Player Matchup

Cthulhu
Cthulhu
BASj15
Cthulhu
Level 71
God Stats
1W - 1L
1,267 SR
Queue Stats
92W - 85L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DJ slippyy
Cu Chulainn
Level 117
God Stats
22W - 7L
1,784 SR
Queue Stats
222W - 209L
1,461 Elo+
Party 1
Vulcan
Vulcan
SingedByTheGing
Vulcan
Level 29
God Stats
2W - 2L
1,368 SR
Queue Stats
81W - 71L
1,402 Elo+
Party 1
Discordia
Discordia
YouClapNoBunz
Discordia
Level 105
God Stats
3W - 2L
1,551 SR
Queue Stats
50W - 50L
1,343 Elo+
Party 1
Ganesha
Ganesha
swiftpineapples
Ganesha
Level 118
God Stats
7W - 3L
1,720 SR
Queue Stats
159W - 135L
1,501 Elo+
Party 1
Team Averages
Level 88
1,538 SR
1,446 Elo+

VS

Team Averages
Level 75
1,444 SR
1,470 Elo+
Skadi
Skadi
CB024375
Skadi
Level 114
God Stats
1W - 6L
1,205 SR
Queue Stats
481W - 457L
1,454 Elo+
Solo
Achilles
Achilles
DatboiiTWIST
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
DeoXiey
Anubis
Level 104
God Stats
1W - 1L
1,745 SR
Queue Stats
105W - 101L
1,446 Elo+
Party 3
Chaac
Chaac
Sam Elliott92
Chaac
Level 101
God Stats
1W - 2L
1,270 SR
Queue Stats
114W - 104L
1,450 Elo+
Party 3
Freya
Freya
Xespool
Freya
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BASj15
Cthulhu
15
5 / 2 / 13
9,340
849
7,908
8,317
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
DJ slippyy
Cu Chulainn
18
10 / 2 / 13
10,823
984
13,955
17,678
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
5 / 4 / 11
8,744
795
11,380
8,407
3,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
YouClapNoBunz
Discordia
16
7 / 1 / 17
9,627
875
11,752
4,965
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 3 / 23
8,283
753
7,320
9,462
9,568
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CB024375
Skadi
15
2 / 6 / 4
8,638
785
7,796
10,497
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
DatboiiTWIST
Achilles
12
1 / 7 / 9
7,332
667
7,882
13,601
9,013
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
DeoXiey
Anubis
15
6 / 6 / 4
9,684
880
8,960
8,990
4,882
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 3 / 7
8,916
811
9,802
11,991
12,520
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Xespool
Freya
12
0 / 7 / 8
7,209
655
4,587
12,077
5,173
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
44
29
Kills
12
12
Deaths
29
77
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BASj15
Cthulhu
5
2
13
5.75
L
Skadi
CB024375
Skadi
2
6
4
0.67
W
Cu Chulainn
DJ slippyy
Cu Chulainn
10
2
13
8.25
L
Achilles
DatboiiTWIST
Achilles
1
7
9
0.79
L
Anubis
DeoXiey
Anubis
6
6
4
1.33
L
3
3
7
2.17
W
5
4
11
2.63
L
Freya
Xespool
Freya
0
7
8
0.57
W
Discordia
YouClapNoBunz
Discordia
7
1
17
15.5
W
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,315
Damage
39,027
48,829
Taken
57,156
35,604
Mitigated
36,476
16,056
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BASj15
Cthulhu
7,908
242
1,538
1,619
8,317
8,221
196
4,265
4,052
20,763
0
L
Skadi
CB024375
Skadi
7,796
3,166
693
610
10,497
4,888
0
8,300
2,108
0
23,481
W
Cu Chulainn
DJ slippyy
Cu Chulainn
13,955
1,541
654
7,390
17,678
12,282
0
5,262
12,416
2,095
26,925
L
Achilles
DatboiiTWIST
Achilles
7,882
1,461
12
333
13,601
9,013
0
10,346
2,701
3,736
9,800
L
Anubis
DeoXiey
Anubis
8,960
362
367
687
8,990
4,882
0
4,930
3,697
17,002
0
L
9,802
765
463
3,544
11,991
12,520
0
6,112
5,431
0
24,681
W
11,380
3,917
303
452
8,407
3,237
702
3,378
5,029
16,703
0
L
Freya
Xespool
Freya
4,587
1,109
0
1,000
12,077
5,173
0
8,490
3,332
7,670
0
W
Discordia
YouClapNoBunz
Discordia
11,752
332
701
1,629
4,965
2,296
546
663
4,302
24,136
0
W
7,320
557
759
1,011
9,462
9,568
270
2,915
6,547
10,206
365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,817
Gold Earned
41,779
121
Minions Killed
107
0
Camps Cleared
0
982,702
Distance Traveled
904,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,340
849
19
2
0
209,953
0
L
Skadi
8,638
785
41
4
0
163,022
0
W
Cu Chulainn
10,823
984
37
3
0
202,408
0
L
Achilles
7,332
667
12
1
0
182,268
0
L
Anubis
9,684
880
20
2
0
152,609
0
L
Chaac
8,916
811
21
2
0
228,896
0
W
Vulcan
8,744
795
14
1
0
204,899
0
L
Freya
7,209
655
13
1
0
177,644
0
W
Discordia
9,627
875
51
5
0
188,097
0
W
Ganesha
8,283
753
0
0
0
177,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role