Player Matchup

Anubis
Anubis
Silver I
 
Anubis
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold V
Azure5855
Hachiman
Gold V
Level 168
God Stats
39W - 42L
1,431 SR
Queue Stats
127W - 137L
1,299 MMR
Solo
Hades
Hades
Gold V
B2Gam3r9495
Hades
Gold V
Level 125
God Stats
8W - 2L
1,381 SR
Queue Stats
74W - 82L
1,212 MMR
Party 3
Arachne
Arachne
Gold II
GryphonFilms
Arachne
Gold II
Level 146
God Stats
7W - 5L
1,703 SR
Queue Stats
288W - 295L
1,424 MMR
Party 3
Athena
Athena
Silver I
oWARRiiOR
Athena
Silver I
Level 152
God Stats
3W - 3L
1,348 SR
Queue Stats
30W - 36L
1,274 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,472 SR
1,342 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,479 SR
1,262 MMR
Fenrir
Fenrir
Silver II
BigBurch94
Fenrir
Silver II
Level 127
God Stats
1W - 3L
1,542 SR
Queue Stats
31W - 40L
1,141 MMR
Party 2
Scylla
Scylla
Gold V
Deadmen25
Scylla
Gold V
Level 148
God Stats
3W - 6L
1,537 SR
Queue Stats
207W - 227L
1,400 MMR
Party 1
Xbalanque
Xbalanque
Silver I
DraculaSlayer1
Xbalanque
Silver I
Level 142
God Stats
4W - 6L
1,432 SR
Queue Stats
100W - 120L
1,319 MMR
Party 1
Vulcan
Vulcan
Silver III
LILirishdude42
Vulcan
Silver III
Level 119
God Stats
0W - 2L
1,341 SR
Queue Stats
34W - 53L
1,079 MMR
Solo
Ymir
Ymir
Gold V
MG Finest
Ymir
Gold V
Level 123
God Stats
22W - 20L
1,544 SR
Queue Stats
67W - 78L
1,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 2 / 5
9,842
615
13,910
13,450
8,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Azure5855
Hachiman
16
4 / 0 / 2
10,289
643
11,731
8,811
3,928
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 0 / 4
10,962
685
4,347
13,204
8,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
GryphonFilms
Arachne
16
7 / 2 / 9
10,109
632
8,629
12,288
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Athena
oWARRiiOR
Athena
13
4 / 4 / 11
9,041
565
6,715
15,082
13,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ao KuangOsirisMartichorasKali

VS

Bans
LancelotThorSylvanusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigBurch94
Fenrir
12
1 / 6 / 3
6,895
431
5,393
16,240
5,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Scylla
Deadmen25
Scylla
13
1 / 5 / 1
7,619
476
4,952
11,286
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
DraculaSlayer1
Xbalanque
12
2 / 4 / 2
7,315
457
7,722
13,026
4,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
1 / 4 / 1
8,113
507
9,741
7,558
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
1 / 5 / 3
7,202
450
5,422
16,336
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
24
Kills
6
8
Deaths
24
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
5
4.75
W
Hachiman
Azure5855
Hachiman
4
0
2
5
W
2
0
4
4
L
Fenrir
BigBurch94
Fenrir
1
6
3
0.42
L
Scylla
Deadmen25
Scylla
1
5
1
0.3
L
Xbalanque
DraculaSlayer1
Xbalanque
2
4
2
0.75
W
Arachne
GryphonFilms
Arachne
7
2
9
5.75
L
1
4
1
0.38
L
Ymir
1
5
3
0.5
W
Athena
oWARRiiOR
Athena
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,332
Damage
33,230
62,835
Taken
64,446
40,581
Mitigated
32,123
31,032
Healing
10,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,910
1,148
0
5,909
13,450
8,137
118
5,835
7,615
82,509
0
W
Hachiman
Azure5855
Hachiman
11,731
6,278
0
5,918
8,811
3,928
2,784
2,076
6,735
0
92,194
W
4,347
212
290
10,679
13,204
8,005
702
6,483
6,721
88,642
0
L
Fenrir
BigBurch94
Fenrir
5,393
1,552
0
2,003
16,240
5,795
0
8,034
8,198
0
49,033
L
Scylla
Deadmen25
Scylla
4,952
1,110
0
2,829
11,286
3,670
0
4,944
6,342
51,323
0
L
Xbalanque
DraculaSlayer1
Xbalanque
7,722
2,790
0
3,328
13,026
4,480
144
1,942
11,084
0
59,020
W
Arachne
GryphonFilms
Arachne
8,629
5,825
0
6,521
12,288
6,679
87
2,144
10,144
0
79,920
L
9,741
5,091
0
763
7,558
3,015
0
3,691
3,773
70,794
0
L
Ymir
5,422
1,198
0
1,795
16,336
15,163
0
6,219
10,077
15,170
0
W
Athena
oWARRiiOR
Athena
6,715
1,484
0
1,715
15,082
13,832
7
3,577
11,505
22,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,243
Gold Earned
37,144
592
Minions Killed
405
0
Camps Cleared
0
1,527,047
Distance Traveled
1,510,029
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,842
615
137
9
0
292,310
0
W
Hachiman
10,289
643
140
9
0
291,716
4
W
Hades
10,962
685
185
12
0
288,610
3
L
Fenrir
6,895
431
80
5
0
338,442
3
L
Scylla
7,619
476
91
6
0
263,046
2
L
Xbalanque
7,315
457
95
6
0
309,059
0
W
Arachne
10,109
632
106
7
0
350,921
0
L
Vulcan
8,113
507
127
8
0
285,058
4
L
Ymir
7,202
450
12
1
0
314,424
0
W
Athena
9,041
565
24
2
0
303,490
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role