Player Matchup

Jormungandr
Jormungandr
KareemMaPants
Jormungandr
Level 62
God Stats
4W - 7L
1,497 SR
Queue Stats
278W - 237L
1,491 Elo+
Party 1
King Arthur
King Arthur
Sloth Cilantro
King Arthur
Level 103
God Stats
11W - 16L
1,388 SR
Queue Stats
324W - 287L
1,523 Elo+
Party 1
Bellona
Bellona
Uyze
Bellona
Level 89
God Stats
2W - 6L
1,333 SR
Queue Stats
339W - 299L
1,526 Elo+
Party 1
Ymir
Ymir
swiftkillex
Ymir
Level 116
God Stats
1W - 5L
1,415 SR
Queue Stats
183W - 216L
1,509 Elo+
Solo
Achilles
Achilles
yungslatt22
Achilles
Level 86
God Stats
12W - 5L
1,652 SR
Queue Stats
188W - 146L
1,588 Elo+
Solo
Team Averages
Level 91
1,457 SR
1,527 Elo+

VS

Team Averages
Level 96
1,464 SR
1,562 Elo+
Chronos
Chronos
MaidènHeaven
Chronos
Level 118
God Stats
2W - 2L
1,152 SR
Queue Stats
289W - 256L
1,607 Elo+
Party 2
Thor
Thor
grîlz
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,588 Elo+
Party 2
Osiris
Osiris
ltheslumpgodl
Osiris
Level 114
God Stats
1W - 0L
1,639 SR
Queue Stats
45W - 51L
1,492 Elo+
Party 2
Ra
Ra
pintsizedbrute
Ra
Level 58
God Stats
13W - 18L
1,529 SR
Queue Stats
82W - 75L
1,561 Elo+
Party 2
Terra
Terra
xman16
Terra
Level 66
God Stats
7W - 6L
1,500 SR
Queue Stats
193W - 159L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KareemMaPants
Jormungandr
9
0 / 1 / 0
5,009
501
1,872
4,752
2,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Sloth Cilantro
King Arthur
10
2 / 2 / 1
5,872
587
4,425
7,904
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Uyze
Bellona
11
1 / 2 / 1
6,271
627
4,362
8,814
5,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 2 / 0
5,371
537
1,768
7,315
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
yungslatt22
Achilles
12
2 / 0 / 0
6,725
673
6,939
7,679
6,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
10
1 / 0 / 3
5,185
519
5,603
4,048
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
grîlz
Thor
11
4 / 3 / 1
6,196
620
5,163
9,321
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,313
531
2,994
10,594
9,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 4
5,870
587
4,399
4,349
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
xman16
Terra
8
2 / 0 / 1
5,454
545
2,916
5,831
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
7
7
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
KareemMaPants
Jormungandr
0
1
0
0
W
Chronos
1
0
3
2.5
L
King Arthur
Sloth Cilantro
King Arthur
2
2
1
1.25
L
Bellona
Uyze
Bellona
1
2
1
0.75
W
Thor
grîlz
Thor
4
3
1
1.5
W
0
2
0
0
W
0
0
4
2
L
0
2
0
0
W
Terra
xman16
Terra
2
0
1
2.5
L
Achilles
yungslatt22
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
21,075
36,464
Taken
34,143
22,944
Mitigated
19,542
9,644
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
KareemMaPants
Jormungandr
1,872
834
0
1,057
4,752
2,868
0
2,276
2,476
29,814
0
W
Chronos
5,603
2,190
0
1,866
4,048
1,337
88
1,516
2,532
37,074
0
L
King Arthur
Sloth Cilantro
King Arthur
4,425
674
0
1,540
7,904
3,364
0
3,009
4,895
0
28,836
L
Bellona
Uyze
Bellona
4,362
1,127
0
2,853
8,814
5,357
0
2,628
6,186
0
51,414
W
Thor
grîlz
Thor
5,163
1,801
0
781
9,321
3,717
0
34
9,287
0
48,603
W
2,994
931
0
1,600
10,594
9,299
0
0
10,594
0
36,018
W
4,399
777
390
1,841
4,349
1,747
0
0
4,349
42,354
0
L
1,768
694
0
1,869
7,315
4,638
0
5,005
2,310
18,447
0
W
Terra
xman16
Terra
2,916
322
49
2,112
5,831
3,442
0
2,090
3,741
16,296
0
L
Achilles
yungslatt22
Achilles
6,939
2,119
0
2,325
7,679
6,717
0
0
7,679
0
48,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,248
Gold Earned
28,018
304
Minions Killed
300
0
Camps Cleared
0
1,075,567
Distance Traveled
1,094,177
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,009
501
60
6
0
205,731
0
W
Chronos
5,185
519
62
6
0
206,559
0
L
King Arthur
5,872
587
40
4
0
227,240
1
L
Bellona
6,271
627
95
10
0
215,748
0
W
Thor
6,196
620
78
8
0
231,797
0
W
Osiris
5,313
531
60
6
0
226,652
2
W
Ra
5,870
587
81
8
0
207,387
0
L
Ymir
5,371
537
33
3
0
195,301
2
W
Terra
5,454
545
19
2
0
221,782
1
L
Achilles
6,725
673
76
8
0
231,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role