Player Matchup

Ganesha
Ganesha
Kingfinglehead
Ganesha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 94L
1,610 Elo+
Party 2
Charon
Charon
NickT32
Charon
Level 67
God Stats
4W - 4L
1,494 SR
Queue Stats
80W - 80L
1,597 Elo+
Party 2
Guan Yu
Guan Yu
punchmocha83
Guan Yu
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
52W - 42L
1,591 Elo+
Party 2
Team Averages
Level 77
1,498 SR
1,599 Elo+

VS

Team Averages
Level 99
1,532 SR
1,551 Elo+
Artemis
Artemis
Dillimon
Artemis
Level 56
God Stats
4W - 2L
1,705 SR
Queue Stats
326W - 344L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
Omegilla
Tsukuyomi
Level 117
God Stats
2W - 2L
1,428 SR
Queue Stats
150W - 153L
1,570 Elo+
Party 1
Zhong Kui
Zhong Kui
RockPaladin
Zhong Kui
Level 123
God Stats
2W - 0L
1,462 SR
Queue Stats
31W - 36L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 8
7,689
699
5,734
13,575
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
NickT32
Charon
11
2 / 3 / 6
8,249
750
7,625
12,451
9,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
punchmocha83
Guan Yu
11
6 / 4 / 2
8,699
791
6,162
11,645
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dillimon
Artemis
12
3 / 4 / 7
9,630
875
4,735
9,141
2,745
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Omegilla
Tsukuyomi
13
5 / 2 / 8
9,651
877
10,530
6,743
1,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
RockPaladin
Zhong Kui
13
6 / 2 / 7
10,382
944
16,338
9,800
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
8
Kills
14
14
Deaths
8
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
Dillimon
Artemis
3
4
7
1.63
L
0
7
8
0.57
L
Charon
NickT32
Charon
2
3
6
1.67
W
Tsukuyomi
Omegilla
Tsukuyomi
5
2
8
4.5
W
Zhong Kui
RockPaladin
Zhong Kui
6
2
7
4.75
L
Guan Yu
punchmocha83
Guan Yu
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,521
Damage
31,603
37,671
Taken
25,684
27,738
Mitigated
11,641
6,348
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Dillimon
Artemis
4,735
2,466
0
2,823
9,141
2,745
598
4,991
3,638
0
35,816
L
5,734
578
0
635
13,575
10,879
0
7,258
6,317
19,202
0
L
Charon
NickT32
Charon
7,625
1,952
0
1,958
12,451
9,978
0
4,962
7,489
25,135
0
W
Tsukuyomi
Omegilla
Tsukuyomi
10,530
2,449
0
1,808
6,743
1,970
880
3,199
3,255
0
31,005
W
Zhong Kui
RockPaladin
Zhong Kui
16,338
5,731
0
2,596
9,800
6,926
1,527
5,276
4,119
38,452
3,745
L
Guan Yu
punchmocha83
Guan Yu
6,162
684
795
2,960
11,645
6,881
0
3,457
8,188
0
25,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
29,663
87
Minions Killed
105
0
Camps Cleared
0
590,910
Distance Traveled
623,128
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,630
875
61
6
0
170,910
2
L
Ganesha
7,689
699
3
0
0
184,775
1
L
Charon
8,249
750
31
3
0
198,132
2
W
Tsukuyomi
9,651
877
17
2
0
244,877
0
W
Zhong Kui
10,382
944
27
2
0
207,341
0
L
Guan Yu
8,699
791
53
5
0
208,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role