Player Matchup

Arachne
Arachne
PinkTree3735
Arachne
Level 105
God Stats
2W - 3L
1,492 SR
Queue Stats
147W - 132L
1,411 Elo+
Party 1
Ix Chel
Ix Chel
Tuntun_03
Ix Chel
Level 106
God Stats
1W - 1L
1,196 SR
Queue Stats
14W - 16L
1,218 Elo+
Party 2
Osiris
Osiris
YFU_Fire
Osiris
Level 60
God Stats
5W - 3L
1,357 SR
Queue Stats
14W - 12L
1,356 Elo+
Party 2
Thanatos
Thanatos
aalexx00
Thanatos
Level 101
God Stats
3W - 2L
1,265 SR
Queue Stats
145W - 117L
1,479 Elo+
Solo
Kali
Kali
starwars1977909
Kali
Level 139
God Stats
1W - 1L
1,341 SR
Queue Stats
62W - 88L
1,355 Elo+
Party 1
Team Averages
Level 102
1,330 SR
1,364 Elo+

VS

Team Averages
Level 110
1,561 SR
1,455 Elo+
Skadi
Skadi
CursedOhlin6
Skadi
Level 66
God Stats
13W - 16L
1,461 SR
Queue Stats
14W - 17L
1,419 Elo+
Solo
Jormungandr
Jormungandr
EmersonDJezus
Jormungandr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 171L
1,426 Elo+
Solo
Vulcan
Vulcan
OzKing91
Vulcan
Level 153
God Stats
1W - 1L
1,682 SR
Queue Stats
100W - 107L
1,454 Elo+
Solo
Charon
Charon
PortilloAE
Charon
Level 108
God Stats
15W - 7L
1,662 SR
Queue Stats
658W - 650L
1,424 Elo+
Solo
Cliodhna
Cliodhna
ewitz
Cliodhna
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 53L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
PinkTree3735
Arachne
11
2 / 3 / 6
6,596
600
5,588
8,588
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
Tuntun_03
Ix Chel
12
3 / 0 / 4
6,889
626
6,365
4,741
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
YFU_Fire
Osiris
11
1 / 0 / 1
6,680
607
5,187
8,528
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
aalexx00
Thanatos
12
5 / 0 / 2
7,096
645
4,051
7,235
2,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
5 / 2 / 4
7,332
667
4,631
8,083
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,429
494
2,398
10,436
3,238
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
EmersonDJezus
Jormungandr
8
4 / 4 / 0
5,818
529
3,939
11,254
7,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
OzKing91
Vulcan
9
0 / 3 / 1
5,633
512
3,542
4,278
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
PortilloAE
Charon
10
0 / 0 / 0
5,971
543
2,161
5,628
2,832
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
ewitz
Cliodhna
11
0 / 3 / 0
5,837
531
1,277
10,050
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
4
5
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Jormungandr
EmersonDJezus
Jormungandr
4
4
0
1
L
Vulcan
OzKing91
Vulcan
0
3
1
0.17
W
Arachne
PinkTree3735
Arachne
2
3
6
1.67
L
Charon
PortilloAE
Charon
0
0
0
0
W
Ix Chel
Tuntun_03
Ix Chel
3
0
4
5
W
Osiris
YFU_Fire
Osiris
1
0
1
1.5
W
Thanatos
aalexx00
Thanatos
5
0
2
6
L
Cliodhna
ewitz
Cliodhna
0
3
0
0
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,822
Damage
13,317
37,175
Taken
41,646
19,086
Mitigated
18,827
19,063
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,398
1,034
0
2,010
10,436
3,238
0
4,126
6,310
0
32,840
L
Jormungandr
EmersonDJezus
Jormungandr
3,939
1,789
0
747
11,254
7,938
0
1,098
10,156
20,730
0
L
Vulcan
OzKing91
Vulcan
3,542
2,247
0
875
4,278
1,150
0
0
4,278
36,144
0
W
Arachne
PinkTree3735
Arachne
5,588
4,265
0
2,932
8,588
3,812
1,385
2,980
5,608
0
39,933
L
Charon
PortilloAE
Charon
2,161
419
0
1,761
5,628
2,832
0
0
5,628
37,430
0
W
Ix Chel
Tuntun_03
Ix Chel
6,365
909
398
2,073
4,741
1,671
685
1,021
3,720
44,072
0
W
Osiris
YFU_Fire
Osiris
5,187
1,975
0
4,664
8,528
7,410
23
2,625
5,901
0
39,232
W
Thanatos
aalexx00
Thanatos
4,051
1,218
0
6,202
7,235
2,725
990
300
6,935
0
52,610
L
Cliodhna
ewitz
Cliodhna
1,277
339
0
4,436
10,050
3,669
0
1,141
8,909
0
45,935
W
4,631
2,130
0
2,794
8,083
3,468
1,303
2,714
5,369
0
41,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
28,688
317
Minions Killed
284
0
Camps Cleared
0
1,213,150
Distance Traveled
1,066,198
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,429
494
41
4
0
185,318
0
L
Jormungandr
5,818
529
29
3
0
205,546
1
L
Vulcan
5,633
512
70
6
0
229,060
2
W
Arachne
6,596
600
70
6
0
252,339
0
L
Charon
5,971
543
58
5
0
175,996
0
W
Ix Chel
6,889
626
69
6
0
220,622
0
W
Osiris
6,680
607
45
4
0
223,575
0
W
Thanatos
7,096
645
71
6
0
271,582
3
L
Cliodhna
5,837
531
86
8
0
270,278
1
W
Kali
7,332
667
62
6
0
245,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role