Player Matchup

Chang'e
Chang'e
Silver III
anSTd92
Chang'e
Silver III
Level 142
God Stats
22W - 21L
1,560 SR
Queue Stats
564W - 654L
987 MMR
Party 1
Danzaburou
Danzaburou
Gold V
fieryoceans16
Danzaburou
Gold V
Level 123
God Stats
4W - 1L
1,427 SR
Queue Stats
75W - 67L
1,541 MMR
Party 1
Cerberus
Cerberus
Silver III
ninjanotnice
Cerberus
Silver III
Level 138
God Stats
17W - 16L
1,444 SR
Queue Stats
166W - 181L
943 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,477 SR
1,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,349 SR
1,167 MMR
Hachiman
Hachiman
Silver I
IveMcFallen69
Hachiman
Silver I
Level 126
God Stats
4W - 7L
1,348 SR
Queue Stats
52W - 67L
1,317 MMR
Party 2
Sylvanus
Sylvanus
Silver II
Ramrod_2x4
Sylvanus
Silver II
Level 112
God Stats
8W - 18L
1,254 SR
Queue Stats
40W - 60L
1,054 MMR
Party 2
Vulcan
Vulcan
Silver III
TeaSqwiggles
Vulcan
Silver III
Level 129
God Stats
1W - 7L
1,444 SR
Queue Stats
93W - 122L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
anSTd92
Chang'e
16
5 / 2 / 8
13,095
818
8,832
19,558
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
fieryoceans16
Danzaburou
16
8 / 0 / 6
14,077
880
18,701
16,694
7,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Cerberus
ninjanotnice
Cerberus
14
3 / 6 / 10
12,186
762
15,391
31,697
27,446
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArachneNoxAthenaBastetNe Zha

VS

Bans
CthulhuAtlasAresBacchusKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IveMcFallen69
Hachiman
14
5 / 7 / 3
11,691
731
16,311
15,527
5,074
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Ramrod_2x4
Sylvanus
14
2 / 5 / 6
11,301
706
11,913
21,991
17,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
13
1 / 4 / 6
10,816
676
19,605
12,135
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
8
8
Deaths
16
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
IveMcFallen69
Hachiman
5
7
3
0.93
L
Sylvanus
Ramrod_2x4
Sylvanus
2
5
6
1
L
Vulcan
1
4
6
1
W
Chang'e
anSTd92
Chang'e
5
2
8
4.5
W
Danzaburou
fieryoceans16
Danzaburou
8
0
6
11
W
Cerberus
ninjanotnice
Cerberus
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,924
Damage
47,829
67,949
Taken
49,653
45,012
Mitigated
26,472
31,652
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
IveMcFallen69
Hachiman
16,311
9,169
0
783
15,527
5,074
0
6,438
9,089
0
48,807
L
Sylvanus
Ramrod_2x4
Sylvanus
11,913
2,995
1,385
3,426
21,991
17,094
46
11,698
10,293
26,610
4,768
L
Vulcan
19,605
10,109
0
794
12,135
4,304
0
6,304
5,831
65,828
0
W
Chang'e
anSTd92
Chang'e
8,832
578
4,384
10,552
19,558
10,111
1,260
11,676
7,882
48,315
0
W
Danzaburou
fieryoceans16
Danzaburou
18,701
4,955
0
7,493
16,694
7,455
1,901
8,459
8,235
0
91,502
W
Cerberus
ninjanotnice
Cerberus
15,391
339
0
9,223
31,697
27,446
203
12,075
19,622
34,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,358
Gold Earned
33,808
254
Minions Killed
152
0
Camps Cleared
0
876,782
Distance Traveled
817,586
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,691
731
49
3
0
246,604
2
L
Sylvanus
11,301
706
31
2
0
265,451
4
L
Vulcan
10,816
676
72
5
0
305,531
0
W
Chang'e
13,095
818
66
4
0
290,806
0
W
Danzaburou
14,077
880
141
9
0
292,180
1
W
Cerberus
12,186
762
47
3
0
293,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role