Player Matchup

Mercury
Mercury
JuiceBoxBot
Mercury
Level 145
God Stats
9W - 10L
1,545 SR
Queue Stats
247W - 290L
1,577 Elo+
Party 2
Bastet
Bastet
Noodles4You
Bastet
Level 85
God Stats
2W - 0L
1,843 SR
Queue Stats
98W - 84L
1,576 Elo+
Party 2
Ra
Ra
Unowho41
Ra
Level 68
God Stats
5W - 5L
1,491 SR
Queue Stats
61W - 57L
1,450 Elo+
Party 1
Nike
Nike
slimshady7796
Nike
Level 136
God Stats
14W - 14L
1,485 SR
Queue Stats
303W - 292L
1,488 Elo+
Party 1
Atlas
Atlas
tacojohns r us
Atlas
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
43W - 58L
1,527 Elo+
Party 2
Team Averages
Level 112
1,573 SR
1,523 Elo+

VS

Team Averages
Level 111
1,590 SR
1,534 Elo+
Medusa
Medusa
BigPerk7
Medusa
Level 117
God Stats
8W - 4L
1,488 SR
Queue Stats
219W - 206L
1,537 Elo+
Party 4
Sylvanus
Sylvanus
KidBeans
Sylvanus
Level 126
God Stats
1W - 3L
1,544 SR
Queue Stats
193W - 184L
1,601 Elo+
Party 4
Set
Set
cstellic
Set
Level 100
God Stats
8W - 2L
1,932 SR
Queue Stats
85W - 73L
1,531 Elo+
Party 3
Scylla
Scylla
saltyslapmeat
Scylla
Level 101
God Stats
16W - 16L
1,505 SR
Queue Stats
27W - 28L
1,470 Elo+
Party 3
Susano
Susano
sluggga
Susano
Level 109
God Stats
2W - 4L
1,481 SR
Queue Stats
82W - 68L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JuiceBoxBot
Mercury
17
3 / 0 / 2
9,405
553
7,344
12,912
5,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
16
6 / 0 / 3
9,716
572
10,522
11,516
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 1 / 1
8,319
489
3,952
7,032
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 1
9,388
552
9,430
16,505
14,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 0 / 5
7,782
458
3,434
12,989
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigPerk7
Medusa
13
0 / 6 / 0
8,031
472
6,391
12,962
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
KidBeans
Sylvanus
12
0 / 2 / 1
6,979
411
5,488
10,410
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 2 / 0
7,115
419
4,445
12,317
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 0
8,463
498
7,486
8,369
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
sluggga
Susano
16
2 / 3 / 0
10,243
603
10,637
14,784
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigPerk7
Medusa
0
6
0
0
W
Mercury
JuiceBoxBot
Mercury
3
0
2
4
L
Sylvanus
KidBeans
Sylvanus
0
2
1
0.25
W
Bastet
6
0
3
7.5
W
1
1
1
1.5
L
0
2
0
0
L
1
2
0
0.5
W
3
2
1
1.75
L
Susano
sluggga
Susano
2
3
0
0.67
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,682
Damage
34,447
60,954
Taken
58,842
38,354
Mitigated
32,953
14,226
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigPerk7
Medusa
6,391
1,728
0
1,310
12,962
4,411
542
629
12,333
0
60,668
W
Mercury
JuiceBoxBot
Mercury
7,344
3,046
0
903
12,912
5,550
25
2,701
10,123
0
100,670
L
Sylvanus
KidBeans
Sylvanus
5,488
888
534
2,146
10,410
9,667
0
2,824
7,586
26,837
205
W
Bastet
10,522
2,609
0
5,595
11,516
4,742
756
2,161
9,066
0
74,518
W
3,952
294
324
2,048
7,032
2,559
811
3,346
3,603
62,758
0
L
4,445
1,832
0
1,026
12,317
5,378
0
928
11,389
0
59,748
L
7,486
155
0
1,147
8,369
2,958
1,104
2,944
5,364
74,486
0
W
9,430
1,372
0
2,550
16,505
14,550
0
0
16,505
0
72,517
L
Susano
sluggga
Susano
10,637
1,925
0
3,212
14,784
10,539
0
0
14,784
0
84,865
W
3,434
1,159
0
2,806
12,989
10,953
0
3,825
8,888
23,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,610
Gold Earned
40,831
545
Minions Killed
492
0
Camps Cleared
0
1,806,447
Distance Traveled
1,665,665
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,031
472
118
7
0
309,115
3
W
Mercury
9,405
553
138
8
0
443,943
0
L
Sylvanus
6,979
411
37
2
0
308,354
2
W
Bastet
9,716
572
140
8
0
387,861
3
W
Ra
8,319
489
122
7
0
354,219
0
L
Set
7,115
419
75
4
0
398,072
0
L
Scylla
8,463
498
128
8
0
312,217
0
W
Nike
9,388
552
118
7
0
283,299
0
L
Susano
10,243
603
134
8
0
337,907
4
W
Atlas
7,782
458
27
2
0
337,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role