Player Matchup

Charon
Charon
 
Charon
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
MCDAMON1
Nox
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,441 Elo+
Party 1
Ix Chel
Ix Chel
Zippyace
Ix Chel
Level 141
God Stats
1W - 1L
1,611 SR
Queue Stats
99W - 83L
1,455 Elo+
Party 1
Charybdis
Charybdis
areyouabaka
Charybdis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,490 Elo+
Party 1
Fenrir
Fenrir
cleffari
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,429 Elo+
Party 1
Team Averages
Level 74
1,522 SR
1,463 Elo+

VS

Team Averages
Level 130
1,581 SR
1,501 Elo+
Bacchus
Bacchus
 
Bacchus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Captain Pandou
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,485 Elo+
Party 3
Osiris
Osiris
Gros Gars7106
Osiris
Level 125
God Stats
4W - 1L
1,907 SR
Queue Stats
30W - 34L
1,477 Elo+
Party 3
The Morrigan
The Morrigan
Noamberger
The Morrigan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,547 Elo+
Party 2
Mulan
Mulan
TostyRules
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 61L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
4 / 0 / 5
6,290
1,258
4,209
4,202
3,085
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 0 / 9
5,340
1,068
3,430
1,852
952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ix Chel
Zippyace
Ix Chel
11
4 / 0 / 5
5,920
1,184
5,465
2,178
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
areyouabaka
Charybdis
10
1 / 1 / 8
5,415
1,083
3,689
3,820
1,642
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
cleffari
Fenrir
8
0 / 2 / 9
4,886
977
1,347
4,277
3,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
0 / 1 / 0
4,312
862
0
1,545
961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
10
3 / 1 / 0
5,547
1,109
2,526
4,971
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 1 / 3
4,931
986
3,468
5,053
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Morrigan
Noamberger
The Morrigan
11
0 / 3 / 3
5,253
1,051
2,872
3,157
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
8
0 / 3 / 1
4,688
938
2,274
5,231
4,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
9
Kills
3
3
Deaths
9
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
0
5
6.5
L
Bacchus
 
Bacchus
0
1
0
0
L
Sylvanus
3
1
0
3
L
0
1
3
1.5
W
0
0
9
4.5
L
The Morrigan
Noamberger
The Morrigan
0
3
3
0.5
L
Mulan
0
3
1
0.17
W
Ix Chel
Zippyace
Ix Chel
4
0
5
6.5
W
Charybdis
areyouabaka
Charybdis
1
1
8
5
W
Fenrir
cleffari
Fenrir
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,140
Damage
11,140
16,329
Taken
19,957
10,618
Mitigated
15,770
8,225
Healing
5,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,209
1,107
748
936
4,202
3,085
0
1,314
2,641
12,132
0
L
Bacchus
 
Bacchus
0
0
0
276
1,545
961
0
1,060
485
504
0
L
Sylvanus
2,526
658
736
1,826
4,971
4,470
0
2,882
2,089
5,512
0
L
3,468
729
386
1,021
5,053
4,356
0
3,601
1,452
0
6,588
W
3,430
613
0
250
1,852
952
33
622
1,145
8,611
0
L
The Morrigan
Noamberger
The Morrigan
2,872
397
183
552
3,157
1,368
0
2,331
769
10,148
161
L
Mulan
2,274
444
162
146
5,231
4,615
0
3,216
2,015
0
4,938
W
Ix Chel
Zippyace
Ix Chel
5,465
951
2,962
1,285
2,178
990
0
699
1,479
9,570
0
W
Charybdis
areyouabaka
Charybdis
3,689
1,825
396
690
3,820
1,642
0
1,441
2,340
0
12,106
W
Fenrir
cleffari
Fenrir
1,347
621
308
650
4,277
3,949
0
1,161
2,957
0
2,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,851
Gold Earned
24,731
56
Minions Killed
38
0
Camps Cleared
0
476,641
Distance Traveled
370,635
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,290
1,258
17
3
0
95,172
1
L
Bacchus
4,312
862
0
0
0
29,128
0
L
Sylvanus
5,547
1,109
5
1
0
83,151
0
L
Osiris
4,931
986
11
2
0
101,938
0
W
Nox
5,340
1,068
14
3
0
90,810
0
L
The Morrigan
5,253
1,051
18
4
0
78,509
0
L
Mulan
4,688
938
4
1
0
77,909
0
W
Ix Chel
5,920
1,184
6
1
0
102,379
0
W
Charybdis
5,415
1,083
17
3
0
90,384
0
W
Fenrir
4,886
977
2
0
0
97,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role