Player Matchup

Loki
Loki
Silver I
AlrOkay
Loki
Silver I
Level 102
God Stats
1W - 2L
1,555 SR
Queue Stats
51W - 65L
1,137 MMR
Party 1
Ne Zha
Ne Zha
Silver I
DeMoDarkSyde0104
Ne Zha
Silver I
Level 93
God Stats
62W - 66L
1,504 SR
Queue Stats
145W - 161L
1,205 MMR
Solo
Persephone
Persephone
Silver II
FIyntt2
Persephone
Silver II
Level 66
God Stats
5W - 5L
1,693 SR
Queue Stats
57W - 71L
1,187 MMR
Solo
Cabrakan
Cabrakan
Silver I
Prospero
Cabrakan
Silver I
Level 86
God Stats
0W - 2L
1,066 SR
Queue Stats
97W - 114L
1,167 MMR
Solo
Izanami
Izanami
Silver I
ragemaster20
Izanami
Silver I
Level 73
God Stats
38W - 35L
1,536 SR
Queue Stats
87W - 109L
1,113 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,471 SR
1,162 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,585 SR
1,216 MMR
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
AirborneArrow
Scylla
Silver I
Level 271
God Stats
8W - 7L
1,542 SR
Queue Stats
106W - 125L
1,140 MMR
Solo
Apollo
Apollo
Gold V
Bob_Labs
Apollo
Gold V
Level 58
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 175L
1,139 MMR
Solo
Athena
Athena
Silver I
DoYaDirty
Athena
Silver I
Level 101
God Stats
5W - 2L
1,648 SR
Queue Stats
172W - 198L
1,122 MMR
Solo
Pele
Pele
Silver V
iGxhz
Pele
Silver V
Level 125
God Stats
2W - 0L
1,733 SR
Queue Stats
122W - 115L
1,177 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AlrOkay
Loki
12
0 / 1 / 0
7,058
588
4,843
11,043
7,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 2 / 0
6,143
512
4,419
10,436
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
FIyntt2
Persephone
10
0 / 2 / 0
6,303
525
3,391
7,334
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
Prospero
Cabrakan
8
0 / 2 / 1
6,021
502
2,125
7,281
6,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ragemaster20
Izanami
10
0 / 4 / 0
6,077
506
3,692
8,048
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ArachneChernobogNemesisKali

VS

Bans
ThanatosAo KuangCharonAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 0 / 1
8,372
698
4,944
8,503
7,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 0
7,785
649
3,968
3,590
1,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Bob_Labs
Apollo
12
3 / 0 / 3
7,657
638
6,328
7,487
3,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
DoYaDirty
Athena
10
2 / 0 / 5
7,055
588
3,593
8,453
5,103
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
iGxhz
Pele
12
4 / 1 / 4
7,566
631
7,343
11,241
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
11
11
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
1
0.5
W
2
0
0
2
L
Loki
AlrOkay
Loki
0
1
0
0
W
Apollo
Bob_Labs
Apollo
3
0
3
4.5
L
1
2
0
0.5
W
Athena
DoYaDirty
Athena
2
0
5
4.5
L
Persephone
FIyntt2
Persephone
0
2
0
0
L
Cabrakan
Prospero
Cabrakan
0
2
1
0.25
W
Pele
iGxhz
Pele
4
1
4
6
L
Izanami
ragemaster20
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,470
Damage
26,176
44,142
Taken
39,274
21,894
Mitigated
21,266
9,056
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,944
1,587
0
3,135
8,503
7,780
0
0
8,503
64,500
102
W
3,968
354
0
707
3,590
1,147
410
977
2,613
56,617
0
L
Loki
AlrOkay
Loki
4,843
1,139
0
1,107
11,043
7,538
0
4,952
6,091
0
61,140
W
Apollo
Bob_Labs
Apollo
6,328
3,683
0
2,890
7,487
3,058
1,058
1,477
6,010
0
54,889
L
4,419
913
0
4,020
10,436
3,717
393
2,002
8,434
0
40,065
W
Athena
DoYaDirty
Athena
3,593
1,247
512
1,994
8,453
5,103
139
1,624
6,829
15,783
0
L
Persephone
FIyntt2
Persephone
3,391
192
0
1,324
7,334
2,200
0
2,679
4,648
44,015
0
L
Cabrakan
Prospero
Cabrakan
2,125
621
0
1,508
7,281
6,044
0
1,446
5,835
15,517
0
W
Pele
iGxhz
Pele
7,343
2,531
0
1,984
11,241
4,178
0
1,978
9,263
0
58,257
L
Izanami
ragemaster20
Izanami
3,692
2,485
0
1,097
8,048
2,395
672
1,321
6,727
0
46,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
38,435
368
Minions Killed
427
0
Camps Cleared
0
1,262,377
Distance Traveled
1,324,686
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,372
698
133
11
0
246,763
2
W
Scylla
7,785
649
105
9
0
262,669
2
L
Loki
7,058
588
107
9
0
258,742
4
W
Apollo
7,657
638
88
7
0
252,187
3
L
Ne Zha
6,143
512
81
7
0
265,548
0
W
Athena
7,055
588
24
2
0
283,174
5
L
Persephone
6,303
525
80
7
0
231,011
0
L
Cabrakan
6,021
502
20
2
0
248,702
0
W
Pele
7,566
631
77
6
0
279,893
3
L
Izanami
6,077
506
80
7
0
258,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role