Player Matchup

Baron Samedi
Baron Samedi
ChillingInKauai
Baron Samedi
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 40L
1,410 Elo+
Party 4
Chiron
Chiron
ComeDemon
Chiron
Level 128
God Stats
3W - 1L
1,834 SR
Queue Stats
73W - 83L
1,439 Elo+
Party 4
Thanatos
Thanatos
GankIfUrAFemboy
Thanatos
Level 136
God Stats
4W - 2L
1,710 SR
Queue Stats
160W - 132L
1,524 Elo+
Solo
Geb
Geb
Usernametaken77
Geb
Level 119
God Stats
3W - 2L
1,364 SR
Queue Stats
93W - 80L
1,528 Elo+
Party 2
Awilix
Awilix
Wh1chcraft
Awilix
Level 159
God Stats
51W - 29L
1,554 SR
Queue Stats
233W - 202L
1,526 Elo+
Party 2
Team Averages
Level 130
1,593 SR
1,485 Elo+

VS

Team Averages
Level 131
1,486 SR
1,475 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DBFUllr
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,385 Elo+
Party 1
Camazotz
Camazotz
Symplicityy
Camazotz
Level 158
God Stats
1W - 1L
1,910 SR
Queue Stats
7W - 9L
1,513 Elo+
Party 3
Hou Yi
Hou Yi
TATEEER
Hou Yi
Level 147
God Stats
0W - 3L
1,235 SR
Queue Stats
39W - 32L
1,484 Elo+
Party 1
Atlas
Atlas
dabootyslayaaa
Atlas
Level 67
God Stats
0W - 1L
1,283 SR
Queue Stats
5W - 8L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChillingInKauai
Baron Samedi
9
0 / 0 / 1
4,737
474
2,122
2,202
774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
ComeDemon
Chiron
10
0 / 0 / 3
5,593
559
2,000
3,712
1,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
11
4 / 2 / 1
6,702
670
6,218
9,415
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 2
4,842
484
1,884
8,646
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Wh1chcraft
Awilix
11
7 / 0 / 3
6,466
647
9,667
8,248
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 3 / 1
5,073
507
2,854
5,573
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
DBFUllr
Pele
8
0 / 3 / 0
4,637
464
2,489
8,239
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Camazotz
Symplicityy
Camazotz
8
1 / 2 / 1
5,492
549
4,426
8,709
5,878
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hou Yi
TATEEER
Hou Yi
9
0 / 3 / 0
5,049
505
3,058
5,096
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 0
5,787
579
4,128
6,580
3,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
1
0.17
W
Baron Samedi
ChillingInKauai
Baron Samedi
0
0
1
0.5
W
Chiron
ComeDemon
Chiron
0
0
3
1.5
L
Pele
DBFUllr
Pele
0
3
0
0
W
Thanatos
4
2
1
2.25
L
Camazotz
Symplicityy
Camazotz
1
2
1
0.75
L
Hou Yi
TATEEER
Hou Yi
0
3
0
0
W
0
1
2
1
W
Awilix
Wh1chcraft
Awilix
7
0
3
8.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,891
Damage
16,955
32,223
Taken
34,197
13,833
Mitigated
15,775
14,096
Healing
9,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,854
737
0
1,024
5,573
1,871
0
1,574
3,999
34,185
527
W
Baron Samedi
ChillingInKauai
Baron Samedi
2,122
125
129
674
2,202
774
0
1,071
1,131
26,156
0
W
Chiron
ComeDemon
Chiron
2,000
695
225
1,557
3,712
1,180
0
852
2,860
0
40,552
L
Pele
DBFUllr
Pele
2,489
572
0
1,306
8,239
2,594
0
375
7,864
0
28,623
W
Thanatos
6,218
3,021
0
8,311
9,415
3,994
540
673
8,742
0
43,764
L
Camazotz
Symplicityy
Camazotz
4,426
1,096
0
3,056
8,709
5,878
0
0
8,709
0
21,091
L
Hou Yi
TATEEER
Hou Yi
3,058
1,579
0
810
5,096
2,087
0
294
4,802
0
38,509
W
1,884
354
0
924
8,646
4,763
0
2,708
5,938
14,007
0
W
Awilix
Wh1chcraft
Awilix
9,667
4,065
0
2,276
8,248
3,122
0
1,151
7,097
0
49,765
L
4,128
1,645
201
2,957
6,580
3,345
0
1,763
4,817
19,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
26,038
274
Minions Killed
249
0
Camps Cleared
0
968,662
Distance Traveled
889,976
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,073
507
71
7
0
176,345
2
W
Baron Samedi
4,737
474
46
5
0
184,987
0
W
Chiron
5,593
559
74
7
0
174,879
0
L
Pele
4,637
464
47
5
0
188,023
1
W
Thanatos
6,702
670
70
7
0
194,271
0
L
Camazotz
5,492
549
25
3
0
166,061
0
L
Hou Yi
5,049
505
82
8
0
155,544
0
W
Geb
4,842
484
18
2
0
179,605
0
W
Awilix
6,466
647
66
7
0
234,920
0
L
Atlas
5,787
579
24
2
0
204,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role