Player Matchup

Ao Kuang
Ao Kuang
Alonelyweasel
Ao Kuang
Level 45
God Stats
1W - 1L
1,547 SR
Queue Stats
21W - 16L
1,634 Elo+
Party 1
Fenrir
Fenrir
JoBydenH8sBlax
Fenrir
Level 28
God Stats
1W - 2L
1,574 SR
Queue Stats
25W - 24L
1,615 Elo+
Party 1
Charon
Charon
PactoTheDon_
Charon
Level 29
God Stats
2W - 0L
1,727 SR
Queue Stats
6W - 1L
1,708 Elo+
Party 1
Team Averages
Level 34
1,616 SR
1,652 Elo+

VS

Team Averages
Level 94
1,561 SR
1,506 Elo+
Susano
Susano
Boombers
Susano
Level 97
God Stats
4W - 5L
1,551 SR
Queue Stats
39W - 37L
1,585 Elo+
Solo
Scylla
Scylla
Elte KARMA
Scylla
Level 64
God Stats
1W - 2L
1,434 SR
Queue Stats
84W - 88L
1,467 Elo+
Party 2
Medusa
Medusa
eliteslayerlv99
Medusa
Level 121
God Stats
1W - 1L
1,698 SR
Queue Stats
138W - 128L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alonelyweasel
Ao Kuang
11
6 / 2 / 5
8,876
888
11,719
10,810
4,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
6 / 3 / 4
8,540
854
7,713
11,128
8,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
10
1 / 1 / 10
7,890
789
3,115
6,508
6,078
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Boombers
Susano
9
3 / 5 / 3
7,708
771
7,775
11,958
7,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Elte KARMA
Scylla
11
1 / 3 / 5
7,723
772
3,849
5,693
1,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
2 / 5 / 3
7,795
780
6,731
10,303
3,567
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
6
6
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alonelyweasel
Ao Kuang
6
2
5
4.25
L
Susano
Boombers
Susano
3
5
3
0.9
L
Scylla
Elte KARMA
Scylla
1
3
5
1.17
W
6
3
4
2.67
W
Charon
1
1
10
6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,547
Damage
18,355
28,446
Taken
27,954
19,052
Mitigated
12,478
3,298
Healing
636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alonelyweasel
Ao Kuang
11,719
3,558
0
2,120
10,810
4,239
0
495
10,315
39,387
275
L
Susano
Boombers
Susano
7,775
1,559
0
220
11,958
7,004
0
7,533
4,425
0
12,634
L
Scylla
Elte KARMA
Scylla
3,849
932
0
0
5,693
1,907
114
2,508
3,185
24,222
0
W
7,713
742
0
793
11,128
8,735
32
1,413
9,715
0
20,604
W
Charon
3,115
470
41
344
6,508
6,078
0
2,084
4,424
15,353
0
L
6,731
3,521
0
416
10,303
3,567
123
5,041
5,262
0
24,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,306
Gold Earned
23,226
80
Minions Killed
80
0
Camps Cleared
0
587,153
Distance Traveled
536,452
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,876
888
55
6
0
188,296
0
L
Susano
7,708
771
12
1
0
178,501
0
L
Scylla
7,723
772
38
4
0
169,294
0
W
Fenrir
8,540
854
19
2
0
200,117
0
W
Charon
7,890
789
6
1
0
198,740
0
L
Medusa
7,795
780
30
3
0
188,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role