Player Matchup

Thanatos
Thanatos
ClawedWheel
Thanatos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,288 Elo+
Party 3
Achilles
Achilles
Gweenfire
Achilles
Level 67
God Stats
1W - 3L
1,558 SR
Queue Stats
7W - 17L
1,235 Elo+
Party 3
Charon
Charon
MelonMan12
Charon
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,060 Elo+
Party 3
Hel
Hel
SirHuman777
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,002 Elo+
Party 3
Janus
Janus
rubaka145
Janus
Level 52
God Stats
4W - 4L
1,459 SR
Queue Stats
9W - 13L
1,427 Elo+
Solo
Team Averages
Level 47
1,503 SR
1,202 Elo+

VS

Team Averages
Level 34
1,516 SR
1,391 Elo+
Bakasura
Bakasura
Bartchy
Bakasura
Level 43
God Stats
3W - 9L
1,545 SR
Queue Stats
97W - 93L
1,437 Elo+
Party 2
Ares
Ares
Baymax5910
Ares
Level 22
God Stats
7W - 15L
1,325 SR
Queue Stats
16W - 34L
1,322 Elo+
Party 1
Poseidon
Poseidon
Databeta
Poseidon
Level 64
God Stats
5W - 7L
1,685 SR
Queue Stats
81W - 71L
1,350 Elo+
Party 1
Neith
Neith
TheOneTapClap
Neith
Level 27
God Stats
5W - 3L
1,526 SR
Queue Stats
25W - 39L
1,314 Elo+
Party 2
Ratatoskr
Ratatoskr
TheSoloQueen
Ratatoskr
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
352W - 303L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ClawedWheel
Thanatos
14
9 / 7 / 1
9,545
561
14,887
18,648
7,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Gweenfire
Achilles
14
4 / 7 / 2
8,607
506
12,167
22,905
18,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
MelonMan12
Charon
10
0 / 11 / 1
6,184
364
3,808
20,929
10,365
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

11
0 / 14 / 7
7,574
446
6,024
16,831
4,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
rubaka145
Janus
10
0 / 10 / 1
6,224
366
6,516
12,283
3,546
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bartchy
Bakasura
18
14 / 1 / 9
11,525
678
17,720
15,187
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 1 / 17
10,006
589
7,083
15,817
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Poseidon
Databeta
Poseidon
16
8 / 7 / 4
10,842
638
9,951
10,712
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
11 / 0 / 12
10,041
591
21,745
13,256
5,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
TheSoloQueen
Ratatoskr
16
10 / 4 / 5
11,084
652
18,039
16,045
10,900
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
13
Kills
49
49
Deaths
13
12
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bartchy
Bakasura
14
1
9
18.5
W
6
1
17
14.5
L
Thanatos
ClawedWheel
Thanatos
9
7
1
1.36
W
Poseidon
Databeta
Poseidon
8
7
4
1.43
L
Achilles
Gweenfire
Achilles
4
7
2
0.71
L
Charon
MelonMan12
Charon
0
11
1
0.05
L
0
14
7
0.25
W
11
0
12
17
W
Ratatoskr
TheSoloQueen
Ratatoskr
10
4
5
3.13
L
Janus
rubaka145
Janus
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,402
Damage
74,538
91,596
Taken
71,017
44,197
Mitigated
40,914
17,479
Healing
18,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bartchy
Bakasura
17,720
11,284
0
3,785
15,187
6,893
75
2,012
13,175
0
88,179
W
7,083
1,078
199
5,208
15,817
14,086
119
5,821
9,996
27,853
0
L
Thanatos
ClawedWheel
Thanatos
14,887
3,779
0
9,520
18,648
7,374
0
2,144
15,754
0
43,899
W
Poseidon
Databeta
Poseidon
9,951
1,899
0
808
10,712
3,249
3,851
2,609
8,103
82,878
0
L
Achilles
Gweenfire
Achilles
12,167
2,330
0
5,187
22,905
18,762
0
3,107
18,634
0
44,726
L
Charon
MelonMan12
Charon
3,808
923
492
950
20,929
10,365
96
2,310
18,289
20,484
0
L
6,024
1,505
594
736
16,831
4,150
0
7,152
8,820
37,992
0
W
21,745
16,045
0
5,987
13,256
5,786
2,245
3,547
9,709
0
73,895
W
Ratatoskr
TheSoloQueen
Ratatoskr
18,039
4,619
0
2,920
16,045
10,900
818
2,359
13,686
0
82,223
L
Janus
rubaka145
Janus
6,516
1,118
0
0
12,283
3,546
48
2,321
9,770
43,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
53,498
257
Minions Killed
521
0
Camps Cleared
0
1,398,847
Distance Traveled
1,722,315
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,525
678
136
8
0
426,765
0
W
Ares
10,006
589
30
2
0
340,361
0
L
Thanatos
9,545
561
61
4
0
331,310
0
W
Poseidon
10,842
638
136
8
0
329,479
3
L
Achilles
8,607
506
55
3
0
325,607
0
L
Charon
6,184
364
26
2
0
250,700
0
L
Hel
7,574
446
63
4
0
266,319
0
W
Neith
10,041
591
92
5
0
313,018
0
W
Ratatoskr
11,084
652
127
7
0
312,692
3
L
Janus
6,224
366
52
3
0
224,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role