Player Matchup

Mulan
Mulan
 
Mulan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Akkadon
Thanatos
Level 118
God Stats
2W - 1L
1,244 SR
Queue Stats
13W - 13L
1,501 Elo+
Solo
Sol
Sol
greik
Sol
Level 108
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 153L
1,383 Elo+
Solo
Team Averages
Level 90
1,415 SR
1,461 Elo+

VS

Team Averages
Level 59
1,487 SR
1,331 Elo+
Zhong Kui
Zhong Kui
SaK LxnzeR
Zhong Kui
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,250 Elo+
Party 1
Medusa
Medusa
furix08
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 27L
1,280 Elo+
Party 1
Odin
Odin
thesherder
Odin
Level 84
God Stats
2W - 3L
1,460 SR
Queue Stats
300W - 295L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
3 / 1 / 12
11,839
789
10,047
15,408
18,718
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Akkadon
Thanatos
15
10 / 3 / 3
13,138
876
14,913
11,657
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sol
greik
Sol
15
2 / 2 / 10
11,746
783
12,940
13,697
6,016
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SaK LxnzeR
Zhong Kui
13
1 / 6 / 5
10,710
714
11,074
12,623
8,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
furix08
Medusa
14
4 / 5 / 1
11,918
795
9,207
14,077
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 4 / 3
10,623
708
9,572
17,360
16,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
12
9
W
Thanatos
Akkadon
Thanatos
10
3
3
3.83
L
Zhong Kui
SaK LxnzeR
Zhong Kui
1
6
5
0.58
L
Medusa
furix08
Medusa
4
5
1
0.9
W
Sol
greik
Sol
2
2
10
3.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,900
Damage
29,853
40,762
Taken
44,060
30,243
Mitigated
29,282
22,759
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
10,047
963
0
4,463
15,408
18,718
190
3,130
11,744
0
28,256
W
Thanatos
Akkadon
Thanatos
14,913
5,589
0
11,147
11,657
5,509
328
3,769
7,550
0
46,519
L
Zhong Kui
SaK LxnzeR
Zhong Kui
11,074
441
259
1,026
12,623
8,118
0
2,748
9,875
39,922
0
L
Medusa
furix08
Medusa
9,207
3,096
356
2,792
14,077
4,717
0
5,172
8,905
0
49,149
W
Sol
greik
Sol
12,940
3,912
0
7,149
13,697
6,016
2,615
4,762
8,399
62,652
0
L
9,572
1,260
0
1,187
17,360
16,447
0
5,842
11,518
0
25,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,723
Gold Earned
33,251
163
Minions Killed
152
0
Camps Cleared
0
838,963
Distance Traveled
828,950
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,839
789
30
2
0
271,599
0
W
Thanatos
13,138
876
45
3
0
300,266
8
L
Zhong Kui
10,710
714
46
3
0
256,059
1
L
Medusa
11,918
795
62
4
0
283,404
2
W
Sol
11,746
783
88
6
0
267,098
0
L
Odin
10,623
708
44
3
0
289,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role