Player Matchup

Xbalanque
Xbalanque
Diamond I
 
Xbalanque
Diamond I
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond II
Minisaradomin
Thor
Diamond II
Level 105
God Stats
32W - 33L
1,574 SR
Queue Stats
495W - 477L
2,436 MMR
Solo
Raijin
Raijin
Diamond II
Yaece
Raijin
Diamond II
Level 88
God Stats
5W - 5L
1,500 SR
Queue Stats
129W - 125L
2,302 MMR
Solo
Atlas
Atlas
Diamond I
xXTheDarkAngelXx
Atlas
Diamond I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 100L
2,613 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
zLoveMyyScxpe2
Cu Chulainn
Platinum II
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 292L
1,909 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 121
1,515 SR
2,152 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,536 SR
1,868 MMR
Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
 
Thoth
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond III
TankChronos
Chronos
Diamond III
Level 157
God Stats
24W - 15L
1,610 SR
Queue Stats
149W - 112L
2,100 MMR
Solo
Hachiman
Hachiman
Diamond III
TtvMatcle
Hachiman
Diamond III
Level 88
God Stats
4W - 2L
1,569 SR
Queue Stats
191W - 180L
2,339 MMR
Solo
Fenrir
Fenrir
Platinum V
VeNtRiGoN
Fenrir
Platinum V
Level 123
God Stats
7W - 5L
1,500 SR
Queue Stats
73W - 41L
1,903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
2 / 6 / 2
8,136
626
13,252
14,041
5,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 3
6,797
523
5,366
11,811
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
Yaece
Raijin
13
4 / 2 / 1
8,092
622
8,327
8,630
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 6
6,545
503
5,102
12,204
9,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
zLoveMyyScxpe2
Cu Chulainn
12
1 / 3 / 0
6,667
513
5,627
14,350
8,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AthenaHe BoArachneSun Wukong

VS

Bans
SusanoChernobogMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 1 / 1
8,864
682
10,935
14,744
9,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
 
Thoth
14
2 / 1 / 3
8,363
643
8,647
2,947
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
TankChronos
Chronos
11
2 / 4 / 2
6,632
510
5,657
14,771
8,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
TtvMatcle
Hachiman
14
1 / 2 / 8
7,930
610
10,887
13,417
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
VeNtRiGoN
Fenrir
14
7 / 1 / 5
8,490
653
9,273
11,905
5,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
16
16
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
6
2
0.5
W
Bakasura
 
Bakasura
4
1
1
4.5
W
Thoth
 
Thoth
2
1
3
3.5
L
2
2
3
1.75
W
Chronos
TankChronos
Chronos
2
4
2
0.75
W
Hachiman
TtvMatcle
Hachiman
1
2
8
2.5
W
Fenrir
VeNtRiGoN
Fenrir
7
1
5
9.5
L
Raijin
Yaece
Raijin
4
2
1
2.25
L
0
3
6
1
L
Cu Chulainn
zLoveMyyScxpe2
Cu Chulainn
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
45,399
61,036
Taken
57,784
30,999
Mitigated
28,321
17,827
Healing
24,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
13,252
7,945
0
4,582
14,041
5,979
830
1,187
12,854
0
76,582
W
Bakasura
 
Bakasura
10,935
7,508
0
8,967
14,744
9,300
15
1,405
13,241
0
53,159
W
Thoth
 
Thoth
8,647
42
0
948
2,947
1,019
382
1,423
1,410
72,789
0
L
5,366
1,180
0
4,992
11,811
4,258
0
1,356
10,444
0
50,581
W
Chronos
TankChronos
Chronos
5,657
2,354
0
2,521
14,771
8,084
0
6,396
8,169
33,496
0
W
Hachiman
TtvMatcle
Hachiman
10,887
6,144
0
8,007
13,417
4,662
0
1,489
11,892
0
61,325
W
Fenrir
VeNtRiGoN
Fenrir
9,273
3,318
0
3,901
11,905
5,256
0
2,582
9,203
0
74,307
L
Raijin
Yaece
Raijin
8,327
501
0
1,024
8,630
2,967
0
5,297
3,333
69,628
0
L
5,102
2,155
0
3,554
12,204
9,516
0
6,139
5,995
13,210
0
L
Cu Chulainn
zLoveMyyScxpe2
Cu Chulainn
5,627
1,511
0
3,675
14,350
8,279
0
325
12,101
0
42,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,237
Gold Earned
40,279
430
Minions Killed
464
0
Camps Cleared
0
1,327,120
Distance Traveled
1,425,930
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,136
626
149
11
0
240,816
2
W
Bakasura
8,864
682
113
9
0
309,199
2
W
Thoth
8,363
643
122
9
0
284,150
0
L
Thor
6,797
523
84
6
0
286,822
5
W
Chronos
6,632
510
44
3
0
266,305
3
W
Hachiman
7,930
610
93
7
0
255,325
2
W
Fenrir
8,490
653
92
7
0
310,951
0
L
Raijin
8,092
622
109
8
0
246,995
2
L
Atlas
6,545
503
14
1
0
273,280
0
L
Cu Chulainn
6,667
513
74
6
0
279,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role