Player Matchup

Athena
Athena
 
Athena
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
H0tpepperz
Chaac
Level 107
God Stats
2W - 2L
1,285 SR
Queue Stats
384W - 375L
1,488 Elo+
Party 2
Thor
Thor
Murrkeyz
Thor
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 121L
1,469 Elo+
Party 2
Nu Wa
Nu Wa
Redthunder45
Nu Wa
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,519 Elo+
Party 2
Ishtar
Ishtar
SALTY267
Ishtar
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 44L
1,464 Elo+
Party 2
Team Averages
Level 105
1,457 SR
1,488 Elo+

VS

Team Averages
Level 96
1,603 SR
1,477 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ASTRAY11
Thanatos
Level 15
God Stats
14W - 10L
1,507 SR
Queue Stats
23W - 24L
1,447 Elo+
Party 1
Neith
Neith
BluePheasant11
Neith
Level 159
God Stats
5W - 3L
1,848 SR
Queue Stats
271W - 270L
1,493 Elo+
Party 1
Ymir
Ymir
InlandFungus554
Ymir
Level 29
God Stats
10W - 10L
1,568 SR
Queue Stats
26W - 31L
1,452 Elo+
Party 1
Agni
Agni
TheMoneyyy
Agni
Level 153
God Stats
4W - 5L
1,592 SR
Queue Stats
202W - 209L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 1
4,697
427
3,219
8,899
4,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
10
0 / 2 / 0
5,658
514
6,239
7,126
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
10
1 / 2 / 0
5,491
499
3,348
8,904
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 0
5,743
522
6,541
5,156
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
SALTY267
Ishtar
7
0 / 4 / 0
4,295
390
2,954
9,015
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 1
6,450
586
5,362
9,795
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
ASTRAY11
Thanatos
11
3 / 0 / 1
6,138
558
3,329
8,900
3,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

12
4 / 1 / 3
6,936
631
6,911
7,160
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 2
6,132
557
2,307
7,009
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 0 / 1
5,657
514
6,005
4,912
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
11
11
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
W
Arachne
 
Arachne
2
0
1
2.5
W
Thanatos
ASTRAY11
Thanatos
3
0
1
3.5
W
4
1
3
5.5
L
Chaac
0
2
0
0
W
1
0
2
2
L
Thor
1
2
0
0.5
L
0
0
0
0
L
Ishtar
SALTY267
Ishtar
0
4
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,301
Damage
23,914
39,100
Taken
37,776
19,761
Mitigated
17,686
8,860
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,219
853
0
1,367
8,899
4,812
0
3,035
5,864
21,374
0
W
Arachne
 
Arachne
5,362
3,695
0
3,707
9,795
4,362
0
553
8,655
0
35,596
W
Thanatos
ASTRAY11
Thanatos
3,329
581
0
7,111
8,900
3,446
0
1,427
7,391
0
49,137
W
6,911
3,436
0
1,973
7,160
2,781
216
1,900
5,260
0
51,546
L
Chaac
6,239
542
0
2,538
7,126
7,488
0
0
7,126
0
31,530
W
2,307
484
0
1,869
7,009
5,551
0
3,500
3,509
17,507
0
L
Thor
3,348
546
0
1,133
8,904
3,132
0
1,884
7,020
0
36,117
L
6,541
1,479
0
2,089
5,156
1,579
0
3,097
2,059
46,250
0
L
Ishtar
SALTY267
Ishtar
2,954
1,966
0
1,733
9,015
2,750
0
296
8,719
0
22,274
W
6,005
863
0
976
4,912
1,546
0
2,380
2,487
49,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
31,313
267
Minions Killed
338
0
Camps Cleared
0
1,047,883
Distance Traveled
1,128,135
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,697
427
32
3
0
212,517
0
W
Arachne
6,450
586
58
5
0
238,692
0
W
Thanatos
6,138
558
67
6
0
244,869
0
W
Neith
6,936
631
99
9
0
216,301
2
L
Chaac
5,658
514
67
6
0
204,477
0
W
Ymir
6,132
557
28
3
0
222,853
0
L
Thor
5,491
499
53
5
0
225,655
0
L
Nu Wa
5,743
522
96
9
0
216,211
3
L
Ishtar
4,295
390
19
2
0
189,023
2
W
Agni
5,657
514
86
8
0
205,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role