W - 0L
1,584 SR
Queue Stats
128W - 117L
1,769 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,582 SR
1,732 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,585 SR
1,728 MMR
Hachiman
Hachiman
Diamond V
 
Hachiman
Diamond V
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum I
PIGSAW
Serqet
Platinum I
Level 178
God Stats
12W - 11L
1,645 SR
Queue Stats
604W - 610L
1,946 MMR
Solo
Amaterasu
Amaterasu
Gold II
Sonshyne
Amaterasu
Gold II
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 56L
1,619 MMR
Solo
Poseidon
Poseidon
Platinum I
anelogod
Poseidon
Platinum I
Level 109
God Stats
5W - 8L
1,711 SR
Queue Stats
321W - 318L
1,841 MMR
Party 2
Cabrakan
Cabrakan
Platinum III
typerespek
Cabrakan
Platinum III
Level 107
God Stats
8W - 8L
1,572 SR
Queue Stats
227W - 208L
1,733 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
3 / 2 / 2
6,918
692
7,744
7,494
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 0 / 3
6,986
699
5,041
3,922
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 1 / 1
6,755
676
3,758
6,272
2,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Zer0Actives
King Arthur
12
3 / 1 / 2
6,802
680
9,027
8,665
7,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charon
11
2 / 0 / 5
6,760
676
3,419
7,711
6,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Ao KuangAthenaAresSun Wukong

VS

Bans
SusanoKaliArachneRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
2 / 3 / 0
5,010
501
4,922
9,582
2,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
PIGSAW
Serqet
10
0 / 4 / 1
5,560
556
2,909
8,200
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Sonshyne
Amaterasu
10
1 / 4 / 0
5,499
550
3,309
12,048
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
anelogod
Poseidon
10
1 / 3 / 0
5,534
553
2,406
6,606
2,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
typerespek
Cabrakan
8
0 / 3 / 2
5,340
534
2,810
8,012
6,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
17
Kills
4
4
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
2
2
2
L
Hachiman
 
Hachiman
2
3
0
0.67
W
5
0
3
6.5
W
4
1
1
4.5
L
Serqet
PIGSAW
Serqet
0
4
1
0.13
L
Amaterasu
Sonshyne
Amaterasu
1
4
0
0.25
W
King Arthur
Zer0Actives
King Arthur
3
1
2
4
L
Poseidon
anelogod
Poseidon
1
3
0
0.33
W
Charon
2
0
5
4.5
L
Cabrakan
typerespek
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,989
Damage
16,356
34,064
Taken
44,448
20,828
Mitigated
21,814
9,349
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,744
5,715
0
3,402
7,494
2,887
538
532
6,740
0
58,579
L
Hachiman
 
Hachiman
4,922
3,199
0
3,771
9,582
2,864
0
546
9,036
0
29,848
W
5,041
689
0
1,658
3,922
1,457
0
1,425
2,438
57,658
0
W
3,758
688
0
1,735
6,272
2,269
0
968
5,304
0
49,594
L
Serqet
PIGSAW
Serqet
2,909
828
0
1,964
8,200
3,995
0
1,034
7,064
0
37,987
L
Amaterasu
Sonshyne
Amaterasu
3,309
2,114
0
3,761
12,048
6,498
0
475
11,573
0
27,356
W
King Arthur
Zer0Actives
King Arthur
9,027
600
0
850
8,665
7,849
0
0
8,297
692
42,307
L
Poseidon
anelogod
Poseidon
2,406
341
0
825
6,606
2,423
0
4,187
2,316
46,212
0
W
Charon
3,419
724
0
1,704
7,711
6,366
0
2,205
5,479
23,303
0
L
Cabrakan
typerespek
Cabrakan
2,810
525
0
1,544
8,012
6,034
0
2,372
5,546
13,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,221
Gold Earned
26,943
376
Minions Killed
268
0
Camps Cleared
0
1,071,605
Distance Traveled
1,037,845
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,918
692
95
10
0
193,543
2
L
Hachiman
5,010
501
48
5
0
191,873
3
W
Janus
6,986
699
105
11
0
231,252
1
W
Pele
6,755
676
86
9
0
231,485
2
L
Serqet
5,560
556
71
7
0
252,064
0
L
Amaterasu
5,499
550
48
5
0
187,075
0
W
King Arthur
6,802
680
60
6
0
214,208
0
L
Poseidon
5,534
553
78
8
0
195,986
0
W
Charon
6,760
676
30
3
0
201,117
1
L
Cabrakan
5,340
534
23
2
0
210,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role