Player Matchup

Ra
Ra
NTK_nSANE
Ra
Level 138
God Stats
0W - 2L
1,307 SR
Queue Stats
157W - 191L
1,512 Elo+
Party 1
Skadi
Skadi
ProfessorPack2
Skadi
Level 48
God Stats
1W - 2L
1,516 SR
Queue Stats
49W - 50L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
SweatyMcGee___
Cliodhna
Level 124
God Stats
0W - 3L
1,184 SR
Queue Stats
93W - 114L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
pctrojans
Kuzenbo
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 90L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
tickleit123
Jormungandr
Level 69
God Stats
1W - 5L
1,203 SR
Queue Stats
172W - 207L
1,481 Elo+
Solo
Team Averages
Level 90
1,342 SR
1,476 Elo+

VS

Team Averages
Level 106
1,446 SR
1,438 Elo+
Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BIG CHORIZO TX
Horus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,417 Elo+
Solo
Arachne
Arachne
Cosmicklion
Arachne
Level 110
God Stats
3W - 4L
1,242 SR
Queue Stats
266W - 268L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sannos09
Kumbhakarna
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 171L
1,449 Elo+
Solo
Discordia
Discordia
THE_fReAk_too
Discordia
Level 122
God Stats
4W - 0L
1,488 SR
Queue Stats
172W - 176L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
10,507
876
13,650
7,313
2,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 6
8,695
725
9,946
8,494
3,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
12
0 / 5 / 7
7,539
628
11,644
9,804
3,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
pctrojans
Kuzenbo
13
1 / 4 / 9
8,107
676
5,652
10,761
13,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
tickleit123
Jormungandr
12
1 / 5 / 4
7,526
627
8,513
12,827
13,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 2 / 7
8,623
719
8,418
9,243
8,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 14
8,423
702
3,091
11,945
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
Cosmicklion
Arachne
16
10 / 3 / 10
9,820
818
12,242
12,788
7,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Kumbhakarna
Sannos09
Kumbhakarna
14
3 / 3 / 12
9,413
784
4,583
17,473
15,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
THE_fReAk_too
Discordia
18
3 / 1 / 12
10,264
855
18,165
4,934
2,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
10
Kills
20
20
Deaths
11
31
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
7
3.75
W
0
2
14
3.5
W
Arachne
Cosmicklion
Arachne
10
3
10
5
L
4
2
5
3.25
L
4
4
6
1.75
W
Kumbhakarna
Sannos09
Kumbhakarna
3
3
12
3
L
Cliodhna
0
5
7
0.7
W
Discordia
THE_fReAk_too
Discordia
3
1
12
9
L
Kuzenbo
pctrojans
Kuzenbo
1
4
9
1.38
L
Jormungandr
tickleit123
Jormungandr
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
46,499
49,199
Taken
56,383
36,606
Mitigated
41,994
9,575
Healing
26,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,418
3,334
200
1,838
9,243
8,851
244
4,986
4,125
0
18,721
W
3,091
1,354
4,458
4,384
11,945
8,683
388
7,172
4,465
0
7,599
W
Arachne
Cosmicklion
Arachne
12,242
8,265
856
4,340
12,788
7,043
592
5,719
6,977
0
16,109
L
13,650
795
1,890
3,338
7,313
2,914
0
4,562
2,576
41,388
0
L
9,946
3,534
126
223
8,494
3,314
0
3,463
4,753
0
18,114
W
Kumbhakarna
Sannos09
Kumbhakarna
4,583
365
1,959
5,445
17,473
15,129
243
6,913
10,119
11,539
0
L
Cliodhna
11,644
326
52
648
9,804
3,786
0
4,731
4,948
0
18,655
W
Discordia
THE_fReAk_too
Discordia
18,165
1,007
2,193
1,115
4,934
2,288
271
1,528
3,359
47,343
0
L
Kuzenbo
pctrojans
Kuzenbo
5,652
2,203
504
1,266
10,761
13,547
0
4,641
5,911
13,391
0
L
Jormungandr
tickleit123
Jormungandr
8,513
982
402
1,126
12,827
13,045
0
5,351
7,116
16,280
477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,374
Gold Earned
46,543
173
Minions Killed
139
0
Camps Cleared
0
999,412
Distance Traveled
1,104,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,623
719
16
1
0
209,995
0
W
Horus
8,423
702
16
1
0
237,757
0
W
Arachne
9,820
818
14
1
0
220,222
0
L
Ra
10,507
876
82
7
0
258,999
0
L
Skadi
8,695
725
25
2
0
197,344
0
W
Kumbhakarna
9,413
784
16
1
0
222,236
0
L
Cliodhna
7,539
628
25
2
0
192,651
0
W
Discordia
10,264
855
77
6
0
213,882
0
L
Kuzenbo
8,107
676
20
2
0
182,265
0
L
Jormungandr
7,526
627
21
2
0
168,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role