Player Matchup

Thoth
Thoth
FirmestBuns
Thoth
Level 88
God Stats
7W - 2L
1,825 SR
Queue Stats
23W - 19L
1,676 Elo+
Party 2
Jormungandr
Jormungandr
NoobNugget096
Jormungandr
Level 126
God Stats
29W - 25L
1,580 SR
Queue Stats
465W - 454L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
killerwooky
Danzaburou
Level 31
God Stats
1W - 2L
1,276 SR
Queue Stats
14W - 13L
1,517 Elo+
Party 2
Team Averages
Level 82
1,560 SR
1,587 Elo+

VS

Team Averages
Level 117
1,597 SR
1,548 Elo+
Thor
Thor
J0S3E
Thor
Level 159
God Stats
55W - 43L
1,542 SR
Queue Stats
435W - 415L
1,583 Elo+
Party 1
Anhur
Anhur
LE30
Anhur
Level 87
God Stats
18W - 10L
1,760 SR
Queue Stats
544W - 545L
1,531 Elo+
Party 1
Merlin
Merlin
ZeMaffin
Merlin
Level 104
God Stats
14W - 12L
1,489 SR
Queue Stats
175W - 171L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
10,384
865
13,601
6,027
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
NoobNugget096
Jormungandr
13
5 / 2 / 6
10,468
872
14,081
12,271
10,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
killerwooky
Danzaburou
12
0 / 5 / 8
8,726
727
3,474
10,926
3,315
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
J0S3E
Thor
12
4 / 4 / 4
9,563
797
11,099
11,183
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
LE30
Anhur
11
1 / 5 / 7
8,757
730
4,918
12,965
4,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ZeMaffin
Merlin
12
3 / 2 / 4
9,656
805
7,847
9,666
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
8
8
Deaths
11
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Thor
J0S3E
Thor
4
4
4
1.5
L
Anhur
LE30
Anhur
1
5
7
0.9
W
Jormungandr
NoobNugget096
Jormungandr
5
2
6
4
L
Merlin
ZeMaffin
Merlin
3
2
4
2.5
W
Danzaburou
killerwooky
Danzaburou
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,156
Damage
23,864
29,224
Taken
33,814
15,748
Mitigated
10,448
5,247
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,601
259
0
360
6,027
1,529
631
1,221
4,806
44,502
0
L
Thor
J0S3E
Thor
11,099
1,323
0
933
11,183
3,420
0
8,005
2,823
0
38,036
L
Anhur
LE30
Anhur
4,918
2,459
0
1,188
12,965
4,102
224
9,487
2,817
0
22,370
W
Jormungandr
NoobNugget096
Jormungandr
14,081
2,143
268
3,324
12,271
10,904
140
3,797
8,474
36,026
1,421
L
Merlin
ZeMaffin
Merlin
7,847
424
0
1,420
9,666
2,926
0
7,586
1,691
44,977
0
W
Danzaburou
killerwooky
Danzaburou
3,474
472
0
1,295
10,926
3,315
897
3,206
7,720
0
20,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,578
Gold Earned
27,976
135
Minions Killed
148
0
Camps Cleared
0
718,705
Distance Traveled
699,396
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,384
865
60
5
0
246,425
0
L
Thor
9,563
797
53
4
0
239,002
0
L
Anhur
8,757
730
33
3
0
209,696
0
W
Jormungandr
10,468
872
42
4
0
257,836
0
L
Merlin
9,656
805
62
5
0
250,698
0
W
Danzaburou
8,726
727
33
3
0
214,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role