Player Matchup

Maui
Maui
BaronHasAShopvac
Maui
Level 37
God Stats
4W - 10L
1,163 SR
Queue Stats
242W - 256L
1,538 Elo+
Party 1
Zhong Kui
Zhong Kui
Ecsstacy
Zhong Kui
Level 100
God Stats
13W - 16L
1,440 SR
Queue Stats
257W - 242L
1,556 Elo+
Party 2
Raijin
Raijin
Nipsyyy
Raijin
Level 98
God Stats
9W - 5L
1,715 SR
Queue Stats
673W - 608L
1,609 Elo+
Party 2
Loki
Loki
RimuruAinz
Loki
Level 44
God Stats
1W - 2L
1,523 SR
Queue Stats
200W - 175L
1,565 Elo+
Party 1
Apollo
Apollo
jjfridayy
Apollo
Level 125
God Stats
11W - 6L
1,861 SR
Queue Stats
440W - 414L
1,604 Elo+
Party 2
Team Averages
Level 81
1,540 SR
1,575 Elo+

VS

Team Averages
Level 111
1,614 SR
1,592 Elo+
Sol
Sol
 
Sol
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
AmyRoseLover123
Surtr
Level 47
God Stats
6W - 3L
1,709 SR
Queue Stats
98W - 70L
1,598 Elo+
Party 4
Athena
Athena
Horizon2
Athena
Level 125
God Stats
4W - 1L
1,661 SR
Queue Stats
45W - 44L
1,582 Elo+
Party 4
Kukulkan
Kukulkan
Stevengnow
Kukulkan
Level 157
God Stats
2W - 1L
1,702 SR
Queue Stats
36W - 21L
1,770 Elo+
Party 3
Arachne
Arachne
bootlagging
Arachne
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 3
7,154
511
3,925
16,926
16,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Ecsstacy
Zhong Kui
13
1 / 3 / 0
7,553
540
8,225
18,317
15,194
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Raijin
Nipsyyy
Raijin
12
1 / 3 / 4
7,186
513
9,445
10,077
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,667
476
4,789
14,117
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
jjfridayy
Apollo
13
2 / 3 / 2
7,814
558
6,373
12,665
5,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 3 / 6
9,468
676
12,973
10,652
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 1 / 3
9,771
698
15,694
16,120
13,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Horizon2
Athena
12
0 / 2 / 12
8,161
583
5,251
12,407
10,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Stevengnow
Kukulkan
14
5 / 1 / 1
9,166
655
12,313
6,718
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
bootlagging
Arachne
14
7 / 0 / 3
9,118
651
9,343
11,565
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
18
18
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
6
2.67
W
1
1
3
2.5
L
2
6
3
0.58
L
Zhong Kui
Ecsstacy
Zhong Kui
1
3
0
0.33
W
Athena
Horizon2
Athena
0
2
12
3
L
Raijin
Nipsyyy
Raijin
1
3
4
1
L
0
3
1
0.17
W
Kukulkan
Stevengnow
Kukulkan
5
1
1
5.5
W
Arachne
bootlagging
Arachne
7
0
3
8.5
L
Apollo
jjfridayy
Apollo
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,757
Damage
55,574
72,102
Taken
57,462
45,804
Mitigated
37,011
20,552
Healing
22,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,973
6,361
0
5,943
10,652
5,058
1,034
3,057
7,595
71,217
18,072
W
15,694
7,167
0
6,647
16,120
13,006
31
9,919
6,050
1,377
81,764
L
3,925
1,258
0
3,800
16,926
16,662
0
10,990
5,936
22,915
0
L
Zhong Kui
Ecsstacy
Zhong Kui
8,225
1,484
0
12,014
18,317
15,194
0
1,136
16,995
68,978
0
W
Athena
Horizon2
Athena
5,251
1,551
0
2,335
12,407
10,600
0
5,892
6,515
20,814
0
L
Raijin
Nipsyyy
Raijin
9,445
891
0
750
10,077
3,831
0
4,875
5,202
65,140
0
L
4,789
1,456
0
965
14,117
4,915
0
5,062
9,055
0
52,234
W
Kukulkan
Stevengnow
Kukulkan
12,313
784
0
1,512
6,718
2,867
0
2,431
4,287
73,548
0
W
Arachne
bootlagging
Arachne
9,343
6,589
0
5,607
11,565
5,480
0
4,036
7,529
0
71,226
L
Apollo
jjfridayy
Apollo
6,373
4,483
0
3,023
12,665
5,202
0
7,896
4,769
0
58,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,374
Gold Earned
45,684
489
Minions Killed
478
0
Camps Cleared
0
1,422,834
Distance Traveled
1,610,237
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,468
676
112
8
0
287,047
0
W
Surtr
9,771
698
131
9
0
289,271
0
L
Maui
7,154
511
18
1
0
289,134
2
L
Zhong Kui
7,553
540
138
10
0
249,599
0
W
Athena
8,161
583
22
2
0
342,069
2
L
Raijin
7,186
513
120
9
0
272,336
2
L
Loki
6,667
476
83
6
0
316,528
0
W
Kukulkan
9,166
655
128
9
0
337,070
0
W
Arachne
9,118
651
85
6
0
354,780
0
L
Apollo
7,814
558
130
9
0
295,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role