Player Matchup

Thanatos
Thanatos
ASTRAY11
Thanatos
Level 15
God Stats
14W - 10L
1,436 SR
Queue Stats
23W - 24L
1,403 Elo+
Party 1
Thoth
Thoth
BluePheasant11
Thoth
Level 159
God Stats
15W - 16L
1,470 SR
Queue Stats
271W - 270L
1,482 Elo+
Party 1
Ymir
Ymir
InlandFungus554
Ymir
Level 29
God Stats
10W - 10L
1,534 SR
Queue Stats
26W - 31L
1,436 Elo+
Party 1
Ishtar
Ishtar
TheMoneyyy
Ishtar
Level 153
God Stats
2W - 0L
1,565 SR
Queue Stats
202W - 209L
1,482 Elo+
Party 1
Achilles
Achilles
crisloko804
Achilles
Level 105
God Stats
3W - 0L
1,810 SR
Queue Stats
146W - 149L
1,471 Elo+
Solo
Team Averages
Level 92
1,563 SR
1,455 Elo+

VS

Team Averages
Level 106
1,570 SR
1,487 Elo+
Chaac
Chaac
Alpha111
Chaac
Level 154
God Stats
7W - 9L
1,506 SR
Queue Stats
211W - 179L
1,478 Elo+
Solo
Ullr
Ullr
Creatures66
Ullr
Level 139
God Stats
0W - 1L
1,703 SR
Queue Stats
220W - 213L
1,482 Elo+
Solo
Charon
Charon
ElleEsDee
Charon
Level 158
God Stats
2W - 2L
1,638 SR
Queue Stats
44W - 32L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
Spookyookie
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,441 Elo+
Party 2
Thanatos
Thanatos
XxTheMexicanoxX
Thanatos
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
29W - 19L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ASTRAY11
Thanatos
13
1 / 2 / 2
7,600
543
2,749
11,166
4,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 1 / 3
9,385
670
10,895
5,098
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 5
7,915
565
2,392
7,611
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ishtar
TheMoneyyy
Ishtar
15
3 / 1 / 0
9,045
646
8,870
9,446
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
crisloko804
Achilles
14
1 / 2 / 0
8,233
588
6,109
12,592
12,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alpha111
Chaac
13
0 / 2 / 2
8,153
582
6,612
11,757
8,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 4
6,307
451
3,313
10,161
3,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
ElleEsDee
Charon
10
0 / 1 / 3
6,334
452
2,400
6,933
3,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Spookyookie
Zhong Kui
12
0 / 3 / 0
6,954
497
1,262
6,251
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
14
7 / 4 / 0
8,348
596
8,059
17,864
6,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
12
Kills
7
7
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ASTRAY11
Thanatos
1
2
2
1
L
Chaac
Alpha111
Chaac
0
2
2
0.5
W
6
1
3
7.5
L
0
2
4
1
L
Charon
ElleEsDee
Charon
0
1
3
1.5
W
1
1
5
3.5
L
Zhong Kui
Spookyookie
Zhong Kui
0
3
0
0
W
Ishtar
TheMoneyyy
Ishtar
3
1
0
3
L
Thanatos
7
4
0
1.75
W
Achilles
crisloko804
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,015
Damage
21,646
45,913
Taken
52,966
28,621
Mitigated
26,952
18,035
Healing
20,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ASTRAY11
Thanatos
2,749
615
0
9,484
11,166
4,391
0
869
10,297
0
64,905
L
Chaac
Alpha111
Chaac
6,612
1,738
0
3,629
11,757
8,331
0
785
10,972
0
62,585
W
10,895
320
0
1,005
5,098
1,604
0
673
4,425
89,025
0
L
3,313
1,633
0
1,793
10,161
3,521
0
1,892
8,269
0
43,769
L
Charon
ElleEsDee
Charon
2,400
237
0
1,708
6,933
3,605
11
2,584
4,349
14,804
0
W
2,392
243
0
1,594
7,611
6,928
0
2,116
5,495
19,891
0
L
Zhong Kui
Spookyookie
Zhong Kui
1,262
413
0
1,698
6,251
4,887
240
3,058
3,193
47,172
4,101
W
Ishtar
TheMoneyyy
Ishtar
8,870
5,927
0
3,121
9,446
3,623
1,351
408
9,038
0
76,584
L
Thanatos
8,059
3,708
0
11,667
17,864
6,608
47
4,968
12,896
0
60,449
W
Achilles
crisloko804
Achilles
6,109
854
0
2,831
12,592
12,075
0
0
12,592
0
63,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,178
Gold Earned
36,096
496
Minions Killed
409
0
Camps Cleared
0
1,409,750
Distance Traveled
1,281,654
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,600
543
88
6
0
323,787
0
L
Chaac
8,153
582
127
9
0
247,944
2
W
Thoth
9,385
670
137
10
0
301,815
2
L
Ullr
6,307
451
71
5
0
274,993
0
L
Charon
6,334
452
16
1
0
199,207
0
W
Ymir
7,915
565
24
2
0
293,254
0
L
Zhong Kui
6,954
497
108
8
0
243,677
2
W
Ishtar
9,045
646
123
9
0
242,714
0
L
Thanatos
8,348
596
87
6
0
315,833
2
W
Achilles
8,233
588
124
9
0
248,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role