Player Matchup

Thanatos
Thanatos
BigOunce75
Thanatos
Level 60
God Stats
40W - 27L
1,609 SR
Queue Stats
117W - 106L
1,543 Elo+
Party 1
Surtr
Surtr
Havok_Blackninja
Surtr
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 109L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Zpuckette
Zhong Kui
Level 86
God Stats
15W - 9L
1,365 SR
Queue Stats
268W - 244L
1,497 Elo+
Party 1
Horus
Horus
ll sento ll
Horus
Level 121
God Stats
1W - 1L
1,250 SR
Queue Stats
223W - 211L
1,550 Elo+
Party 1
Anubis
Anubis
quarterZX
Anubis
Level 88
God Stats
3W - 2L
1,499 SR
Queue Stats
251W - 224L
1,542 Elo+
Party 1
Team Averages
Level 83
1,445 SR
1,517 Elo+

VS

Team Averages
Level 98
1,419 SR
1,506 Elo+
Eset
Eset
Jettpack3000
Eset
Level 106
God Stats
6W - 5L
1,578 SR
Queue Stats
37W - 33L
1,501 Elo+
Party 3
Raijin
Raijin
RaShawbard
Raijin
Level 72
God Stats
1W - 2L
1,349 SR
Queue Stats
84W - 56L
1,609 Elo+
Solo
Mulan
Mulan
Zetherenthegod1
Mulan
Level 87
God Stats
0W - 1L
1,271 SR
Queue Stats
43W - 48L
1,461 Elo+
Party 3
Ares
Ares
nL Aatrox
Ares
Level 121
God Stats
5W - 11L
1,428 SR
Queue Stats
276W - 252L
1,465 Elo+
Party 2
Anhur
Anhur
nL Swizzle
Anhur
Level 106
God Stats
3W - 2L
1,467 SR
Queue Stats
137W - 133L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigOunce75
Thanatos
13
4 / 1 / 6
7,831
653
6,527
6,955
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 5 / 1
6,342
529
5,389
11,258
5,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
Zpuckette
Zhong Kui
12
3 / 1 / 2
7,112
593
5,420
4,840
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 8
7,326
611
6,279
10,257
11,500
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
quarterZX
Anubis
14
8 / 1 / 4
8,383
699
8,895
5,906
3,396
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
6,331
528
2,748
7,062
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
RaShawbard
Raijin
12
5 / 1 / 0
7,716
643
7,046
8,652
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 6 / 1
6,366
531
4,327
12,699
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
9
0 / 2 / 2
6,057
505
4,327
10,353
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
10
0 / 4 / 1
6,260
522
2,942
7,367
2,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
8
8
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigOunce75
Thanatos
4
1
6
7
W
1
5
1
0.3
L
2
6
0
0.33
L
Raijin
RaShawbard
Raijin
5
1
0
5
L
1
6
1
0.25
W
Zhong Kui
Zpuckette
Zhong Kui
3
1
2
4
W
3
0
8
7
L
Ares
0
2
2
0.5
L
Anhur
0
4
1
0.13
W
Anubis
quarterZX
Anubis
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,510
Damage
21,390
39,216
Taken
46,133
26,932
Mitigated
20,809
18,830
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigOunce75
Thanatos
6,527
1,727
0
5,718
6,955
2,776
0
2,190
4,765
0
56,555
W
5,389
2,341
0
2,625
11,258
5,403
0
6,491
4,767
262
32,943
L
2,748
185
150
447
7,062
1,838
52
2,685
4,377
33,548
0
L
Raijin
RaShawbard
Raijin
7,046
594
0
3,213
8,652
2,465
0
1,000
7,652
57,524
0
L
4,327
1,121
0
1,255
12,699
5,342
156
3,953
8,746
0
44,036
W
Zhong Kui
Zpuckette
Zhong Kui
5,420
1,230
0
1,548
4,840
3,857
1,852
616
4,224
46,178
6,160
W
6,279
2,998
760
4,040
10,257
11,500
0
2,904
7,353
0
25,467
L
Ares
4,327
575
0
2,880
10,353
8,318
0
3,316
7,037
20,060
0
L
Anhur
2,942
1,982
0
1,415
7,367
2,846
0
3,246
4,121
0
40,604
W
Anubis
quarterZX
Anubis
8,895
652
0
4,139
5,906
3,396
0
1,920
3,986
69,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,994
Gold Earned
32,730
368
Minions Killed
355
0
Camps Cleared
0
1,230,632
Distance Traveled
1,160,515
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,831
653
83
7
0
260,321
0
W
Surtr
6,342
529
63
5
0
264,523
4
L
Eset
6,331
528
70
6
0
232,482
0
L
Raijin
7,716
643
111
9
0
218,013
0
L
Mulan
6,366
531
68
6
0
237,285
0
W
Zhong Kui
7,112
593
97
8
0
221,357
2
W
Horus
7,326
611
25
2
0
244,414
0
L
Ares
6,057
505
26
2
0
250,688
2
L
Anhur
6,260
522
80
7
0
222,047
0
W
Anubis
8,383
699
100
8
0
240,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role