Player Matchup

Charon
Charon
Cypher673
Charon
Level 86
God Stats
2W - 0L
1,530 SR
Queue Stats
9W - 18L
1,293 Elo+
Solo
Ne Zha
Ne Zha
Elmoguy
Ne Zha
Level 103
God Stats
7W - 11L
1,280 SR
Queue Stats
206W - 111L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Slumpee
Cthulhu
Level 121
God Stats
3W - 3L
1,739 SR
Queue Stats
252W - 161L
1,633 Elo+
Party 1
Ao Kuang
Ao Kuang
Terrorvue
Ao Kuang
Level 109
God Stats
8W - 0L
1,736 SR
Queue Stats
165W - 64L
1,697 Elo+
Party 1
Rama
Rama
slump0
Rama
Level 123
God Stats
12W - 6L
1,772 SR
Queue Stats
188W - 86L
1,625 Elo+
Party 1
Team Averages
Level 108
1,611 SR
1,564 Elo+

VS

Team Averages
Level 120
1,603 SR
1,488 Elo+
Xing Tian
Xing Tian
Chopstyks
Xing Tian
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 63L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Laughter
Guan Yu
Level 159
God Stats
10W - 10L
1,643 SR
Queue Stats
104W - 86L
1,588 Elo+
Solo
Merlin
Merlin
ShaolinMata
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Rama
Rama
ToujouBasara
Rama
Level 158
God Stats
0W - 1L
1,735 SR
Queue Stats
154W - 83L
1,505 Elo+
Solo
Loki
Loki
Uakhornet750
Loki
Level 165
God Stats
31W - 28L
1,638 SR
Queue Stats
50W - 57L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Cypher673
Charon
14
0 / 2 / 8
7,408
741
2,526
5,194
2,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Elmoguy
Ne Zha
15
1 / 0 / 17
8,235
824
9,322
9,053
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Slumpee
Cthulhu
16
7 / 2 / 14
9,727
973
10,656
11,652
11,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Terrorvue
Ao Kuang
17
12 / 0 / 9
10,072
1,007
16,436
11,580
9,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
slump0
Rama
16
6 / 0 / 11
9,203
920
17,626
7,031
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chopstyks
Xing Tian
12
2 / 7 / 1
7,059
706
5,903
15,257
13,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Laughter
Guan Yu
13
1 / 3 / 2
7,538
754
4,519
17,787
15,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
14
1 / 5 / 2
7,491
749
6,636
9,456
4,053
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 6 / 1
7,299
730
6,039
9,428
3,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 1
7,316
732
2,717
9,238
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
11
26
Kills
4
4
Deaths
26
59
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Chopstyks
Xing Tian
2
7
1
0.36
W
Charon
Cypher673
Charon
0
2
8
2
W
Ne Zha
Elmoguy
Ne Zha
1
0
17
9.5
L
Guan Yu
Laughter
Guan Yu
1
3
2
0.67
L
Merlin
1
5
2
0.4
W
Cthulhu
Slumpee
Cthulhu
7
2
14
7
W
Ao Kuang
Terrorvue
Ao Kuang
12
0
9
16.5
L
0
6
1
0.08
L
0
5
1
0.1
W
Rama
slump0
Rama
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,566
Damage
25,814
44,510
Taken
61,166
31,505
Mitigated
39,905
11,235
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Chopstyks
Xing Tian
5,903
859
0
426
15,257
13,619
0
9,220
5,703
7,499
305
W
Charon
Cypher673
Charon
2,526
639
126
641
5,194
2,498
0
1,686
3,370
11,080
0
W
Ne Zha
Elmoguy
Ne Zha
9,322
1,455
0
869
9,053
4,166
0
1,592
7,378
0
34,058
L
Guan Yu
Laughter
Guan Yu
4,519
411
1,972
2,458
17,787
15,686
0
8,247
9,233
0
13,628
L
Merlin
6,636
385
0
1,204
9,456
4,053
0
5,608
3,698
26,843
0
W
Cthulhu
Slumpee
Cthulhu
10,656
913
778
2,168
11,652
11,913
0
2,045
9,483
24,143
0
W
Ao Kuang
Terrorvue
Ao Kuang
16,436
4,090
0
3,499
11,580
9,616
0
3,541
7,762
39,033
0
L
6,039
4,615
0
219
9,428
3,305
0
2,911
6,431
0
30,669
L
2,717
305
0
400
9,238
3,242
0
2,626
6,483
0
22,758
W
Rama
slump0
Rama
17,626
13,754
0
3,154
7,031
3,312
1,836
2,610
4,283
0
50,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,645
Gold Earned
36,703
254
Minions Killed
171
0
Camps Cleared
0
1,217,992
Distance Traveled
1,014,278
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,059
706
6
1
0
198,793
0
W
Charon
7,408
741
34
3
0
207,785
2
W
Ne Zha
8,235
824
49
5
0
259,617
0
L
Guan Yu
7,538
754
10
1
0
245,893
0
L
Merlin
7,491
749
49
5
0
173,023
2
W
Cthulhu
9,727
973
29
3
0
248,565
0
W
Ao Kuang
10,072
1,007
59
6
0
274,009
0
L
Rama
7,299
730
56
6
0
180,549
0
L
Loki
7,316
732
50
5
0
216,020
2
W
Rama
9,203
920
83
8
0
228,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role