Player Matchup

Gilgamesh
Gilgamesh
Gold I
ONANXFP
Gilgamesh
Gold I
Level 109
God Stats
3W - 0L
1,848 SR
Queue Stats
93W - 81L
1,659 MMR
Party 1
Chang'e
Chang'e
Gold II
OmegaEpsilon1
Chang'e
Gold II
Level 140
God Stats
2W - 2L
1,450 SR
Queue Stats
116W - 111L
1,522 MMR
Party 1
Chronos
Chronos
Gold II
PRIMELFX
Chronos
Gold II
Level 123
God Stats
1W - 2L
1,443 SR
Queue Stats
101W - 96L
1,555 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,580 SR
1,579 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,425 SR
1,479 MMR
Neith
Neith
Gold III
 
Neith
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
AkumaKiba
Scylla
Silver III
Level 45
God Stats
10W - 12L
1,371 SR
Queue Stats
13W - 15L
1,368 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
FierceP3pper
Sun Wukong
Gold II
Level 58
God Stats
0W - 2L
1,403 SR
Queue Stats
56W - 62L
1,570 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ONANXFP
Gilgamesh
13
5 / 3 / 5
10,173
848
10,850
16,480
13,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
14
4 / 2 / 8
10,165
847
8,600
14,418
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
PRIMELFX
Chronos
14
4 / 3 / 8
10,581
882
11,931
14,937
5,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AchillesCharonAo KuangHeraRaijin

VS

Bans
IzanamiMerlinHou YiThothHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
7 / 6 / 1
11,422
952
16,401
13,501
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
AkumaKiba
Scylla
12
0 / 4 / 7
9,071
756
11,300
8,745
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
FierceP3pper
Sun Wukong
11
1 / 3 / 5
8,660
722
7,730
12,316
10,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
8
8
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
6
1
1.25
L
Scylla
AkumaKiba
Scylla
0
4
7
0.88
L
Sun Wukong
FierceP3pper
Sun Wukong
1
3
5
1.17
W
Gilgamesh
ONANXFP
Gilgamesh
5
3
5
2.5
W
Chang'e
4
2
8
4
W
Chronos
PRIMELFX
Chronos
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,381
Damage
35,431
45,835
Taken
34,562
23,670
Mitigated
18,447
15,677
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
16,401
5,538
0
2,177
13,501
4,791
132
8,518
4,808
0
55,918
L
Scylla
AkumaKiba
Scylla
11,300
1,746
0
563
8,745
2,857
0
4,790
3,748
35,328
0
L
Sun Wukong
FierceP3pper
Sun Wukong
7,730
1,338
0
2,002
12,316
10,799
0
7,308
4,577
0
18,358
W
Gilgamesh
ONANXFP
Gilgamesh
10,850
2,698
301
2,950
16,480
13,800
334
3,406
12,810
0
29,312
W
Chang'e
8,600
359
1,837
5,366
14,418
4,490
556
3,436
10,790
36,484
0
W
Chronos
PRIMELFX
Chronos
11,931
2,880
0
5,223
14,937
5,380
2,248
4,552
10,159
63,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
29,153
159
Minions Killed
134
0
Camps Cleared
0
690,264
Distance Traveled
683,989
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,422
952
64
5
0
204,565
0
L
Scylla
9,071
756
55
5
0
225,414
5
L
Sun Wukong
8,660
722
15
1
0
254,010
2
W
Gilgamesh
10,173
848
23
2
0
239,129
0
W
Chang'e
10,165
847
40
3
0
232,964
0
W
Chronos
10,581
882
96
8
0
218,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role