Player Matchup

Nox
Nox
 
Nox
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AceDsgn
Skadi
Level 66
God Stats
14W - 16L
1,527 SR
Queue Stats
28W - 34L
1,422 Elo+
Party 1
Discordia
Discordia
IBeMeep
Discordia
Level 147
God Stats
0W - 2L
1,113 SR
Queue Stats
367W - 378L
1,509 Elo+
Party 1
Fenrir
Fenrir
ThornsOfDecember
Fenrir
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 101L
1,412 Elo+
Party 1
Vamana
Vamana
aoiniosbeast
Vamana
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,439 Elo+
Party 1
Team Averages
Level 74
1,428 SR
1,456 Elo+

VS

Team Averages
Level 83
1,676 SR
1,508 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Aduailion
The Morrigan
Level 104
God Stats
6W - 7L
1,611 SR
Queue Stats
179W - 159L
1,494 Elo+
Solo
Izanami
Izanami
Froggy47
Izanami
Level 23
God Stats
9W - 5L
1,713 SR
Queue Stats
16W - 9L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
Kampxx
Sylvanus
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 84L
1,513 Elo+
Party 2
Medusa
Medusa
MrBooquefius
Medusa
Level 122
God Stats
2W - 0L
2,057 SR
Queue Stats
125W - 90L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 4 / 0
5,230
475
2,201
8,681
4,963
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
AceDsgn
Skadi
9
0 / 2 / 0
5,275
480
1,900
5,327
1,644
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
IBeMeep
Discordia
10
1 / 4 / 0
6,330
575
6,197
7,500
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 4 / 0
5,812
528
2,801
11,870
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
10
0 / 0 / 0
6,126
557
4,560
7,193
3,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 0 / 0
6,430
585
3,392
8,229
7,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

The Morrigan
Aduailion
The Morrigan
12
2 / 1 / 4
7,217
656
4,465
7,841
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Froggy47
Izanami
11
3 / 0 / 2
6,973
634
3,392
3,558
1,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Kampxx
Sylvanus
11
0 / 0 / 9
6,953
632
4,390
10,420
6,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
12
9 / 1 / 2
7,830
712
9,996
8,734
3,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
14
14
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
4
0
0
W
Amaterasu
 
Amaterasu
0
0
0
0
L
Skadi
AceDsgn
Skadi
0
2
0
0
W
The Morrigan
Aduailion
The Morrigan
2
1
4
4
W
Izanami
Froggy47
Izanami
3
0
2
4
L
Discordia
IBeMeep
Discordia
1
4
0
0.25
W
Sylvanus
Kampxx
Sylvanus
0
0
9
4.5
W
Medusa
9
1
2
10
L
0
4
0
0
L
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,659
Damage
25,635
40,571
Taken
38,782
17,774
Mitigated
21,308
3,187
Healing
17,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,201
395
0
899
8,681
4,963
0
3,244
5,437
13,381
0
W
Amaterasu
 
Amaterasu
3,392
2,006
0
4,779
8,229
7,030
0
0
8,229
0
31,053
L
Skadi
AceDsgn
Skadi
1,900
964
0
250
5,327
1,644
0
787
4,540
0
31,802
W
The Morrigan
Aduailion
The Morrigan
4,465
897
0
4,828
7,841
3,070
296
1,445
6,396
56,032
1,009
W
Izanami
Froggy47
Izanami
3,392
2,883
0
705
3,558
1,223
659
230
3,328
0
50,543
L
Discordia
IBeMeep
Discordia
6,197
343
0
750
7,500
2,322
0
1,872
5,628
47,158
0
W
Sylvanus
Kampxx
Sylvanus
4,390
1,489
2,600
3,579
10,420
6,742
158
2,893
7,527
23,399
0
W
Medusa
9,996
4,006
0
1,391
8,734
3,243
870
4,545
4,189
0
50,494
L
2,801
1,334
0
1,074
11,870
4,854
0
2,036
9,834
0
45,592
L
Vamana
4,560
1,632
0
214
7,193
3,991
0
482
6,711
0
35,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,773
Gold Earned
35,403
316
Minions Killed
337
0
Camps Cleared
0
1,102,729
Distance Traveled
1,080,171
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,230
475
28
3
0
189,690
0
W
Amaterasu
6,430
585
56
5
0
152,223
1
L
Skadi
5,275
480
64
6
0
208,918
4
W
The Morrigan
7,217
656
94
9
0
229,255
1
W
Izanami
6,973
634
88
8
0
242,533
0
L
Discordia
6,330
575
83
8
0
220,691
0
W
Sylvanus
6,953
632
30
3
0
225,111
2
W
Medusa
7,830
712
69
6
0
231,049
0
L
Fenrir
5,812
528
77
7
0
237,019
0
L
Vamana
6,126
557
64
6
0
246,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role