Player Matchup

Achilles
Achilles
BeefyManCakes
Achilles
Level 129
God Stats
25W - 27L
1,539 SR
Queue Stats
458W - 491L
1,479 Elo+
Party 1
Surtr
Surtr
Tsukuhomie
Surtr
Level 91
God Stats
1W - 4L
1,111 SR
Queue Stats
103W - 114L
1,508 Elo+
Party 1
Sol
Sol
philly-eagles112
Sol
Level 131
God Stats
0W - 3L
1,245 SR
Queue Stats
72W - 78L
1,463 Elo+
Party 1
Team Averages
Level 117
1,298 SR
1,483 Elo+

VS

Team Averages
Level 95
1,466 SR
1,574 Elo+
Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Lt_Citron
Chang'e
Level 155
God Stats
21W - 4L
1,620 SR
Queue Stats
29W - 31L
1,597 Elo+
Solo
Xbalanque
Xbalanque
Roooo0ki3
Xbalanque
Level 64
God Stats
1W - 0L
1,279 SR
Queue Stats
14W - 5L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeefyManCakes
Achilles
9
1 / 5 / 1
7,819
711
4,133
14,757
15,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
10
1 / 6 / 1
8,089
735
5,812
12,839
9,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 0
7,757
705
9,606
8,435
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 2 / 11
8,837
803
5,981
9,697
3,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Lt_Citron
Chang'e
14
7 / 1 / 7
10,603
964
11,519
10,199
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
Roooo0ki3
Xbalanque
14
7 / 0 / 6
10,443
949
12,407
7,093
2,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
2
11
3.25
L
Achilles
BeefyManCakes
Achilles
1
5
1
0.3
W
Chang'e
Lt_Citron
Chang'e
7
1
7
10.5
W
Xbalanque
Roooo0ki3
Xbalanque
7
0
6
10
L
Surtr
1
6
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,551
Damage
29,907
36,031
Taken
26,989
27,904
Mitigated
10,169
4,689
Healing
12,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,981
1,514
0
998
9,697
3,608
1,441
3,237
6,460
0
23,059
L
Achilles
BeefyManCakes
Achilles
4,133
475
0
1,404
14,757
15,164
0
4,569
10,188
153
10,535
W
Chang'e
Lt_Citron
Chang'e
11,519
601
1,967
6,780
10,199
3,831
903
3,415
6,784
59,215
0
W
Xbalanque
Roooo0ki3
Xbalanque
12,407
6,947
0
2,373
7,093
2,730
822
4,034
3,059
0
38,493
L
Surtr
5,812
1,908
306
1,501
12,839
9,917
8
4,319
8,520
525
22,106
L
9,606
1,518
0
1,478
8,435
2,823
0
2,704
5,731
39,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
29,883
78
Minions Killed
181
0
Camps Cleared
0
611,347
Distance Traveled
639,896
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,837
803
43
4
0
205,764
0
L
Achilles
7,819
711
5
0
0
208,775
0
W
Chang'e
10,603
964
81
7
0
226,972
0
W
Xbalanque
10,443
949
57
5
0
207,160
0
L
Surtr
8,089
735
28
3
0
214,692
0
L
Sol
7,757
705
45
4
0
187,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role