Player Matchup

Surtr
Surtr
DueksRez
Surtr
Level 48
God Stats
15W - 2L
1,881 SR
Queue Stats
62W - 41L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MajorsMend
Morgan Le Fay
Level 67
God Stats
14W - 10L
1,520 SR
Queue Stats
30W - 34L
1,446 Elo+
Party 1
Discordia
Discordia
Mex7600
Discordia
Level 120
God Stats
3W - 2L
1,537 SR
Queue Stats
42W - 38L
1,517 Elo+
Solo
Anhur
Anhur
Tinker101
Anhur
Level 129
God Stats
4W - 4L
1,111 SR
Queue Stats
114W - 101L
1,526 Elo+
Party 1
Ymir
Ymir
coolguy2533
Ymir
Level 6
God Stats
2W - 1L
1,580 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 1
Team Averages
Level 74
1,526 SR
1,477 Elo+

VS

Team Averages
Level 105
1,391 SR
1,494 Elo+
Cabrakan
Cabrakan
Diefy
Cabrakan
Level 107
God Stats
2W - 1L
1,760 SR
Queue Stats
220W - 203L
1,560 Elo+
Solo
Fenrir
Fenrir
GamerI4
Fenrir
Level 143
God Stats
1W - 5L
1,257 SR
Queue Stats
81W - 76L
1,483 Elo+
Party 2
Ah Puch
Ah Puch
MadeFrey
Ah Puch
Level 62
God Stats
0W - 2L
1,260 SR
Queue Stats
11W - 12L
1,465 Elo+
Party 2
Chiron
Chiron
SantyNYY
Chiron
Level 126
God Stats
0W - 1L
1,373 SR
Queue Stats
79W - 71L
1,507 Elo+
Party 2
Nike
Nike
SinnerAsh
Nike
Level 88
God Stats
0W - 2L
1,305 SR
Queue Stats
260W - 255L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DueksRez
Surtr
14
2 / 4 / 5
8,497
472
10,062
15,448
12,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MajorsMend
Morgan Le Fay
16
7 / 2 / 7
11,059
614
20,119
11,219
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Mex7600
Discordia
14
7 / 2 / 3
9,615
534
13,350
9,045
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Tinker101
Anhur
15
5 / 5 / 2
9,317
518
14,455
16,346
6,227
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 6
8,547
475
1,851
11,963
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Diefy
Cabrakan
12
0 / 2 / 10
8,401
467
6,324
16,498
21,661
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
GamerI4
Fenrir
15
11 / 4 / 3
10,097
561
15,667
20,529
10,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
MadeFrey
Ah Puch
13
1 / 5 / 2
7,448
414
4,587
13,941
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
SantyNYY
Chiron
15
4 / 4 / 5
8,974
499
10,949
14,818
5,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
14
0 / 7 / 2
8,720
484
6,060
18,414
14,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
22
Kills
16
16
Deaths
22
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Diefy
Cabrakan
0
2
10
2.5
W
Surtr
DueksRez
Surtr
2
4
5
1.13
L
Fenrir
GamerI4
Fenrir
11
4
3
3.13
L
Ah Puch
MadeFrey
Ah Puch
1
5
2
0.4
W
Morgan Le Fay
MajorsMend
Morgan Le Fay
7
2
7
5.25
W
Discordia
Mex7600
Discordia
7
2
3
4.25
L
Chiron
SantyNYY
Chiron
4
4
5
1.63
L
Nike
0
7
2
0.14
W
Anhur
Tinker101
Anhur
5
5
2
1.2
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,837
Damage
43,587
64,021
Taken
84,200
38,300
Mitigated
57,571
16,430
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Diefy
Cabrakan
6,324
1,123
0
3,130
16,498
21,661
0
6,474
9,620
27,925
0
W
Surtr
DueksRez
Surtr
10,062
3,385
0
5,778
15,448
12,581
0
3,821
11,480
322
61,116
L
Fenrir
GamerI4
Fenrir
15,667
5,118
0
6,716
20,529
10,193
0
4,540
15,764
0
78,699
L
Ah Puch
MadeFrey
Ah Puch
4,587
509
0
2,777
13,941
5,840
0
10,034
3,490
44,697
0
W
Morgan Le Fay
MajorsMend
Morgan Le Fay
20,119
3,589
0
2,979
11,219
5,084
432
1,553
9,188
84,063
0
W
Discordia
Mex7600
Discordia
13,350
1,163
0
1,180
9,045
3,355
57
3,744
5,259
53,554
0
L
Chiron
SantyNYY
Chiron
10,949
3,269
186
3,131
14,818
5,370
0
2,952
11,748
0
63,683
L
Nike
6,060
322
0
1,210
18,414
14,507
245
10,390
8,024
531
63,380
W
Anhur
Tinker101
Anhur
14,455
9,949
0
5,505
16,346
6,227
791
447
15,899
0
68,840
W
1,851
805
0
988
11,963
11,053
27
1,628
10,335
12,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
43,640
414
Minions Killed
385
0
Camps Cleared
0
1,756,928
Distance Traveled
1,702,887
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,401
467
23
1
0
344,938
6
W
Surtr
8,497
472
78
4
0
391,063
1
L
Fenrir
10,097
561
95
5
0
385,721
0
L
Ah Puch
7,448
414
77
4
0
345,219
0
W
Morgan Le Fay
11,059
614
109
6
0
351,396
1
W
Discordia
9,615
534
115
6
0
327,246
0
L
Chiron
8,974
499
90
5
0
335,752
0
L
Nike
8,720
484
100
6
0
291,257
0
W
Anhur
9,317
518
99
6
0
313,203
0
W
Ymir
8,547
475
13
1
0
374,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role